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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains definitions for mock objects, used for testing. | 5 // This file contains definitions for mock objects, used for testing. |
6 | 6 |
7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock | 7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock |
8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. | 8 // would be definitely preferable, unfortunately it doesn't work on Windows yet. |
9 | 9 |
10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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72 CommandBufferEngine *engine_; | 72 CommandBufferEngine *engine_; |
73 }; | 73 }; |
74 | 74 |
75 namespace gles2 { | 75 namespace gles2 { |
76 | 76 |
77 class MockShaderTranslator : public ShaderTranslatorInterface { | 77 class MockShaderTranslator : public ShaderTranslatorInterface { |
78 public: | 78 public: |
79 MockShaderTranslator(); | 79 MockShaderTranslator(); |
80 virtual ~MockShaderTranslator(); | 80 virtual ~MockShaderTranslator(); |
81 | 81 |
| 82 #if (ANGLE_SH_VERSION >= 126) |
| 83 MOCK_METHOD5(Init, bool( |
| 84 sh::GLenum shader_type, |
| 85 ShShaderSpec shader_spec, |
| 86 const ShBuiltInResources* resources, |
| 87 GlslImplementationType glsl_implementation_type, |
| 88 ShCompileOptions driver_bug_workarounds)); |
| 89 #else |
82 MOCK_METHOD5(Init, bool( | 90 MOCK_METHOD5(Init, bool( |
83 ShShaderType shader_type, | 91 ShShaderType shader_type, |
84 ShShaderSpec shader_spec, | 92 ShShaderSpec shader_spec, |
85 const ShBuiltInResources* resources, | 93 const ShBuiltInResources* resources, |
86 GlslImplementationType glsl_implementation_type, | 94 GlslImplementationType glsl_implementation_type, |
87 ShCompileOptions driver_bug_workarounds)); | 95 ShCompileOptions driver_bug_workarounds)); |
| 96 #endif |
88 MOCK_METHOD1(Translate, bool(const char* shader)); | 97 MOCK_METHOD1(Translate, bool(const char* shader)); |
89 MOCK_CONST_METHOD0(translated_shader, const char*()); | 98 MOCK_CONST_METHOD0(translated_shader, const char*()); |
90 MOCK_CONST_METHOD0(info_log, const char*()); | 99 MOCK_CONST_METHOD0(info_log, const char*()); |
91 MOCK_CONST_METHOD0(attrib_map, const VariableMap&()); | 100 MOCK_CONST_METHOD0(attrib_map, const VariableMap&()); |
92 MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); | 101 MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); |
93 MOCK_CONST_METHOD0(varying_map, const VariableMap&()); | 102 MOCK_CONST_METHOD0(varying_map, const VariableMap&()); |
94 MOCK_CONST_METHOD0(name_map, const NameMap&()); | 103 MOCK_CONST_METHOD0(name_map, const NameMap&()); |
95 MOCK_CONST_METHOD0( | 104 MOCK_CONST_METHOD0( |
96 GetStringForOptionsThatWouldAffectCompilation, std::string()); | 105 GetStringForOptionsThatWouldAffectCompilation, std::string()); |
97 }; | 106 }; |
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135 private: | 144 private: |
136 friend class ::testing::StrictMock<MockMemoryTracker>; | 145 friend class ::testing::StrictMock<MockMemoryTracker>; |
137 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; | 146 friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >; |
138 virtual ~MockMemoryTracker(); | 147 virtual ~MockMemoryTracker(); |
139 }; | 148 }; |
140 | 149 |
141 } // namespace gles2 | 150 } // namespace gles2 |
142 } // namespace gpu | 151 } // namespace gpu |
143 | 152 |
144 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ | 153 #endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_ |
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