OLD | NEW |
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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTextureCompressor.h" | 8 #include "SkTextureCompressor.h" |
9 | 9 |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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273 // This is really just for correctness, in all of my tests we | 273 // This is really just for correctness, in all of my tests we |
274 // never take this step. We don't lose too much perf here because | 274 // never take this step. We don't lose too much perf here because |
275 // most of the processing in this function is worth it for the | 275 // most of the processing in this function is worth it for the |
276 // 1 == nUniquePixels optimization. | 276 // 1 == nUniquePixels optimization. |
277 return compress_latc_block_bb(pixels); | 277 return compress_latc_block_bb(pixels); |
278 } else { | 278 } else { |
279 return compress_latc_block_bb_ignore_extremal(pixels); | 279 return compress_latc_block_bb_ignore_extremal(pixels); |
280 } | 280 } |
281 } | 281 } |
282 | 282 |
283 static bool compress_a8_to_latc(uint8_t* dst, const uint8_t* src, | 283 static inline bool compress_a8_to_latc(uint8_t* dst, const uint8_t* src, |
284 int width, int height, int rowBytes) { | 284 int width, int height, int rowBytes) { |
285 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ latc_block); | 285 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ latc_block); |
286 } | 286 } |
287 | 287 |
288 //////////////////////////////////////////////////////////////////////////////// | 288 //////////////////////////////////////////////////////////////////////////////// |
289 // | 289 // |
290 // R11 EAC Compressor | 290 // R11 EAC Compressor |
291 // | 291 // |
292 //////////////////////////////////////////////////////////////////////////////// | 292 //////////////////////////////////////////////////////////////////////////////// |
293 | 293 |
294 // #define COMPRESS_R11_EAC_SLOW 1 | |
295 // #define COMPRESS_R11_EAC_FAST 1 | |
296 #define COMPRESS_R11_EAC_FASTEST 1 | |
297 | |
294 // Blocks compressed into R11 EAC are represented as follows: | 298 // Blocks compressed into R11 EAC are represented as follows: |
295 // 0000000000000000000000000000000000000000000000000000000000000000 | 299 // 0000000000000000000000000000000000000000000000000000000000000000 |
296 // |base_cw|mod|mul| ----------------- indices ------------------- | 300 // |base_cw|mod|mul| ----------------- indices ------------------- |
297 // | 301 // |
298 // To reconstruct the value of a given pixel, we use the formula: | 302 // To reconstruct the value of a given pixel, we use the formula: |
299 // clamp[0, 2047](base_cw * 8 + 4 + mod_val*mul*8) | 303 // clamp[0, 2047](base_cw * 8 + 4 + mod_val*mul*8) |
300 // | 304 // |
301 // mod_val is chosen from a palette of values based on the index of the | 305 // mod_val is chosen from a palette of values based on the index of the |
302 // given pixel. The palette is chosen by the value stored in mod. | 306 // given pixel. The palette is chosen by the value stored in mod. |
303 // This formula returns a value between 0 and 2047, which is converted | 307 // This formula returns a value between 0 and 2047, which is converted |
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320 {-2, -6, -8, -10, 1, 5, 7, 9}, | 324 {-2, -6, -8, -10, 1, 5, 7, 9}, |
321 {-2, -5, -8, -10, 1, 4, 7, 9}, | 325 {-2, -5, -8, -10, 1, 4, 7, 9}, |
322 {-2, -4, -8, -10, 1, 3, 7, 9}, | 326 {-2, -4, -8, -10, 1, 3, 7, 9}, |
323 {-2, -5, -7, -10, 1, 4, 6, 9}, | 327 {-2, -5, -7, -10, 1, 4, 6, 9}, |
324 {-3, -4, -7, -10, 2, 3, 6, 9}, | 328 {-3, -4, -7, -10, 2, 3, 6, 9}, |
325 {-1, -2, -3, -10, 0, 1, 2, 9}, | 329 {-1, -2, -3, -10, 0, 1, 2, 9}, |
326 {-4, -6, -8, -9, 3, 5, 7, 8}, | 330 {-4, -6, -8, -9, 3, 5, 7, 8}, |
327 {-3, -5, -7, -9, 2, 4, 6, 8} | 331 {-3, -5, -7, -9, 2, 4, 6, 8} |
328 }; | 332 }; |
329 | 333 |
334 #if COMPRESS_R11_EAC_SLOW | |
330 // Pack the base codeword, palette, and multiplier into the 64 bits necessary | 335 // Pack the base codeword, palette, and multiplier into the 64 bits necessary |
