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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <list> | 10 #include <list> |
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10082 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { | 10082 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { |
10083 // TODO(hkuang): get the StreamTexture transform matrix in GPU process | 10083 // TODO(hkuang): get the StreamTexture transform matrix in GPU process |
10084 // instead of using default matrix crbug.com/226218. | 10084 // instead of using default matrix crbug.com/226218. |
10085 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, | 10085 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, |
10086 0.0f, 1.0f, 0.0f, 0.0f, | 10086 0.0f, 1.0f, 0.0f, 0.0f, |
10087 0.0f, 0.0f, 1.0f, 0.0f, | 10087 0.0f, 0.0f, 1.0f, 0.0f, |
10088 0.0f, 0.0f, 0.0f, 1.0f}; | 10088 0.0f, 0.0f, 0.0f, 1.0f}; |
10089 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( | 10089 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
10090 this, | 10090 this, |
10091 source_texture->target(), | 10091 source_texture->target(), |
10092 dest_texture->target(), | |
10093 source_texture->service_id(), | 10092 source_texture->service_id(), |
10094 dest_texture->service_id(), level, | 10093 dest_texture->service_id(), |
10095 source_width, source_height, | 10094 level, |
| 10095 source_width, |
| 10096 source_height, |
10096 unpack_flip_y_, | 10097 unpack_flip_y_, |
10097 unpack_premultiply_alpha_, | 10098 unpack_premultiply_alpha_, |
10098 unpack_unpremultiply_alpha_, | 10099 unpack_unpremultiply_alpha_, |
10099 default_matrix); | 10100 default_matrix); |
10100 } else { | 10101 } else { |
10101 copy_texture_CHROMIUM_->DoCopyTexture( | 10102 copy_texture_CHROMIUM_->DoCopyTexture(this, |
10102 this, | 10103 source_texture->target(), |
10103 source_texture->target(), | 10104 source_texture->service_id(), |
10104 dest_texture->target(), | 10105 dest_texture->service_id(), |
10105 source_texture->service_id(), | 10106 level, |
10106 dest_texture->service_id(), level, | 10107 internal_format, |
10107 source_width, source_height, | 10108 source_width, |
10108 unpack_flip_y_, | 10109 source_height, |
10109 unpack_premultiply_alpha_, | 10110 unpack_flip_y_, |
10110 unpack_unpremultiply_alpha_); | 10111 unpack_premultiply_alpha_, |
| 10112 unpack_unpremultiply_alpha_); |
10111 } | 10113 } |
10112 | 10114 |
10113 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); | 10115 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
10114 } | 10116 } |
10115 | 10117 |
10116 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 10118 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
10117 switch (internalformat) { | 10119 switch (internalformat) { |
10118 case GL_RGB565: | 10120 case GL_RGB565: |
10119 return GL_UNSIGNED_SHORT_5_6_5; | 10121 return GL_UNSIGNED_SHORT_5_6_5; |
10120 case GL_RGBA4: | 10122 case GL_RGBA4: |
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10916 } | 10918 } |
10917 } | 10919 } |
10918 | 10920 |
10919 // Include the auto-generated part of this file. We split this because it means | 10921 // Include the auto-generated part of this file. We split this because it means |
10920 // we can easily edit the non-auto generated parts right here in this file | 10922 // we can easily edit the non-auto generated parts right here in this file |
10921 // instead of having to edit some template or the code generator. | 10923 // instead of having to edit some template or the code generator. |
10922 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 10924 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
10923 | 10925 |
10924 } // namespace gles2 | 10926 } // namespace gles2 |
10925 } // namespace gpu | 10927 } // namespace gpu |
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