OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/chromeos/touch_exploration_controller.h" | 5 #include "ui/chromeos/touch_exploration_controller.h" |
6 | 6 |
7 #include "base/test/simple_test_tick_clock.h" | 7 #include "base/test/simple_test_tick_clock.h" |
8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
9 #include "ui/aura/client/cursor_client.h" | 9 #include "ui/aura/client/cursor_client.h" |
10 #include "ui/aura/test/aura_test_base.h" | 10 #include "ui/aura/test/aura_test_base.h" |
11 #include "ui/aura/test/event_generator.h" | 11 #include "ui/aura/test/event_generator.h" |
12 #include "ui/aura/test/test_cursor_client.h" | 12 #include "ui/aura/test/test_cursor_client.h" |
13 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
14 #include "ui/events/event.h" | 14 #include "ui/events/event.h" |
15 #include "ui/events/event_utils.h" | 15 #include "ui/events/event_utils.h" |
16 #include "ui/events/gestures/gesture_provider_aura.h" | |
17 #include "ui/gfx/geometry/point.h" | 16 #include "ui/gfx/geometry/point.h" |
18 #include "ui/gl/gl_implementation.h" | 17 #include "ui/gl/gl_implementation.h" |
19 #include "ui/gl/gl_surface.h" | 18 #include "ui/gl/gl_surface.h" |
20 | 19 |
21 namespace ui { | 20 namespace ui { |
22 | 21 |
23 namespace { | 22 namespace { |
24 // Records all mouse, touch, gesture, and key events. | 23 // Records all mouse and touch events. |
25 class EventCapturer : public ui::EventHandler { | 24 class EventCapturer : public ui::EventHandler { |
26 public: | 25 public: |
27 EventCapturer() {} | 26 EventCapturer() {} |
28 virtual ~EventCapturer() {} | 27 virtual ~EventCapturer() {} |
29 | 28 |
30 void Reset() { | 29 void Reset() { |
31 events_.clear(); | 30 events_.clear(); |
32 } | 31 } |
33 | 32 |
34 virtual void OnEvent(ui::Event* event) OVERRIDE { | 33 virtual void OnEvent(ui::Event* event) OVERRIDE { |
35 if (event->IsMouseEvent()) { | 34 if (event->IsMouseEvent()) { |
36 events_.push_back( | 35 events_.push_back( |
37 new ui::MouseEvent(static_cast<ui::MouseEvent&>(*event))); | 36 new ui::MouseEvent(static_cast<ui::MouseEvent&>(*event))); |
38 } else if (event->IsTouchEvent()) { | 37 } else if (event->IsTouchEvent()) { |
39 events_.push_back( | 38 events_.push_back( |
40 new ui::TouchEvent(static_cast<ui::TouchEvent&>(*event))); | 39 new ui::TouchEvent(static_cast<ui::TouchEvent&>(*event))); |
41 } else if (event->IsGestureEvent()) { | |
42 events_.push_back( | |
43 new ui::GestureEvent(static_cast<ui::GestureEvent&>(*event))); | |
44 } else if (event->IsKeyEvent()) { | |
45 events_.push_back(new ui::KeyEvent(static_cast<ui::KeyEvent&>(*event))); | |
46 } else { | 40 } else { |
47 return; | 41 return; |
48 } | 42 } |
49 // Stop event propagation so we don't click on random stuff that | 43 // Stop event propagation so we don't click on random stuff that |
50 // might break test assumptions. | 44 // might break test assumptions. |
51 event->StopPropagation(); | 45 event->StopPropagation(); |
52 // If there is a possibility that we're in an infinite loop, we should | 46 // If there is a possibility that we're in an infinite loop, we should |
53 // exit early with a sensible error rather than letting the test time out. | 47 // exit early with a sensible error rather than letting the test time out. |
54 ASSERT_LT(events_.size(), 100u); | 48 ASSERT_LT(events_.size(), 100u); |
55 } | 49 } |
56 | 50 const ScopedVector<ui::LocatedEvent>& captured_events() const { |
57 const ScopedVector<ui::Event>& captured_events() const { return events_; } | 51 return events_; |
| 52 } |
58 | 53 |
59 private: | 54 private: |
60 ScopedVector<ui::Event> events_; | 55 ScopedVector<ui::LocatedEvent> events_; |
61 | 56 |
62 DISALLOW_COPY_AND_ASSIGN(EventCapturer); | 57 DISALLOW_COPY_AND_ASSIGN(EventCapturer); |
63 }; | 58 }; |
64 | 59 |
65 } // namespace | 60 } // namespace |
66 | 61 |
