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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This is a GPU-backend specific test. It relies on static intializers to work | 9 // This is a GPU-backend specific test. It relies on static intializers to work |
10 | 10 |
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69 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1; | 69 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1; |
70 | 70 |
71 header->fColorEffectCnt = numColorStages; | 71 header->fColorEffectCnt = numColorStages; |
72 header->fCoverageEffectCnt = numCoverageStages; | 72 header->fCoverageEffectCnt = numCoverageStages; |
73 | 73 |
74 bool dstRead = false; | 74 bool dstRead = false; |
75 bool fragPos = false; | 75 bool fragPos = false; |
76 bool vertexCode = false; | 76 bool vertexCode = false; |
77 int numStages = numColorStages + numCoverageStages; | 77 int numStages = numColorStages + numCoverageStages; |
78 for (int s = 0; s < numStages; ++s) { | 78 for (int s = 0; s < numStages; ++s) { |
79 const GrBackendEffectFactory& factory = (*stages[s]->getEffect())->getFa
ctory(); | 79 const GrBackendEffectFactory& factory = stages[s]->getEffect()->getFacto
ry(); |
80 GrDrawEffect drawEffect(*stages[s], useLocalCoords); | 80 GrDrawEffect drawEffect(*stages[s], useLocalCoords); |
81 this->effectKeys()[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); | 81 this->effectKeys()[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); |
82 if ((*stages[s]->getEffect())->willReadDstColor()) { | 82 if (stages[s]->getEffect()->willReadDstColor()) { |
83 dstRead = true; | 83 dstRead = true; |
84 } | 84 } |
85 if ((*stages[s]->getEffect())->willReadFragmentPosition()) { | 85 if (stages[s]->getEffect()->willReadFragmentPosition()) { |
86 fragPos = true; | 86 fragPos = true; |
87 } | 87 } |
88 if ((*stages[s]->getEffect())->hasVertexCode()) { | 88 if (stages[s]->getEffect()->hasVertexCode()) { |
89 vertexCode = true; | 89 vertexCode = true; |
90 } | 90 } |
91 } | 91 } |
92 | 92 |
93 if (dstRead) { | 93 if (dstRead) { |
94 header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, g
pu->glCaps()); | 94 header->fDstReadKey = GrGLShaderBuilder::KeyForDstRead(dstCopyTexture, g
pu->glCaps()); |
95 } else { | 95 } else { |
96 header->fDstReadKey = 0; | 96 header->fDstReadKey = 0; |
97 } | 97 } |
98 if (fragPos) { | 98 if (fragPos) { |
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261 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); | 261 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); |
262 GrConfigConversionEffect::Create(NULL, | 262 GrConfigConversionEffect::Create(NULL, |
263 false, | 263 false, |
264 GrConfigConversionEffect::kNone_PMConversio
n, | 264 GrConfigConversionEffect::kNone_PMConversio
n, |
265 SkMatrix::I()); | 265 SkMatrix::I()); |
266 SkScalar matrix[20]; | 266 SkScalar matrix[20]; |
267 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); | 267 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); |
268 } | 268 } |
269 | 269 |
270 #endif | 270 #endif |
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