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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/picture_image_layer.h" | 5 #include "cc/layers/picture_image_layer.h" |
| 6 | 6 |
| 7 #include "cc/layers/picture_image_layer_impl.h" | 7 #include "cc/layers/picture_image_layer_impl.h" |
| 8 #include "third_party/skia/include/core/SkCanvas.h" | 8 #include "third_party/skia/include/core/SkCanvas.h" |
| 9 | 9 |
| 10 namespace cc { | 10 namespace cc { |
| 11 | 11 |
| 12 scoped_refptr<PictureImageLayer> PictureImageLayer::Create() { | 12 scoped_refptr<PictureImageLayer> PictureImageLayer::Create() { |
| 13 return make_scoped_refptr(new PictureImageLayer()); | 13 return make_scoped_refptr(new PictureImageLayer()); |
| 14 } | 14 } |
| 15 | 15 |
| 16 PictureImageLayer::PictureImageLayer() : PictureLayer(this) {} | 16 PictureImageLayer::PictureImageLayer() : PictureLayer(this) {} |
| 17 | 17 |
| 18 PictureImageLayer::~PictureImageLayer() { | 18 PictureImageLayer::~PictureImageLayer() { |
| 19 ClearClient(); | 19 ClearClient(); |
| 20 } | 20 } |
| 21 | 21 |
| 22 scoped_ptr<LayerImpl> PictureImageLayer::CreateLayerImpl( | 22 scoped_ptr<LayerImpl> PictureImageLayer::CreateLayerImpl( |
| 23 LayerTreeImpl* tree_impl) { | 23 LayerTreeImpl* tree_impl) { |
| 24 return PictureImageLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); | 24 return PictureImageLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); |
| 25 } | 25 } |
| 26 | 26 |
| 27 bool PictureImageLayer::DrawsContent() const { | 27 void PictureImageLayer::UpdateDrawsContent(bool draws_content) { |
| 28 return !bitmap_.isNull() && PictureLayer::DrawsContent(); | 28 return PictureLayer::UpdateDrawsContent(draws_content && !bitmap_.isNull()); |
| 29 } | 29 } |
| 30 | 30 |
| 31 void PictureImageLayer::SetBitmap(const SkBitmap& bitmap) { | 31 void PictureImageLayer::SetBitmap(const SkBitmap& bitmap) { |
| 32 // SetBitmap() currently gets called whenever there is any | 32 // SetBitmap() currently gets called whenever there is any |
| 33 // style change that affects the layer even if that change doesn't | 33 // style change that affects the layer even if that change doesn't |
| 34 // affect the actual contents of the image (e.g. a CSS animation). | 34 // affect the actual contents of the image (e.g. a CSS animation). |
| 35 // With this check in place we avoid unecessary texture uploads. | 35 // With this check in place we avoid unecessary texture uploads. |
| 36 if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) | 36 if (bitmap.pixelRef() && bitmap.pixelRef() == bitmap_.pixelRef()) |
| 37 return; | 37 return; |
| 38 | 38 |
| 39 bitmap_ = bitmap; | 39 bitmap_ = bitmap; |
| 40 UpdateDrawsContent(true); |
| 40 SetNeedsDisplay(); | 41 SetNeedsDisplay(); |
| 41 } | 42 } |
| 42 | 43 |
| 43 void PictureImageLayer::PaintContents( | 44 void PictureImageLayer::PaintContents( |
| 44 SkCanvas* canvas, | 45 SkCanvas* canvas, |
| 45 const gfx::Rect& clip, | 46 const gfx::Rect& clip, |
| 46 gfx::RectF* opaque, | 47 gfx::RectF* opaque, |
| 47 ContentLayerClient::GraphicsContextStatus gc_status) { | 48 ContentLayerClient::GraphicsContextStatus gc_status) { |
| 48 if (!bitmap_.width() || !bitmap_.height()) | 49 if (!bitmap_.width() || !bitmap_.height()) |
| 49 return; | 50 return; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 61 paint.setXfermodeMode(SkXfermode::kSrc_Mode); | 62 paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| 62 canvas->drawBitmap(bitmap_, 0, 0, &paint); | 63 canvas->drawBitmap(bitmap_, 0, 0, &paint); |
| 63 } | 64 } |
| 64 | 65 |
| 65 bool PictureImageLayer::FillsBoundsCompletely() const { | 66 bool PictureImageLayer::FillsBoundsCompletely() const { |
| 66 // PictureImageLayer will always paint to the entire layer bounds. | 67 // PictureImageLayer will always paint to the entire layer bounds. |
| 67 return true; | 68 return true; |
| 68 } | 69 } |
| 69 | 70 |
| 70 } // namespace cc | 71 } // namespace cc |
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