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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2008 The Android Open Source Project | 2 * Copyright 2008 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkPixelRef_DEFINED | 8 #ifndef SkPixelRef_DEFINED |
| 9 #define SkPixelRef_DEFINED | 9 #define SkPixelRef_DEFINED |
| 10 | 10 |
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| 33 | 33 |
| 34 #ifdef SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE | 34 #ifdef SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE |
| 35 // we only support unflattening, not flattening | 35 // we only support unflattening, not flattening |
| 36 #define SK_PIXELREF_BASECLASS SkFlattenable | 36 #define SK_PIXELREF_BASECLASS SkFlattenable |
| 37 #else | 37 #else |
| 38 #define SK_PIXELREF_BASECLASS SkRefCnt | 38 #define SK_PIXELREF_BASECLASS SkRefCnt |
| 39 #endif | 39 #endif |
| 40 | 40 |
| 41 class SkColorTable; | 41 class SkColorTable; |
| 42 class SkData; | 42 class SkData; |
| 43 class SkImageGenerator; | |
| 43 struct SkIRect; | 44 struct SkIRect; |
| 44 class SkMutex; | 45 class SkMutex; |
| 45 | 46 |
| 46 class GrTexture; | 47 class GrTexture; |
| 47 | 48 |
| 48 /** \class SkPixelRef | 49 /** \class SkPixelRef |
| 49 | 50 |
| 50 This class is the smart container for pixel memory, and is used with | 51 This class is the smart container for pixel memory, and is used with |
| 51 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can | 52 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can |
| 52 access the actual pixel memory by calling lockPixels/unlockPixels. | 53 access the actual pixel memory by calling lockPixels/unlockPixels. |
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| 219 */ | 220 */ |
| 220 bool decodeInto(int pow2, SkBitmap* bitmap) { | 221 bool decodeInto(int pow2, SkBitmap* bitmap) { |
| 221 SkASSERT(pow2 >= 0); | 222 SkASSERT(pow2 >= 0); |
| 222 return this->onDecodeInto(pow2, bitmap); | 223 return this->onDecodeInto(pow2, bitmap); |
| 223 } | 224 } |
| 224 | 225 |
| 225 /** Are we really wrapping a texture instead of a bitmap? | 226 /** Are we really wrapping a texture instead of a bitmap? |
| 226 */ | 227 */ |
| 227 virtual GrTexture* getTexture() { return NULL; } | 228 virtual GrTexture* getTexture() { return NULL; } |
| 228 | 229 |
| 230 /** Do we have data that requires decoding from an image generator? | |
| 231 */ | |
| 232 virtual SkImageGenerator* getImageGenerator() const { return NULL; } | |
|
sugoi1
2014/07/08 14:42:02
Since the new API was in SkImageGenerator, I assum
reed1
2014/07/08 15:08:52
Hmm, I wonder if its safer to just expose getYUVPl
sugoi1
2014/07/09 19:57:43
Done.
| |
| 233 | |
| 229 bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL); | 234 bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL); |
| 230 | 235 |
| 231 /** | 236 /** |
| 232 * Makes a deep copy of this PixelRef, respecting the requested config. | 237 * Makes a deep copy of this PixelRef, respecting the requested config. |
| 233 * @param colorType Desired colortype. | 238 * @param colorType Desired colortype. |
| 234 * @param subset Subset of this PixelRef to copy. Must be fully contained w ithin the bounds of | 239 * @param subset Subset of this PixelRef to copy. Must be fully contained w ithin the bounds of |
| 235 * of this PixelRef. | 240 * of this PixelRef. |
| 236 * @return A new SkPixelRef, or NULL if either there is an error (e.g. the destination could | 241 * @return A new SkPixelRef, or NULL if either there is an error (e.g. the destination could |
| 237 * not be created with the given config), or this PixelRef does not support deep | 242 * not be created with the given config), or this PixelRef does not support deep |
| 238 * copies. | 243 * copies. |
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| 383 /** | 388 /** |
| 384 * Allocate a new pixelref matching the specified ImageInfo, allocating | 389 * Allocate a new pixelref matching the specified ImageInfo, allocating |
| 385 * the memory for the pixels. If the ImageInfo requires a ColorTable, | 390 * the memory for the pixels. If the ImageInfo requires a ColorTable, |
| 386 * the pixelref will ref() the colortable. | 391 * the pixelref will ref() the colortable. |
| 387 * On failure return NULL. | 392 * On failure return NULL. |
| 388 */ | 393 */ |
| 389 virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable *) = 0; | 394 virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable *) = 0; |
| 390 }; | 395 }; |
| 391 | 396 |
| 392 #endif | 397 #endif |
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