331 // to decode it. | 336 // to decode it. |
332 static uint64_t pack_r11eac_block(uint16_t base_cw, uint16_t palette, uint16_t m ultiplier, | 337 static uint64_t pack_r11eac_block(uint16_t base_cw, uint16_t palette, uint16_t m ultiplier, |
333 uint64_t indices) { | 338 uint64_t indices) { |
334 SkASSERT(palette < 16); | 339 SkASSERT(palette < 16); |
335 SkASSERT(multiplier < 16); | 340 SkASSERT(multiplier < 16); |
336 SkASSERT(indices < (static_cast<uint64_t>(1) << 48)); | 341 SkASSERT(indices < (static_cast<uint64_t>(1) << 48)); |
337 | 342 |
338 const uint64_t b = static_cast<uint64_t>(base_cw) << 56; | 343 const uint64_t b = static_cast<uint64_t>(base_cw) << 56; |
339 const uint64_t m = static_cast<uint64_t>(multiplier) << 52; | 344 const uint64_t m = static_cast<uint64_t>(multiplier) << 52; |
340 const uint64_t p = static_cast<uint64_t>(palette) << 48; | 345 const uint64_t p = static_cast<uint64_t>(palette) << 48; |
341 return SkEndian_SwapBE64(b | m | p | indices); | 346 return SkEndian_SwapBE64(b | m | p | indices); |
342 } | 347 } |
343 | 348 |
344 // Given a base codeword, a modifier, and a multiplier, compute the proper | 349 // Given a base codeword, a modifier, and a multiplier, compute the proper |
345 // pixel value in the range [0, 2047]. | 350 // pixel value in the range [0, 2047]. |
346 static uint16_t compute_r11eac_pixel(int base_cw, int modifier, int multiplier) { | 351 static uint16_t compute_r11eac_pixel(int base_cw, int modifier, int multiplier) { |
347 int ret = (base_cw * 8 + 4) + (modifier * multiplier * 8); | 352 int ret = (base_cw * 8 + 4) + (modifier * multiplier * 8); |
348 return (ret > 2047)? 2047 : ((ret < 0)? 0 : ret); | 353 return (ret > 2047)? 2047 : ((ret < 0)? 0 : ret); |
349 } | 354 } |
350 | 355 |
351 // Compress a block into R11 EAC format. | 356 // Compress a block into R11 EAC format. |
352 // The compression works as follows: | 357 // The compression works as follows: |
353 // 1. Find the center of the span of the block's values. Use this as the base co deword. | 358 // 1. Find the center of the span of the block's values. Use this as the base co deword. |
354 // 2. Choose a multiplier based roughly on the size of the span of block values | 359 // 2. Choose a multiplier based roughly on the size of the span of block values |
355 // 3. Iterate through each palette and choose the one with the most accurate | 360 // 3. Iterate through each palette and choose the one with the most accurate |
356 // modifiers. | 361 // modifiers. |
357 static uint64_t compress_heterogeneous_r11eac_block(const uint8_t block[16]) { | 362 static inline uint64_t compress_heterogeneous_r11eac_block(const uint8_t block[1 6]) { |
358 // Find the center of the data... | 363 // Find the center of the data... |
359 uint16_t bmin = block[0]; | 364 uint16_t bmin = block[0]; |
360 uint16_t bmax = block[0]; | 365 uint16_t bmax = block[0]; |
361 for (int i = 1; i < 16; ++i) { | 366 for (int i = 1; i < 16; ++i) { |
362 bmin = SkTMin<uint16_t>(bmin, block[i]); | 367 bmin = SkTMin<uint16_t>(bmin, block[i]); |
363 bmax = SkTMax<uint16_t>(bmax, block[i]); | 368 bmax = SkTMax<uint16_t>(bmax, block[i]); |
364 } | 369 } |
365 | 370 |
366 uint16_t center = (bmax + bmin) >> 1; | 371 uint16_t center = (bmax + bmin) >> 1; |
367 SkASSERT(center <= 255); | 372 SkASSERT(center <= 255); |
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425 if (error < bestError) { | 430 if (error < bestError) { |
426 bestPalette = paletteIdx; | 431 bestPalette = paletteIdx; |
427 bestIndices = indices; | 432 bestIndices = indices; |
428 bestError = error; | 433 bestError = error; |
429 } | 434 } |
430 } | 435 } |
431 | 436 |
432 // Finally, pack everything together... | 437 // Finally, pack everything together... |
433 return pack_r11eac_block(center, bestPalette, multiplier, bestIndices); | 438 return pack_r11eac_block(center, bestPalette, multiplier, bestIndices); |
434 } | 439 } |
440 #endif // COMPRESS_R11_EAC_SLOW | |
435 | 441 |
442 #if COMPRESS_R11_EAC_FAST | |
robertphillips
2014/07/09 12:24:25
// This works by ... ?
