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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/program_manager.h" | 5 #include "gpu/command_buffer/service/program_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
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| 24 using ::testing::DoAll; | 24 using ::testing::DoAll; |
| 25 using ::testing::InSequence; | 25 using ::testing::InSequence; |
| 26 using ::testing::MatcherCast; | 26 using ::testing::MatcherCast; |
| 27 using ::testing::Pointee; | 27 using ::testing::Pointee; |
| 28 using ::testing::Return; | 28 using ::testing::Return; |
| 29 using ::testing::ReturnRef; | 29 using ::testing::ReturnRef; |
| 30 using ::testing::SetArrayArgument; | 30 using ::testing::SetArrayArgument; |
| 31 using ::testing::SetArgumentPointee; | 31 using ::testing::SetArgumentPointee; |
| 32 using ::testing::StrEq; | 32 using ::testing::StrEq; |
| 33 | 33 |
| 34 // ANGLE now uses GLenum values directory for types | |
|
Zhenyao Mo
2014/07/07 20:35:12
Add a TODO(jmadill) here, state that when ANGLE re
| |
| 35 #if (ANGLE_SH_VERSION >= 126) | |
| 36 #define SH_FLOAT GL_FLOAT | |
| 37 #define SH_FLOAT_VEC2 GL_FLOAT_VEC2 | |
| 38 #define SH_FLOAT_VEC3 GL_FLOAT_VEC3 | |
| 39 #define SH_FLOAT_VEC4 GL_FLOAT_VEC4 | |
| 40 #endif | |
| 41 | |
| 34 namespace gpu { | 42 namespace gpu { |
| 35 namespace gles2 { | 43 namespace gles2 { |
| 36 | 44 |
| 37 namespace { | 45 namespace { |
| 38 const uint32 kMaxVaryingVectors = 8; | 46 const uint32 kMaxVaryingVectors = 8; |
| 39 | 47 |
| 40 void ShaderCacheCb(const std::string& key, const std::string& shader) {} | 48 void ShaderCacheCb(const std::string& key, const std::string& shader) {} |
| 41 } // namespace anonymous | 49 } // namespace anonymous |
| 42 | 50 |
| 43 class ProgramManagerTest : public GpuServiceTest { | 51 class ProgramManagerTest : public GpuServiceTest { |
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| 1768 SetExpectationsForProgramLoad(ProgramCache::PROGRAM_LOAD_SUCCESS); | 1776 SetExpectationsForProgramLoad(ProgramCache::PROGRAM_LOAD_SUCCESS); |
| 1769 SetExpectationsForNotCachingProgram(); | 1777 SetExpectationsForNotCachingProgram(); |
| 1770 SetExpectationsForProgramLoadSuccess(); | 1778 SetExpectationsForProgramLoadSuccess(); |
| 1771 | 1779 |
| 1772 EXPECT_TRUE(program_->Link(NULL, NULL, NULL, | 1780 EXPECT_TRUE(program_->Link(NULL, NULL, NULL, |
| 1773 Program::kCountOnlyStaticallyUsed, base::Bind(&ShaderCacheCb))); | 1781 Program::kCountOnlyStaticallyUsed, base::Bind(&ShaderCacheCb))); |
| 1774 } | 1782 } |
| 1775 | 1783 |
| 1776 } // namespace gles2 | 1784 } // namespace gles2 |
| 1777 } // namespace gpu | 1785 } // namespace gpu |
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