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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 374193002: gpu: Optimize and cleanup code used for CHROMIUM_copy_texture. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address reviewers commnets Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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10082 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) { 10082 if (source_texture->target() == GL_TEXTURE_EXTERNAL_OES) {
10083 // TODO(hkuang): get the StreamTexture transform matrix in GPU process 10083 // TODO(hkuang): get the StreamTexture transform matrix in GPU process
10084 // instead of using default matrix crbug.com/226218. 10084 // instead of using default matrix crbug.com/226218.
10085 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f, 10085 const static GLfloat default_matrix[16] = {1.0f, 0.0f, 0.0f, 0.0f,
10086 0.0f, 1.0f, 0.0f, 0.0f, 10086 0.0f, 1.0f, 0.0f, 0.0f,
10087 0.0f, 0.0f, 1.0f, 0.0f, 10087 0.0f, 0.0f, 1.0f, 0.0f,
10088 0.0f, 0.0f, 0.0f, 1.0f}; 10088 0.0f, 0.0f, 0.0f, 1.0f};
10089 copy_texture_CHROMIUM_->DoCopyTextureWithTransform( 10089 copy_texture_CHROMIUM_->DoCopyTextureWithTransform(
10090 this, 10090 this,
10091 source_texture->target(), 10091 source_texture->target(),
10092 dest_texture->target(),
10093 source_texture->service_id(), 10092 source_texture->service_id(),
10094 dest_texture->service_id(), level, 10093 dest_texture->service_id(), level,
10094 internal_format,
10095 source_width, source_height, 10095 source_width, source_height,
10096 unpack_flip_y_, 10096 unpack_flip_y_,
10097 unpack_premultiply_alpha_, 10097 unpack_premultiply_alpha_,
10098 unpack_unpremultiply_alpha_, 10098 unpack_unpremultiply_alpha_,
10099 default_matrix); 10099 default_matrix);
10100 } else { 10100 } else {
10101 copy_texture_CHROMIUM_->DoCopyTexture( 10101 copy_texture_CHROMIUM_->DoCopyTexture(
10102 this, 10102 this,
10103 source_texture->target(), 10103 source_texture->target(),
10104 dest_texture->target(),
10105 source_texture->service_id(), 10104 source_texture->service_id(),
10106 dest_texture->service_id(), level, 10105 dest_texture->service_id(), level,
10106 internal_format,
10107 source_width, source_height, 10107 source_width, source_height,
10108 unpack_flip_y_, 10108 unpack_flip_y_,
10109 unpack_premultiply_alpha_, 10109 unpack_premultiply_alpha_,
10110 unpack_unpremultiply_alpha_); 10110 unpack_unpremultiply_alpha_);
10111 } 10111 }
10112 10112
10113 DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); 10113 DoDidUseTexImageIfNeeded(source_texture, source_texture->target());
10114 } 10114 }
10115 10115
10116 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { 10116 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) {
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10916 } 10916 }
10917 } 10917 }
10918 10918
10919 // Include the auto-generated part of this file. We split this because it means 10919 // Include the auto-generated part of this file. We split this because it means
10920 // we can easily edit the non-auto generated parts right here in this file 10920 // we can easily edit the non-auto generated parts right here in this file
10921 // instead of having to edit some template or the code generator. 10921 // instead of having to edit some template or the code generator.
10922 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 10922 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
10923 10923
10924 } // namespace gles2 10924 } // namespace gles2
10925 } // namespace gpu 10925 } // namespace gpu
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