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Unified Diff: src/lazy/SkLazyPixelRef.h

Issue 37343002: Allow SkLazyPixelRef to use SkScaledImageCache (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: more changes Created 7 years, 2 months ago
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Index: src/lazy/SkLazyPixelRef.h
diff --git a/src/lazy/SkLazyPixelRef.h b/src/lazy/SkLazyPixelRef.h
index 8f7a751e953693efd0b81cc9e0bafd24dba6154c..b6e0454b1e93cd8ff08ccdf4cb7c3ba8fb2b008d 100644
--- a/src/lazy/SkLazyPixelRef.h
+++ b/src/lazy/SkLazyPixelRef.h
@@ -33,8 +33,9 @@ public:
* Create a new SkLazyPixelRef.
* @param SkData Encoded data representing the pixels.
* @param DecodeProc Called to decode the pixels when needed. Must be non-NULL.
- * @param SkImageCache Object that handles allocating and freeing the pixel memory, as needed.
- * Must not be NULL.
+ * @param SkImageCache Object that handles allocating and freeing
+ * the pixel memory, as needed. If NULL, use the global
+ * SkScaledImageCache.
*/
SkLazyPixelRef(SkData*, SkBitmapFactory::DecodeProc, SkImageCache*);
@@ -50,6 +51,13 @@ public:
static void ResetCacheStats() { gCacheHits = gCacheMisses = 0; }
#endif
+ /**
+ * The allocator is used when (fImageCache==NULL) to allocate
+ * concrete PixelRefs as needed. If NULL, use the default allocator.
+ * This is passed directly into SkBitmap::allocPixels().
+ */
+ virtual void setAllocator(SkBitmap::Allocator * allocator = NULL);
mtklein 2013/10/24 17:03:25 *
+
// No need to flatten this object. When flattening an SkBitmap, SkOrderedWriteBuffer will check
// the encoded data and write that instead.
// Future implementations of SkFlattenableWriteBuffer will need to special case for
@@ -69,9 +77,11 @@ private:
SkData* fData;
SkBitmapFactory::DecodeProc fDecodeProc;
SkImageCache* fImageCache;
+ // fCacheId is a (SkScaledImageCache::ID*) or a (SkImageCache::ID).
intptr_t fCacheId;
size_t fRowBytes;
SkImage::Info fLazilyCachedInfo;
+ SkBitmap::Allocator* fAllocator;
#if LAZY_CACHE_STATS
static int32_t gCacheHits;
@@ -80,6 +90,9 @@ private:
// lazily initialized our cached info. Returns NULL on failure.
const SkImage::Info* getCachedInfo();
+ void* lockScaledImageCachePixels();
+ void* lockImageCachePixels();
+
typedef SkPixelRef INHERITED;
};

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