krajcevski
2014/07/09 15:18:08
Done.
| |
443 static inline uint64_t compress_heterogeneous_r11eac_block(const uint8_t block[1 6]) { | |
444 uint64_t retVal = static_cast<uint64_t>(0x8490) << 48; | |
445 for(int i = 0; i < 4; ++i) { | |
446 for(int j = 0; j < 4; ++j) { | |
447 const int shift = 45-3*(j*4+i); | |
448 SkASSERT(shift <= 45); | |
449 const uint64_t idx = block[i*4+j] >> 5; | |
450 SkASSERT(idx < 8); | |
451 switch(idx) { | |
robertphillips
2014/07/09 12:24:26
each of these guys on their own line ?
krajcevski
2014/07/09 15:18:07
Done.
| |
452 case 0: case 1: case 2: case 3: | |
453 retVal |= (3-idx) << shift; | |
454 break; | |
455 default: | |
456 retVal |= idx << shift; | |
457 break; | |
458 } | |
459 } | |
460 } | |
461 | |
462 return SkEndian_SwapBE64(retVal); | |
463 } | |
464 #endif // COMPRESS_R11_EAC_FAST | |
465 | |
466 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) | |
436 static uint64_t compress_r11eac_block(const uint8_t block[16]) { | 467 static uint64_t compress_r11eac_block(const uint8_t block[16]) { |
437 // Are all blocks a solid color? | 468 // Are all blocks a solid color? |
438 bool solid = true; | 469 bool solid = true; |
439 for (int i = 1; i < 16; ++i) { | 470 for (int i = 1; i < 16; ++i) { |
440 if (block[i] != block[0]) { | 471 if (block[i] != block[0]) { |
441 solid = false; | 472 solid = false; |
442 break; | 473 break; |
443 } | 474 } |
444 } | 475 } |
445 | 476 |
446 // Fully transparent? We know the encoding... | 477 if (solid) { |
447 if (solid && 0 == block[0]) { | 478 switch(block[0]) { |
448 // (0x0060 << 48) produces the following: | 479 // Fully transparent? We know the encoding... |
449 // basw_cw: 0 | 480 case 0: |
450 // mod: 6, palette: {-4, -7, -8, -11, 3, 6, 7, 10} | 481 // (0x0020 << 48) produces the following: |
451 // mod_val: -3 | 482 // basw_cw: 0 |
452 // | 483 // mod: 0, palette: {-3, -6, -9, -15, 2, 5, 8, 14} |
453 // this gives the following formula: | 484 // multiplier: 2 |
454 // clamp[0, 2047](0*8+4+(-4)) = 0 | 485 // mod_val: -3 |
455 return SkEndian_SwapBE64(static_cast<uint64_t>(0x0060) << 48); | 486 // |
456 | 487 // this gives the following formula: |
457 // Fully opaque? We know this encoding too... | 488 // clamp[0, 2047](0*8+4+(-3)*2*8) = 0 |
458 } else if (solid && 255 == block[0]) { | 489 // |
459 // -1 produces the following: | 490 // Furthermore, it is impervious to endianness: |
460 // basw_cw: 255 | 491 // 0x0020000000002000ULL |
461 // mod: 15, palette: {-3, -5, -7, -9, 2, 4, 6, 8} | 492 // Will produce one pixel with index 2, which gives: |
462 // mod_val: 8 | 493 // clamp[0, 2047](0*8+4+(-9)*2*8) = 0 |
463 // | 494 return 0x0020000000002000ULL; |
464 // this gives the following formula: | 495 |
465 // clamp[0, 2047](255*8+4+8*8*8) = clamp[0, 2047](2556) = 2047 | 496 // Fully opaque? We know this encoding too... |
466 return static_cast<uint64_t>(-1); | 497 case 255: |
467 } | 498 |
468 | 499 // -1 produces the following: |
469 #if 0 | 500 // basw_cw: 255 |
