Index: content/common/gpu/client/gl_helper_readback_support.h |
diff --git a/content/common/gpu/client/gl_helper_readback_support.h b/content/common/gpu/client/gl_helper_readback_support.h |
index e163c761fdf65ba60c8c3e66642e78a56a6d4523..266711c26b6046871252efd59c82749965b98bfe 100644 |
--- a/content/common/gpu/client/gl_helper_readback_support.h |
+++ b/content/common/gpu/client/gl_helper_readback_support.h |
@@ -22,7 +22,7 @@ class CONTENT_EXPORT GLHelperReadbackSupport { |
// For ex: some hardwares have rgb565 readback |
// support when binded with the frame buffer for others it may fail. |
// Here we pass the internal textureformat as skia config. |
- bool IsReadbackConfigSupported(SkBitmap::Config texture_format); |
+ bool IsReadbackConfigSupported(SkColorType texture_format); |
// Provides the additional readback format/type pairing for a render target |
// of a given format/type pairing |
@@ -46,14 +46,14 @@ class CONTENT_EXPORT GLHelperReadbackSupport { |
// InitializeReadbackSupport. We should not use this any where |
// except the InitializeReadbackSupport.Calling this at other places |
// can distrub the state of normal gl operations. |
- void CheckForReadbackSupport(SkBitmap::Config texture_format); |
+ void CheckForReadbackSupport(SkColorType texture_format); |
// Helper functions for checking the supported texture formats. |
// Avoid using this API in between texture operations, as this does some |
// teture opertions (bind, attach) internally. |
bool SupportsFormat(GLint format, GLint type); |
- FormatSupport format_support_table_[SkBitmap::kConfigCount]; |
+ FormatSupport format_support_table_[kLastEnum_SkColorType + 1]; |
gpu::gles2::GLES2Interface* gl_; |
std::vector<struct FormatCacheEntry> format_cache_; |