67 class TouchExplorationTest : public aura::test::AuraTestBase { | 62 class TouchExplorationTest : public aura::test::AuraTestBase { |
68 public: | 63 public: |
69 TouchExplorationTest() : simulated_clock_(new base::SimpleTestTickClock()) { | 64 TouchExplorationTest() |
70 // Tests fail if time is ever 0. | 65 : simulated_clock_(new base::SimpleTestTickClock()) {} |
71 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); | |
72 } | |
73 virtual ~TouchExplorationTest() {} | 66 virtual ~TouchExplorationTest() {} |
74 | 67 |
75 virtual void SetUp() OVERRIDE { | 68 virtual void SetUp() OVERRIDE { |
76 if (gfx::GetGLImplementation() == gfx::kGLImplementationNone) | 69 if (gfx::GetGLImplementation() == gfx::kGLImplementationNone) |
77 gfx::GLSurface::InitializeOneOffForTests(); | 70 gfx::GLSurface::InitializeOneOffForTests(); |
78 aura::test::AuraTestBase::SetUp(); | 71 aura::test::AuraTestBase::SetUp(); |
79 cursor_client_.reset(new aura::test::TestCursorClient(root_window())); | 72 cursor_client_.reset(new aura::test::TestCursorClient(root_window())); |
80 root_window()->AddPreTargetHandler(&event_capturer_); | 73 root_window()->AddPreTargetHandler(&event_capturer_); |
81 generator_.reset(new aura::test::EventGenerator(root_window())); | 74 generator_.reset(new aura::test::EventGenerator(root_window())); |
82 // The generator takes ownership of the clock. | 75 // The generator takes ownership of the clock. |
83 generator_->SetTickClock(scoped_ptr<base::TickClock>(simulated_clock_)); | 76 generator_->SetTickClock(scoped_ptr<base::TickClock>(simulated_clock_)); |
84 cursor_client()->ShowCursor(); | 77 cursor_client()->ShowCursor(); |
85 cursor_client()->DisableMouseEvents(); | 78 cursor_client()->DisableMouseEvents(); |
86 } | 79 } |
87 | 80 |
88 virtual void TearDown() OVERRIDE { | 81 virtual void TearDown() OVERRIDE { |
89 root_window()->RemovePreTargetHandler(&event_capturer_); | 82 root_window()->RemovePreTargetHandler(&event_capturer_); |
90 SwitchTouchExplorationMode(false); | 83 SwitchTouchExplorationMode(false); |
91 cursor_client_.reset(); | 84 cursor_client_.reset(); |
92 aura::test::AuraTestBase::TearDown(); | 85 aura::test::AuraTestBase::TearDown(); |
93 } | 86 } |
94 | 87 |
95 protected: | 88 protected: |
96 aura::client::CursorClient* cursor_client() { return cursor_client_.get(); } | 89 aura::client::CursorClient* cursor_client() { return cursor_client_.get(); } |
97 | 90 |
98 const ScopedVector<ui::Event>& GetCapturedEvents() { | 91 const ScopedVector<ui::LocatedEvent>& GetCapturedEvents() { |
99 return event_capturer_.captured_events(); | 92 return event_capturer_.captured_events(); |
100 } | 93 } |
101 | 94 |
102 std::vector<ui::LocatedEvent*> GetCapturedLocatedEvents() { | 95 std::vector<ui::LocatedEvent*> GetCapturedEventsOfType(int type) { |
103 const ScopedVector<ui::Event>& all_events = GetCapturedEvents(); | 96 const ScopedVector<ui::LocatedEvent>& all_events = GetCapturedEvents(); |
104 std::vector<ui::LocatedEvent*> located_events; | 97 std::vector<ui::LocatedEvent*> events; |
105 for (size_t i = 0; i < all_events.size(); ++i) { | |
106 if (all_events[i]->IsMouseEvent() || | |
107 all_events[i]->IsTouchEvent() || | |
108 all_events[i]->IsGestureEvent()) { | |
109 located_events.push_back(static_cast<ui::LocatedEvent*>(all_events[i])); | |
110 } | |
111 } | |
112 return located_events; | |
113 } | |
114 | |
115 std::vector<ui::Event*> GetCapturedEventsOfType(int type) { | |
116 const ScopedVector<ui::Event>& all_events = GetCapturedEvents(); | |
117 std::vector<ui::Event*> events; | |
118 for (size_t i = 0; i < all_events.size(); ++i) { | 98 for (size_t i = 0; i < all_events.size(); ++i) { |
119 if (type == all_events[i]->type()) | 99 if (type == all_events[i]->type()) |
120 events.push_back(all_events[i]); | 100 events.push_back(all_events[i]); |
121 } | 101 } |
