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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 374833006: Split SkPictureRangePlayback out of SkPicturePlayback (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Addressed code review comments Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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24 24
25 #include "SkDeviceImageFilterProxy.h" 25 #include "SkDeviceImageFilterProxy.h"
26 #include "SkDrawProcs.h" 26 #include "SkDrawProcs.h"
27 #include "SkGlyphCache.h" 27 #include "SkGlyphCache.h"
28 #include "SkImageFilter.h" 28 #include "SkImageFilter.h"
29 #include "SkMaskFilter.h" 29 #include "SkMaskFilter.h"
30 #include "SkPathEffect.h" 30 #include "SkPathEffect.h"
31 #include "SkPicture.h" 31 #include "SkPicture.h"
32 #include "SkPictureData.h" 32 #include "SkPictureData.h"
33 #include "SkPicturePlayback.h" 33 #include "SkPicturePlayback.h"
34 #include "SkPictureRangePlayback.h"
34 #include "SkRRect.h" 35 #include "SkRRect.h"
35 #include "SkStroke.h" 36 #include "SkStroke.h"
36 #include "SkSurface.h" 37 #include "SkSurface.h"
37 #include "SkTLazy.h" 38 #include "SkTLazy.h"
38 #include "SkUtils.h" 39 #include "SkUtils.h"
39 #include "SkVertState.h" 40 #include "SkVertState.h"
40 #include "SkErrorInternals.h" 41 #include "SkErrorInternals.h"
41 42
42 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1 43 #define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
43 44
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2003 2004
2004 if (!layer->rect().isEmpty()) { 2005 if (!layer->rect().isEmpty()) {
2005 // info.fCTM maps the layer's top/left to the origin. 2006 // info.fCTM maps the layer's top/left to the origin.
2006 // Since this layer is atlased the top/left corner needs 2007 // Since this layer is atlased the top/left corner needs
2007 // to be offset to some arbitrary location in the backing 2008 // to be offset to some arbitrary location in the backing
2008 // texture. 2009 // texture.
2009 canvas->translate(SkIntToScalar(layer->rect().fLeft), 2010 canvas->translate(SkIntToScalar(layer->rect().fLeft),
2010 SkIntToScalar(layer->rect().fTop)); 2011 SkIntToScalar(layer->rect().fTop));
2011 } 2012 }
2012 2013
2013 SkPicturePlayback playback(picture); 2014 SkPictureRangePlayback rangePlayback(picture,
2014 playback.setDrawLimits(info.fSaveLayerOpID, info.fRestoreOpID); 2015 info.fSaveLayerOpID,
2015 playback.draw(canvas, NULL); 2016 info.fRestoreOpID);
2017 rangePlayback.draw(canvas, NULL);
2016 2018
2017 canvas->flush(); 2019 canvas->flush();
2018 } 2020 }
2019 } 2021 }
2020 } 2022 }
2021 2023
2022 // Playback using new layers 2024 // Playback using new layers
2023 SkPicturePlayback playback(picture); 2025 SkPicturePlayback playback(picture);
2024 2026
2025 playback.setReplacements(&replacements); 2027 playback.setReplacements(&replacements);
2026 playback.draw(canvas, NULL); 2028 playback.draw(canvas, NULL);
2027 2029
2028 // unlock the layers 2030 // unlock the layers
2029 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 2031 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
2030 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i); 2032 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture, i);
2031 fContext->getLayerCache()->unlock(layer); 2033 fContext->getLayerCache()->unlock(layer);
2032 } 2034 }
2033 2035
2034 return true; 2036 return true;
2035 } 2037 }
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