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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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854 // FIXME: |paintInvalidationContainer| should never be 0. See crbug.com/3636
99. | 854 // FIXME: |paintInvalidationContainer| should never be 0. See crbug.com/3636
99. |
855 void invalidatePaintUsingContainer(const RenderLayerModelObject* paintInvali
dationContainer, const LayoutRect&, InvalidationReason) const; | 855 void invalidatePaintUsingContainer(const RenderLayerModelObject* paintInvali
dationContainer, const LayoutRect&, InvalidationReason) const; |
856 | 856 |
857 // Invalidate the paint of the entire object. Called when, e.g., the color o
f a border changes, or when a border | 857 // Invalidate the paint of the entire object. Called when, e.g., the color o
f a border changes, or when a border |
858 // style changes. | 858 // style changes. |
859 void paintInvalidationForWholeRenderer() const; | 859 void paintInvalidationForWholeRenderer() const; |
860 | 860 |
861 // Invalidate the paint of a specific subrectangle within a given object. Th
e rect |r| is in the object's coordinate space. | 861 // Invalidate the paint of a specific subrectangle within a given object. Th
e rect |r| is in the object's coordinate space. |
862 void invalidatePaintRectangle(const LayoutRect&) const; | 862 void invalidatePaintRectangle(const LayoutRect&) const; |
863 | 863 |
864 bool invalidatePaintIfNeeded(const RenderLayerModelObject* paintInvalidation
Container, | 864 bool invalidatePaintIfNeeded(const RenderLayerModelObject& paintInvalidation
Container, |
865 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva
lidationContainer); | 865 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva
lidationContainer); |
866 | 866 |
867 // Walk the tree after layout issuing paint invalidations for renderers that
have changed or moved, updating bounds that have changed, and clearing paint in
validation state. | 867 // Walk the tree after layout issuing paint invalidations for renderers that
have changed or moved, updating bounds that have changed, and clearing paint in
validation state. |
868 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&); | 868 virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&); |
869 | 869 |
870 virtual void invalidatePaintForOverflow(); | 870 virtual void invalidatePaintForOverflow(); |
871 void invalidatePaintForOverflowIfNeeded(); | 871 void invalidatePaintForOverflowIfNeeded(); |
872 | 872 |
873 bool checkForPaintInvalidation() const; | 873 bool checkForPaintInvalidation() const; |
874 | 874 |
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1107 // container, so callers should provide only the offset of the container wit
hin it's layer. | 1107 // container, so callers should provide only the offset of the container wit
hin it's layer. |
1108 // containerRect is a rect that has already been added for the currentLayer
which is likely to | 1108 // containerRect is a rect that has already been added for the currentLayer
which is likely to |
1109 // be a container for child elements. Any rect wholly contained by container
Rect can be | 1109 // be a container for child elements. Any rect wholly contained by container
Rect can be |
1110 // skipped. | 1110 // skipped. |
1111 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) cons
t; | 1111 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) cons
t; |
1112 | 1112 |
1113 // Add hit-test rects for this renderer only to the provided list. layerOffs
et is the offset | 1113 // Add hit-test rects for this renderer only to the provided list. layerOffs
et is the offset |
1114 // of this renderer within the current layer that should be used for each re
sult. | 1114 // of this renderer within the current layer that should be used for each re
sult. |
1115 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const { }; | 1115 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint&
layerOffset) const { }; |
1116 | 1116 |
1117 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel
Object* paintInvalidationContainer, | 1117 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel
Object& paintInvalidationContainer, |
1118 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva
lidationContainer, | 1118 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva
lidationContainer, |
1119 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva
lidationContainer); | 1119 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva
lidationContainer); |
1120 void incrementallyInvalidatePaint(const RenderLayerModelObject* paintInvalid
ationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds); | 1120 void incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalid
ationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds); |
1121 void fullyInvalidatePaint(const RenderLayerModelObject* paintInvalidationCon
tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo
unds); | 1121 void fullyInvalidatePaint(const RenderLayerModelObject& paintInvalidationCon
tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo
unds); |
1122 | 1122 |
1123 private: | 1123 private: |
1124 const RenderLayerModelObject* enclosingCompositedContainer() const; | 1124 const RenderLayerModelObject* enclosingCompositedContainer() const; |
1125 | 1125 |
1126 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintIn
validationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; | 1126 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintIn
validationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; |
1127 | 1127 |
1128 RenderFlowThread* locateFlowThreadContainingBlock() const; | 1128 RenderFlowThread* locateFlowThreadContainingBlock() const; |
1129 void removeFromRenderFlowThread(); | 1129 void removeFromRenderFlowThread(); |
1130 void removeFromRenderFlowThreadRecursive(RenderFlowThread*); | 1130 void removeFromRenderFlowThreadRecursive(RenderFlowThread*); |
1131 | 1131 |
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1532 void showTree(const WebCore::RenderObject*); | 1532 void showTree(const WebCore::RenderObject*); |
1533 void showLineTree(const WebCore::RenderObject*); | 1533 void showLineTree(const WebCore::RenderObject*); |
1534 void showRenderTree(const WebCore::RenderObject* object1); | 1534 void showRenderTree(const WebCore::RenderObject* object1); |
1535 // We don't make object2 an optional parameter so that showRenderTree | 1535 // We don't make object2 an optional parameter so that showRenderTree |
1536 // can be called from gdb easily. | 1536 // can be called from gdb easily. |
1537 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); | 1537 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); |
1538 | 1538 |
1539 #endif | 1539 #endif |
1540 | 1540 |
1541 #endif // RenderObject_h | 1541 #endif // RenderObject_h |
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