122 return events; | 102 return events; |
123 } | 103 } |
124 | |
125 std::vector<ui::LocatedEvent*> GetCapturedLocatedEventsOfType(int type) { | |
126 std::vector<ui::LocatedEvent*> located_events = GetCapturedLocatedEvents(); | |
127 std::vector<ui::LocatedEvent*> events; | |
128 for (size_t i = 0; i < located_events.size(); ++i) { | |
129 if (type == located_events[i]->type()) | |
130 events.push_back(located_events[i]); | |
131 } | |
132 return events; | |
133 } | |
134 | 104 |
135 void ClearCapturedEvents() { | 105 void ClearCapturedEvents() { |
136 event_capturer_.Reset(); | 106 event_capturer_.Reset(); |
137 } | 107 } |
138 | 108 |
139 void AdvanceSimulatedTimePastTapDelay() { | 109 void AdvanceSimulatedTimePastTapDelay() { |
140 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(1000)); | 110 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(1000)); |
141 touch_exploration_controller_->CallTapTimerNowForTesting(); | 111 touch_exploration_controller_->CallTapTimerNowForTesting(); |
142 } | 112 } |
143 | 113 |
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177 aura::client::GetCursorClient(root_window()); | 147 aura::client::GetCursorClient(root_window()); |
178 return cursor_client && | 148 return cursor_client && |
179 cursor_client->IsMouseEventsEnabled() && | 149 cursor_client->IsMouseEventsEnabled() && |
180 !cursor_client->IsCursorVisible(); | 150 !cursor_client->IsCursorVisible(); |
181 } | 151 } |
182 | 152 |
183 bool IsInNoFingersDownState() { | 153 bool IsInNoFingersDownState() { |
184 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); | 154 return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); |
185 } | 155 } |
186 | 156 |
187 bool IsInGestureInProgressState() { | |
188 return touch_exploration_controller_ | |
189 ->IsInGestureInProgressStateForTesting(); | |
190 } | |
191 | |
192 base::TimeDelta Now() { | 157 base::TimeDelta Now() { |
193 // This is the same as what EventTimeForNow() does, but here we do it | 158 // This is the same as what EventTimeForNow() does, but here we do it |
194 // with our simulated clock. | 159 // with our simulated clock. |
195 return base::TimeDelta::FromInternalValue( | 160 return base::TimeDelta::FromInternalValue( |
196 simulated_clock_->NowTicks().ToInternalValue()); | 161 simulated_clock_->NowTicks().ToInternalValue()); |
197 } | 162 } |
198 | 163 |
199 scoped_ptr<aura::test::EventGenerator> generator_; | 164 scoped_ptr<aura::test::EventGenerator> generator_; |
200 ui::GestureDetector::Config gesture_detector_config_; | 165 ui::GestureDetector::Config gesture_detector_config_; |
201 // Owned by |generator_|. | 166 // Owned by |generator_|. |
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229 ASSERT_TRUE(e1->IsMouseEvent()); | 194 ASSERT_TRUE(e1->IsMouseEvent()); |
230 ASSERT_TRUE(e2->IsMouseEvent()); | 195 ASSERT_TRUE(e2->IsMouseEvent()); |
231 ui::MouseEvent* mouse_event1 = static_cast<ui::MouseEvent*>(e1); | 196 ui::MouseEvent* mouse_event1 = static_cast<ui::MouseEvent*>(e1); |
232 ui::MouseEvent* mouse_event2 = static_cast<ui::MouseEvent*>(e2); | 197 ui::MouseEvent* mouse_event2 = static_cast<ui::MouseEvent*>(e2); |
233 EXPECT_EQ(mouse_event1->type(), mouse_event2->type()); | 198 EXPECT_EQ(mouse_event1->type(), mouse_event2->type()); |
234 EXPECT_EQ(mouse_event1->location(), mouse_event2->location()); | 199 EXPECT_EQ(mouse_event1->location(), mouse_event2->location()); |
235 EXPECT_EQ(mouse_event1->root_location(), mouse_event2->root_location()); | 200 EXPECT_EQ(mouse_event1->root_location(), mouse_event2->root_location()); |
236 EXPECT_EQ(mouse_event1->flags(), mouse_event2->flags()); | 201 EXPECT_EQ(mouse_event1->flags(), mouse_event2->flags()); |
237 } | 202 } |
238 | 203 |
239 // Executes a number of assertions to confirm that |e1| and |e2| are key events | |
240 // and are equal to each other. | |