470 else if (solid) { | 501 // mod: 15, palette: {-3, -5, -7, -9, 2, 4, 6, 8} |
471 // !TODO! krajcevski: | 502 // mod_val: 8 |
472 // This will probably never happen, since we're using this format | 503 // |
473 // primarily for compressing alpha maps. Usually the only | 504 // this gives the following formula: |
474 // non-fullly opaque or fully transparent blocks are not a solid | 505 // clamp[0, 2047](255*8+4+8*8*8) = clamp[0, 2047](2556) = 2047 |
475 // intermediate color. If we notice that they are, then we can | 506 return -1ULL; |
476 // add another optimization... | 507 |
477 } | 508 default: |
509 // !TODO! krajcevski: | |
510 // This will probably never happen, since we're using this forma t | |
511 // primarily for compressing alpha maps. Usually the only | |
512 // non-fullly opaque or fully transparent blocks are not a solid | |
513 // intermediate color. If we notice that they are, then we can | |
514 // add another optimization... | |
515 break; | |
516 } | |
517 } | |
518 | |
519 return compress_heterogeneous_r11eac_block(block); | |
520 } | |
521 #endif // (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) | |
522 | |
523 #if COMPRESS_R11_EAC_FASTEST | |
524 static inline uint64_t interleave6(uint64_t a, uint64_t b) { | |
525 // If our block indices are laid out as: | |
526 // a b c d | |
527 // e f g h | |
528 // i j k l | |
529 // m n o p | |
530 // | |
robertphillips
2014/07/09 12:24:25
May want to pick different input names. 'a' and 'b
krajcevski
2014/07/09 15:18:08
Done.
| |
531 // This function expects a and b to contain the first two rows interleaved | |
532 // in the least significant bits of a and b. In other words... | |
533 // | |
534 // If the architecture is big endian, then a and b will contain the followin g: | |
535 // Bits 0-31: | |
536 // a: 00 a e 00 b f 00 c g 00 d h | |
537 // b: 00 i m 00 j n 00 k o 00 l p | |
538 // | |
539 // If the architecture is little endian, then a and b will contain the follo wing: | |
540 // Bits 0-31: | |
541 // a: 00 d h 00 c g 00 b f 00 a e | |
542 // b: 00 l p 00 k o 00 j n 00 i m | |
543 // | |
544 // This function returns a packing of the form: | |
545 // a e i m b f j n c g k o d h l p | |
546 // | |
547 // !SPEED! this function might be even faster if certain SIMD intrinsics are | |
548 // used.. | |
549 | |
550 // For both architectures, we can figure out a packing of the bits by | |
551 // using a shuffle and a few shift-rotates... | |
552 uint64_t x = (static_cast<uint64_t>(a) << 32) | static_cast<uint64_t>(b); | |
553 | |
554 // x: 00 a e 00 b f 00 c g 00 d h 00 i m 00 j n 00 k o 00 l p | |
555 | |
556 uint64_t t = (x ^ (x >> 10)) & 0x3FC0003FC00000ULL; | |
557 x = x ^ t ^ (t << 10); | |
558 | |
559 // x: b f 00 00 00 a e c g i m 00 00 00 d h j n 00 k o 00 l p | |
560 | |
561 x |= ((x << 52) & (0x3FULL << 52)); | |
562 x = (x | ((x << 20) & (0x3FULL << 28))) >> 16; | |
563 | |
564 #if defined (SK_CPU_BENDIAN) | |
565 // x: 00 00 00 00 00 00 00 00 b f l p a e c g i m k o d h j n | |
566 | |
567 t = (x ^ (x >> 6)) & 0xFC0000ULL; | |
