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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
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| 78 | 78 |
| 79 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*
); | 79 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*
); |
| 80 | 80 |
| 81 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext*, const SkBitmap&, const Gr
TextureParams*); | 81 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext*, const SkBitmap&, const Gr
TextureParams*); |
| 82 | 82 |
| 83 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture*); | 83 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture*); |
| 84 | 84 |
| 85 //////////////////////////////////////////////////////////////////////////////// | 85 //////////////////////////////////////////////////////////////////////////////// |
| 86 | 86 |
| 87 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader. | 87 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader. |
| 88 // Sets the color of GrPaint to the value of the parameter grColor | 88 // Sets the color of GrPaint to the value of the parameter paintColor |
| 89 // Callers may subsequently modify the GrPaint. Setting constantColor indicates | 89 // Callers may subsequently modify the GrPaint. Setting constantColor indicates |
| 90 // that the final paint will draw the same color at every pixel. This allows | 90 // that the final paint will draw the same color at every pixel. This allows |
| 91 // an optimization where the the color filter can be applied to the SkPaint's | 91 // an optimization where the the color filter can be applied to the SkPaint's |
| 92 // color once while converting to GrPaint and then ignored. | 92 // color once while converting to GrPaint and then ignored. |
| 93 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor
grColor, | 93 void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor
paintColor, |
| 94 bool constantColor, GrPaint* grPaint); | 94 bool constantColor, GrPaint* grPaint); |
| 95 | 95 |
| 96 // This function is similar to skPaint2GrPaintNoShader but also converts | 96 // This function is similar to skPaint2GrPaintNoShader but also converts |
| 97 // skPaint's shader to a GrTexture/GrEffectStage if possible. | 97 // skPaint's shader to a GrTexture/GrEffectStage if possible. |
| 98 // constantColor has the same meaning as in skPaint2GrPaintNoShader. | 98 // constantColor has the same meaning as in skPaint2GrPaintNoShader. |
| 99 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, | 99 void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, |
| 100 bool constantColor, GrPaint* grPaint); | 100 bool constantColor, GrPaint* grPaint); |
| 101 | 101 |
| 102 //////////////////////////////////////////////////////////////////////////////// | 102 //////////////////////////////////////////////////////////////////////////////// |
| 103 // Classes | 103 // Classes |
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| 122 | 122 |
| 123 private: | 123 private: |
| 124 SkGlyphCache* fStrike; | 124 SkGlyphCache* fStrike; |
| 125 GrKey* fKey; | 125 GrKey* fKey; |
| 126 // DECLARE_INSTANCE_COUNTER(SkGrFontScaler); | 126 // DECLARE_INSTANCE_COUNTER(SkGrFontScaler); |
| 127 }; | 127 }; |
| 128 | 128 |
| 129 //////////////////////////////////////////////////////////////////////////////// | 129 //////////////////////////////////////////////////////////////////////////////// |
| 130 | 130 |
| 131 #endif | 131 #endif |
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