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Side by Side Diff: include/gpu/GrDrawEffect.h

Issue 372773002: Remove use of GrEffectRef from draw state and below. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 1
2 #ifndef GrDrawEffect_DEFINED 2 #ifndef GrDrawEffect_DEFINED
3 #define GrDrawEffect_DEFINED 3 #define GrDrawEffect_DEFINED
4 4
5 #include "GrEffectStage.h" 5 #include "GrEffectStage.h"
6 6
7 /** 7 /**
8 * This class is used to communicate the particular GrEffect used in a draw to t he backend-specific 8 * This class is used to communicate the particular GrEffect used in a draw to t he backend-specific
9 * effect subclass (e.g. GrGLEffect). It is used to by the backend-specific clas s to generate a 9 * effect subclass (e.g. GrGLEffect). It is used to by the backend-specific clas s to generate a
10 * cache key for the effect, generate code on a program cache miss, and to uploa d uniform values to 10 * cache key for the effect, generate code on a program cache miss, and to uploa d uniform values to
11 * the program. 11 * the program.
12 * In addition to the effect, it also communicates any changes between the relat ionship between 12 * In addition to the effect, it also communicates any changes between the relat ionship between
13 * the view matrix and local coordinate system since the effect was installed in its GrDrawState. 13 * the view matrix and local coordinate system since the effect was installed in its GrDrawState.
14 * The typical use case is that sometime after an effect was installed a decisio n was made to draw 14 * The typical use case is that sometime after an effect was installed a decisio n was made to draw
15 * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's 15 * in device coordinates (i.e. use an identity view-matrix). In such a case the GrDrawEffect's
16 * coord-change-matrix would be the inverse of the view matrix that was set when the effect was 16 * coord-change-matrix would be the inverse of the view matrix that was set when the effect was
17 * installed. 17 * installed.
18 */ 18 */
19 class GrDrawEffect { 19 class GrDrawEffect {
20 public: 20 public:
21 GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords) 21 GrDrawEffect(const GrEffectStage& stage, bool explicitLocalCoords)
22 : fEffectStage(&stage) 22 : fEffectStage(&stage)
23 , fExplicitLocalCoords(explicitLocalCoords) { 23 , fExplicitLocalCoords(explicitLocalCoords) {
24 SkASSERT(NULL != fEffectStage); 24 SkASSERT(NULL != fEffectStage);
25 SkASSERT(NULL != fEffectStage->getEffect()); 25 SkASSERT(NULL != fEffectStage->getEffect());
26 } 26 }
27 const GrEffectRef* effect() const { return fEffectStage->getEffect(); } 27 const GrEffect* effect() const { return fEffectStage->getEffect(); }
28 28
29 template <typename T> 29 template <typename T>
30 const T& castEffect() const { return *static_cast<const T*>(this->effect()-> get()); } 30 const T& castEffect() const { return *static_cast<const T*>(this->effect()); }
31 31
32 const SkMatrix& getCoordChangeMatrix() const { 32 const SkMatrix& getCoordChangeMatrix() const {
33 if (fExplicitLocalCoords) { 33 if (fExplicitLocalCoords) {
34 return SkMatrix::I(); 34 return SkMatrix::I();
35 } else { 35 } else {
36 return fEffectStage->getCoordChangeMatrix(); 36 return fEffectStage->getCoordChangeMatrix();
37 } 37 }
38 } 38 }
39 39
40 bool programHasExplicitLocalCoords() const { return fExplicitLocalCoords; } 40 bool programHasExplicitLocalCoords() const { return fExplicitLocalCoords; }
41 41
42 const int* getVertexAttribIndices() const { return fEffectStage->getVertexAt tribIndices(); } 42 const int* getVertexAttribIndices() const { return fEffectStage->getVertexAt tribIndices(); }
43 int getVertexAttribIndexCount() const { return fEffectStage->getVertexAttrib IndexCount(); } 43 int getVertexAttribIndexCount() const { return fEffectStage->getVertexAttrib IndexCount(); }
44 44
45 private: 45 private:
46 const GrEffectStage* fEffectStage; 46 const GrEffectStage* fEffectStage;
47 bool fExplicitLocalCoords; 47 bool fExplicitLocalCoords;
48 }; 48 };
49 49
50 #endif 50 #endif
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