568 x = x ^ t ^ (t << 6); | |
569 | |
570 // x: 00 00 00 00 00 00 00 00 b f l p a e i m c g k o d h j n | |
571 | |
572 t = (x ^ (x >> 36)) & 0x3FULL; | |
573 x = x ^ t ^ (t << 36); | |
574 | |
575 // x: 00 00 00 00 00 00 00 00 b f j n a e i m c g k o d h l p | |
576 | |
577 t = (x ^ (x >> 12)) & 0xFFF000000ULL; | |
578 x = x ^ t ^ (t << 12); | |
579 | |
580 // x: 00 00 00 00 00 00 00 00 a e i m b f j n c g k o d h l p | |
581 return x; | |
582 #else | |
583 // If our CPU is little endian, then the above logic will | |
584 // produce the following indices: | |
585 // x: 00 00 00 00 00 00 00 00 c g i m d h b f l p j n a e k o | |
586 | |
587 t = (x ^ (x >> 6)) & 0xFC0000ULL; | |
588 x = x ^ t ^ (t << 6); | |
589 | |
590 // x: 00 00 00 00 00 00 00 00 c g i m d h l p b f j n a e k o | |
591 | |
592 t = (x ^ (x >> 36)) & 0xFC0ULL; | |
593 x = x ^ t ^ (t << 36); | |
594 | |
595 // x: 00 00 00 00 00 00 00 00 a e i m d h l p b f j n c g k o | |
596 | |
597 x = (x & (0xFFFULL << 36)) | ((x & 0xFFFFFFULL) << 12) | ((x >> 24) & 0xFFFU LL); | |
598 | |
599 // x: 00 00 00 00 00 00 00 00 a e i m b f j n c g k o d h l p | |
600 | |
601 return x; | |
478 #endif | 602 #endif |
479 | 603 } |
480 return compress_heterogeneous_r11eac_block(block); | 604 |
481 } | 605 // This function converts an integer containing four bytes of alpha |
482 | 606 // values into an integer containing four bytes of indices into R11 EAC. |
483 static bool compress_a8_to_r11eac(uint8_t* dst, const uint8_t* src, | 607 // Note, there needs to be a mapping of indices: |
484 int width, int height, int rowBytes) { | 608 // 0 1 2 3 4 5 6 7 |
609 // 3 2 1 0 4 5 6 7 | |
610 // | |
611 // To compute this, we first negate each byte, and then add three, which | |
612 // gives the mapping | |
613 // 3 2 1 0 -1 -2 -3 -4 | |
614 // | |
615 // Then we mask out the negative values, take their absolute value, and | |
616 // add three. | |
617 // | |
618 // Most of the voodoo in this function comes from Hacker's Delight, section 2-18 | |
robertphillips
2014/07/09 12:24:26
inline ?
krajcevski
2014/07/09 15:18:07
Done.
| |
619 static uint32_t convert_indices(uint32_t x) { | |
620 // Take the top three bits... | |
621 x = (x & 0xE0E0E0E0) >> 5; | |
622 | |
623 // Negate... | |
624 x = ~((0x80808080 - x) ^ 0x7F7F7F7F); | |
625 | |
626 // Add three | |
627 uint32_t s = (x & 0x7F7F7F7F) + 0x03030303; | |
628 x = ((x ^ 0x03030303) & 0x80808080) ^ s; | |
629 | |
630 // Absolute value | |
631 uint32_t a = x & 0x80808080; | |
632 | |
633 // Aside: mask negatives (m is three if the byte was negative) | |
634 uint32_t m = a >> 6; | |
635 m |= m >> 1; | |
636 | |
637 // .. continue absolute value | |
638 uint32_t b = a >> 7; | |
639 x = (x ^ ((a - b) | a)) + b; | |
640 | |
641 // Add three | |
642 return x + m; | |
643 } | |
644 | |
645 static uint64_t compress_r11eac_block_fast(const uint8_t* src, int rowBytes) { | |
robertphillips
2014/07/09 12:24:26
ri* -> inputRow* ?
ri* -> alphaRow* ?
krajcevski
2014/07/09 15:18:08
Done.
