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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkData.h" | 9 #include "SkData.h" |
10 #include "SkDecodingImageGenerator.h" | |
10 #include "SkForceLinking.h" | 11 #include "SkForceLinking.h" |
12 #include "SkFrontBufferedStream.h" | |
11 #include "SkImage.h" | 13 #include "SkImage.h" |
12 #include "SkImageDecoder.h" | 14 #include "SkImageDecoder.h" |
15 #include "SkPixelRef.h" | |
13 #include "SkStream.h" | 16 #include "SkStream.h" |
14 #include "Test.h" | 17 #include "Test.h" |
15 | 18 |
16 __SK_FORCE_IMAGE_DECODER_LINKING; | 19 __SK_FORCE_IMAGE_DECODER_LINKING; |
17 | 20 |
18 #define JPEG_TEST_WRITE_TO_FILE_FOR_DEBUGGING 0 // do not do this for | 21 #define JPEG_TEST_WRITE_TO_FILE_FOR_DEBUGGING 0 // do not do this for |
19 // normal unit testing. | 22 // normal unit testing. |
20 static unsigned char goodJpegImage[] = { | 23 static unsigned char goodJpegImage[] = { |
21 0xFF, 0xD8, 0xFF, 0xE0, 0x00, 0x10, 0x4A, 0x46, | 24 0xFF, 0xD8, 0xFF, 0xE0, 0x00, 0x10, 0x4A, 0x46, |
22 0x49, 0x46, 0x00, 0x01, 0x01, 0x01, 0x00, 0x8F, | 25 0x49, 0x46, 0x00, 0x01, 0x01, 0x01, 0x00, 0x8F, |
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445 REPORTER_ASSERT(reporter, bm8888.getColor(127, 127) == SK_ColorWHITE); | 448 REPORTER_ASSERT(reporter, bm8888.getColor(127, 127) == SK_ColorWHITE); |
446 #endif | 449 #endif |
447 | 450 |
448 #if JPEG_TEST_WRITE_TO_FILE_FOR_DEBUGGING | 451 #if JPEG_TEST_WRITE_TO_FILE_FOR_DEBUGGING |
449 // Check to see that the resulting bitmap is nice | 452 // Check to see that the resulting bitmap is nice |
450 bool writeSuccess = (!(bm8888.empty())) && SkImageEncoder::EncodeFile( | 453 bool writeSuccess = (!(bm8888.empty())) && SkImageEncoder::EncodeFile( |
451 "HalfOfAJpeg.png", bm8888, SkImageEncoder::kPNG_Type, 100); | 454 "HalfOfAJpeg.png", bm8888, SkImageEncoder::kPNG_Type, 100); |
452 SkASSERT(writeSuccess); | 455 SkASSERT(writeSuccess); |
453 #endif | 456 #endif |
454 } | 457 } |
458 | |
459 DEF_TEST(Jpeg_YUV, reporter) { | |
460 size_t len = sizeof(goodJpegImage); | |
461 SkMemoryStream memStream(goodJpegImage, len); | |
462 | |
463 SkAutoTUnref<SkStreamRewindable> stream(SkFrontBufferedStream::Create(&memSt ream, len)); | |
scroggo
2014/07/18 21:52:41
Why do you need an SkFrontBufferedStream? An SkMem
| |
464 SkBitmap bitmap; | |
465 SkDecodingImageGenerator::Options opts; | |
466 bool pixelsInstalled = SkInstallDiscardablePixelRef( | |
467 SkDecodingImageGenerator::Create(stream.detach(), opts), &bitmap ); | |
468 REPORTER_ASSERT(reporter, pixelsInstalled); | |
469 | |
470 if (pixelsInstalled) { | |
scroggo
2014/07/18 21:52:41
nit: It may be a matter of personal opinion, but y
| |
471 SkPixelRef* pixelRef = bitmap.pixelRef(); | |
472 SkISize yuvSizes[3]; | |
473 bool sizesComputed = (NULL != pixelRef) && pixelRef->getYUV8Planes(yuvSi zes, NULL, NULL); | |
474 REPORTER_ASSERT(reporter, sizesComputed); | |
475 | |
476 if (sizesComputed) { | |
477 // Allocate the memory for YUV | |
478 size_t totalSize(0); | |
479 size_t sizes[3], rowBytes[3]; | |
480 const int32_t expected_sizes[] = {128, 64, 64}; | |
481 for (int i = 0; i < 3; ++i) { | |
482 rowBytes[i] = yuvSizes[i].fWidth; | |
483 totalSize += sizes[i] = rowBytes[i] * yuvSizes[i].fHeight; | |
484 REPORTER_ASSERT(reporter, rowBytes[i] == (size_t)expecte d_sizes[i]); | |
485 REPORTER_ASSERT(reporter, yuvSizes[i].fWidth == expected_sizes[ i]); | |
486 REPORTER_ASSERT(reporter, yuvSizes[i].fHeight == expected_sizes[ i]); | |
487 } | |
488 SkAutoMalloc storage(totalSize); | |
489 void* planes[3]; | |
490 planes[0] = storage.get(); | |
491 planes[1] = (uint8_t*)planes[0] + sizes[0]; | |
492 planes[2] = (uint8_t*)planes[1] + sizes[1]; | |
493 | |
494 // Get the YUV planes | |
495 REPORTER_ASSERT(reporter, pixelRef->getYUV8Planes(yuvSizes, planes, rowBytes)); | |
496 } | |
497 } | |
498 } | |
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