Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
index cf235627f8e7a30fd655fa2641574cb75024b3d5..657a806f642e920243eaeccba6ac4e2b0e86d131 100644 |
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
@@ -27,6 +27,10 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
# Fails on all platforms |
self.Fail('conformance/glsl/misc/shaders-with-mis-matching-uniforms.html', |
bug=351396) |
+ self.Fail('conformance/textures/texture-draw-with-2d-and-cube.html', |
+ bug=391951) |
+ self.Fail('conformance/renderbuffers/framebuffer-object-attachment.html', |
+ ['win', 'linux'], bug=391953) |
# Flaky on Win |
self.Fail('conformance/extensions/webgl-draw-buffers.html', |
@@ -34,6 +38,10 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
self.Fail('conformance/context/context-lost-restored.html', |
['win'], bug=374378) |
+ # Win failures |
+ self.Fail('conformance/glsl/misc/struct-equals.html', |
+ ['win'], bug=391957) |
+ |
# Win7 / Intel failures |
self.Fail('conformance/rendering/gl-scissor-test.html', |
['win7', 'intel'], bug=314997) |
@@ -115,6 +123,26 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
self.Skip('conformance/ogles/GL/tan/tan_001_to_006.html', |
['lion', 'intel'], bug=323736) |
+ # Linux NVIDIA failures |
+ self.Fail('conformance/glsl/constructors/glsl-construct-bvec2.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-bvec3.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-bvec4.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-ivec2.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-ivec3.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-ivec4.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-vec2.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-vec3.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ self.Fail('conformance/glsl/constructors/glsl-construct-vec4.html', |
+ ['linux', 'nvidia'], bug=391960) |
+ |
# Android failures |
# The following test is very slow and therefore times out on Android bot. |
self.Skip('conformance/rendering/multisample-corruption.html', |