| |
646 const uint32_t ri1 = *(reinterpret_cast<const uint32_t*>(src)); | |
647 const uint32_t ri2 = *(reinterpret_cast<const uint32_t*>(src + rowBytes)); | |
648 const uint32_t ri3 = *(reinterpret_cast<const uint32_t*>(src + 2*rowBytes)); | |
649 const uint32_t ri4 = *(reinterpret_cast<const uint32_t*>(src + 3*rowBytes)); | |
650 | |
651 if (ri1 == ri2 && ri1 == ri3 && ri1 == ri4) { | |
652 if (0 == ri1) { | |
robertphillips
2014/07/09 12:24:26
// Fully transparent block ?
krajcevski
2014/07/09 15:18:07
Done.
| |
653 return 0x0020000000002000ULL; | |
654 } else if (0xFFFFFFFF == ri1) { | |
robertphillips
2014/07/09 12:24:25
// Fully opaque block ?
krajcevski
2014/07/09 15:18:08
Done.
| |
655 return -1ULL; | |
656 } | |
657 } | |
658 | |
robertphillips
2014/07/09 12:24:26
r* -> indexRow* ?
krajcevski
2014/07/09 15:18:08
Done.
| |
659 const uint32_t r1 = convert_indices(ri1); | |
660 const uint32_t r2 = convert_indices(ri2); | |
661 const uint32_t r3 = convert_indices(ri3); | |
662 const uint32_t r4 = convert_indices(ri4); | |
robertphillips
2014/07/09 12:24:26
// comment ?
krajcevski
2014/07/09 15:18:07
Done.
| |
663 const uint32_t r1r2 = (r1 << 3) | r2; | |
664 const uint32_t r3r4 = (r3 << 3) | r4; | |
665 const uint64_t indices = interleave6(r1r2, r3r4); | |
robertphillips
2014/07/09 12:24:25
// comment ?
krajcevski
2014/07/09 15:18:08
Done.
| |
666 return SkEndian_SwapBE64(0x8490000000000000ULL | indices); | |
667 } | |
668 | |
669 static bool compress_a8_to_r11eac_fast(uint8_t* dst, const uint8_t* src, | |
670 int width, int height, int rowBytes) { | |
671 // Make sure that our data is well-formed enough to be considered for compre ssion | |
672 if (0 == width || 0 == height || (width % 4) != 0 || (height % 4) != 0) { | |
673 return false; | |
674 } | |
675 | |
robertphillips
2014/07/09 12:24:25
const ?
krajcevski
2014/07/09 15:18:07
Done.
| |
676 int blocksX = width >> 2; | |
677 int blocksY = height >> 2; | |
678 | |
679 uint64_t* encPtr = reinterpret_cast<uint64_t*>(dst); | |
680 for (int y = 0; y < blocksY; ++y) { | |
681 for (int x = 0; x < blocksX; ++x) { | |
682 // Compress it | |
683 *encPtr = compress_r11eac_block_fast(src + 4*x, rowBytes); | |
684 ++encPtr; | |
685 } | |
686 src += 4 * rowBytes; | |
687 } | |
688 return true; | |
689 } | |
690 #endif // COMPRESS_R11_EAC_FASTEST | |
691 | |
692 static inline bool compress_a8_to_r11eac(uint8_t* dst, const uint8_t* src, | |
693 int width, int height, int rowBytes) { | |
694 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) | |
485 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ r11eac_block); | 695 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ r11eac_block); |
696 #elif COMPRESS_R11_EAC_FASTEST | |
697 return compress_a8_to_r11eac_fast(dst, src, width, height, rowBytes); | |
698 #else | |
699 #error "Must choose R11 EAC algorithm" | |
700 #endif | |
486 } | 701 } |
487 | 702 |
488 //////////////////////////////////////////////////////////////////////////////// | 703 //////////////////////////////////////////////////////////////////////////////// |
489 | 704 |
490 namespace SkTextureCompressor { | 705 namespace SkTextureCompressor { |
491 | 706 |
492 static size_t get_compressed_data_size(Format fmt, int width, int height) { | 707 static inline size_t get_compressed_data_size(Format fmt, int width, int height) { |
493 switch (fmt) { | 708 switch (fmt) { |
709 // These formats are 64 bits per 4x4 block. | |
494 case kR11_EAC_Format: | 710 case kR11_EAC_Format: |
495 case kLATC_Format: | 711 case kLATC_Format: |
496 { | 712 { |
