OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/program_manager.h" | 5 #include "gpu/command_buffer/service/program_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
(...skipping 13 matching lines...) Expand all Loading... |
24 using ::testing::DoAll; | 24 using ::testing::DoAll; |
25 using ::testing::InSequence; | 25 using ::testing::InSequence; |
26 using ::testing::MatcherCast; | 26 using ::testing::MatcherCast; |
27 using ::testing::Pointee; | 27 using ::testing::Pointee; |
28 using ::testing::Return; | 28 using ::testing::Return; |
29 using ::testing::ReturnRef; | 29 using ::testing::ReturnRef; |
30 using ::testing::SetArrayArgument; | 30 using ::testing::SetArrayArgument; |
31 using ::testing::SetArgumentPointee; | 31 using ::testing::SetArgumentPointee; |
32 using ::testing::StrEq; | 32 using ::testing::StrEq; |
33 | 33 |
| 34 // ANGLE now uses GLenum values directory for types |
| 35 // TODO(jmadill): Delete these defines when the ANGLE |
| 36 // roll reliably passes translator version 126 |
| 37 #if (ANGLE_SH_VERSION >= 126) |
| 38 #define SH_FLOAT GL_FLOAT |
| 39 #define SH_FLOAT_VEC2 GL_FLOAT_VEC2 |
| 40 #define SH_FLOAT_VEC3 GL_FLOAT_VEC3 |
| 41 #define SH_FLOAT_VEC4 GL_FLOAT_VEC4 |
| 42 #endif |
| 43 |
34 namespace gpu { | 44 namespace gpu { |
35 namespace gles2 { | 45 namespace gles2 { |
36 | 46 |
37 namespace { | 47 namespace { |
38 const uint32 kMaxVaryingVectors = 8; | 48 const uint32 kMaxVaryingVectors = 8; |
39 | 49 |
40 void ShaderCacheCb(const std::string& key, const std::string& shader) {} | 50 void ShaderCacheCb(const std::string& key, const std::string& shader) {} |
41 } // namespace anonymous | 51 } // namespace anonymous |
42 | 52 |
43 class ProgramManagerTest : public GpuServiceTest { | 53 class ProgramManagerTest : public GpuServiceTest { |
(...skipping 1724 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1768 SetExpectationsForProgramLoad(ProgramCache::PROGRAM_LOAD_SUCCESS); | 1778 SetExpectationsForProgramLoad(ProgramCache::PROGRAM_LOAD_SUCCESS); |
1769 SetExpectationsForNotCachingProgram(); | 1779 SetExpectationsForNotCachingProgram(); |
1770 SetExpectationsForProgramLoadSuccess(); | 1780 SetExpectationsForProgramLoadSuccess(); |
1771 | 1781 |
1772 EXPECT_TRUE(program_->Link(NULL, NULL, NULL, | 1782 EXPECT_TRUE(program_->Link(NULL, NULL, NULL, |
1773 Program::kCountOnlyStaticallyUsed, base::Bind(&ShaderCacheCb))); | 1783 Program::kCountOnlyStaticallyUsed, base::Bind(&ShaderCacheCb))); |
1774 } | 1784 } |
1775 | 1785 |
1776 } // namespace gles2 | 1786 } // namespace gles2 |
1777 } // namespace gpu | 1787 } // namespace gpu |
OLD | NEW |