497 // The LATC format is 64 bits per 4x4 block. | |
498 static const int kLATCEncodedBlockSize = 8; | 713 static const int kLATCEncodedBlockSize = 8; |
499 | 714 |
500 int blocksX = width / kLATCBlockSize; | 715 const int blocksX = width / kLATCBlockSize; |
501 int blocksY = height / kLATCBlockSize; | 716 const int blocksY = height / kLATCBlockSize; |
502 | 717 |
503 return blocksX * blocksY * kLATCEncodedBlockSize; | 718 return blocksX * blocksY * kLATCEncodedBlockSize; |
504 } | 719 } |
505 | 720 |
506 default: | 721 default: |
507 SkFAIL("Unknown compressed format!"); | 722 SkFAIL("Unknown compressed format!"); |
508 return 0; | 723 return 0; |
509 } | 724 } |
510 } | 725 } |
511 | 726 |
512 typedef bool (*CompressBitmapProc)(uint8_t* dst, const uint8_t* src, | 727 typedef bool (*CompressBitmapProc)(uint8_t* dst, const uint8_t* src, |
513 int width, int height, int rowBytes); | 728 int width, int height, int rowBytes); |
514 | 729 |
515 bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType srcCol orType, | 730 bool CompressBufferToFormat(uint8_t* dst, const uint8_t* src, SkColorType srcCol orType, |
516 int width, int height, int rowBytes, Format format) { | 731 int width, int height, int rowBytes, Format format) { |
517 | 732 |
518 CompressBitmapProc kProcMap[kFormatCnt][kLastEnum_SkColorType + 1]; | 733 CompressBitmapProc kProcMap[kFormatCnt][kLastEnum_SkColorType + 1]; |
519 memset(kProcMap, 0, sizeof(kProcMap)); | 734 memset(kProcMap, 0, sizeof(kProcMap)); |
520 | 735 |
521 kProcMap[kLATC_Format][kAlpha_8_SkColorType] = compress_a8_to_latc; | 736 kProcMap[kLATC_Format][kAlpha_8_SkColorType] = compress_a8_to_latc; |
522 kProcMap[kR11_EAC_Format][kAlpha_8_SkColorType] = compress_a8_to_r11eac; | 737 kProcMap[kR11_EAC_Format][kAlpha_8_SkColorType] = compress_a8_to_r11eac; |
523 | 738 |
524 CompressBitmapProc proc = kProcMap[format][srcColorType]; | 739 CompressBitmapProc proc = kProcMap[format][srcColorType]; |
525 if (NULL != proc) { | 740 if (NULL != proc) { |
526 return proc(dst, src, width, height, rowBytes); | 741 return proc(dst, src, width, height, rowBytes); |
527 } | 742 } |
528 | 743 |
529 return false; | 744 return false; |
530 } | 745 } |
531 | 746 |
532 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) { | 747 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) { |
533 SkAutoLockPixels alp(bitmap); | 748 SkAutoLockPixels alp(bitmap); |
534 | 749 |
535 int compressedDataSize = get_compressed_data_size(format, bitmap.width(), bi tmap.height()); | 750 int compressedDataSize = get_compressed_data_size(format, bitmap.width(), bi tmap.height()); |
536 const uint8_t* src = reinterpret_cast<const uint8_t*>(bitmap.getPixels()); | 751 const uint8_t* src = reinterpret_cast<const uint8_t*>(bitmap.getPixels()); |
537 uint8_t* dst = reinterpret_cast<uint8_t*>(sk_malloc_throw(compressedDataSize )); | 752 uint8_t* dst = reinterpret_cast<uint8_t*>(sk_malloc_throw(compressedDataSize )); |
538 if (CompressBufferToFormat(dst, src, bitmap.colorType(), bitmap.width(), bit map.height(), | 753 if (CompressBufferToFormat(dst, src, bitmap.colorType(), bitmap.width(), bit map.height(), |
539 bitmap.rowBytes(), format)) { | 754 bitmap.rowBytes(), format)) { |
540 return SkData::NewFromMalloc(dst, compressedDataSize); | 755 return SkData::NewFromMalloc(dst, compressedDataSize); |
541 } | 756 } |
542 | 757 |
543 sk_free(dst); | 758 sk_free(dst); |
544 return NULL; | 759 return NULL; |
545 } | 760 } |
546 | 761 |
547 } // namespace SkTextureCompressor | 762 } // namespace SkTextureCompressor |
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