241 void ConfirmEventsAreKeyAndEqual(ui::Event* e1, ui::Event* e2) { | |
242 ASSERT_TRUE(e1->IsKeyEvent()); | |
243 ASSERT_TRUE(e2->IsKeyEvent()); | |
244 ui::KeyEvent* key_event1 = static_cast<ui::KeyEvent*>(e1); | |
245 ui::KeyEvent* key_event2 = static_cast<ui::KeyEvent*>(e2); | |
246 EXPECT_EQ(key_event1->type(), key_event2->type()); | |
247 EXPECT_EQ(key_event1->key_code(), key_event2->key_code()); | |
248 EXPECT_EQ(key_event1->code(), key_event2->code()); | |
249 EXPECT_EQ(key_event1->flags(), key_event2->flags()); | |
250 } | |
251 | |
252 #define CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(e1, e2) \ | 204 #define CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(e1, e2) \ |
253 ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreTouchAndEqual(e1, e2)) | 205 ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreTouchAndEqual(e1, e2)) |
254 | 206 |
255 #define CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(e1, e2) \ | 207 #define CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(e1, e2) \ |
256 ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreMouseAndEqual(e1, e2)) | 208 ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreMouseAndEqual(e1, e2)) |
257 | 209 |
258 #define CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(e1, e2) \ | |
259 ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreKeyAndEqual(e1, e2)) | |
260 | |
261 // TODO(mfomitchev): Need to investigate why we don't get mouse enter/exit | 210 // TODO(mfomitchev): Need to investigate why we don't get mouse enter/exit |
262 // events when running these tests as part of ui_unittests. We do get them when | 211 // events when running these tests as part of ui_unittests. We do get them when |
263 // the tests are run as part of ash unit tests. | 212 // the tests are run as part of ash unit tests. |
264 | 213 |
265 // If a swipe has been successfully completed, then six key events will be | |
266 // dispatched that correspond to shift+search+direction | |
267 void AssertDirectionalNavigationEvents(const ScopedVector<ui::Event>& events, | |
268 ui::KeyboardCode direction) { | |
269 ASSERT_EQ(6U, events.size()); | |
270 ui::KeyEvent shift_pressed( | |
271 ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN, false); | |
272 ui::KeyEvent search_pressed( | |
273 ui::ET_KEY_PRESSED, ui::VKEY_LWIN, ui::EF_SHIFT_DOWN, false); | |
274 ui::KeyEvent direction_pressed( | |
275 ui::ET_KEY_PRESSED, direction, ui::EF_SHIFT_DOWN, false); | |
276 ui::KeyEvent direction_released( | |
277 ui::ET_KEY_RELEASED, direction, ui::EF_SHIFT_DOWN, false); | |
278 ui::KeyEvent search_released( | |
279 ui::ET_KEY_RELEASED, VKEY_LWIN, ui::EF_SHIFT_DOWN, false); | |
280 ui::KeyEvent shift_released( | |
281 ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE, false); | |
282 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&shift_pressed, events[0]); | |
283 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&search_pressed, events[1]); | |
284 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&direction_pressed, events[2]); | |
285 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&direction_released, events[3]); | |
286 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&search_released, events[4]); | |
287 CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&shift_released, events[5]); | |
288 } | |
289 | |
290 TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterPressAndDelay) { | 214 TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterPressAndDelay) { |
291 SwitchTouchExplorationMode(true); | 215 SwitchTouchExplorationMode(true); |
292 EXPECT_FALSE(IsInTouchToMouseMode()); | 216 EXPECT_FALSE(IsInTouchToMouseMode()); |
293 generator_->PressTouch(); | 217 generator_->PressTouch(); |
294 AdvanceSimulatedTimePastTapDelay(); | 218 AdvanceSimulatedTimePastTapDelay(); |
295 EXPECT_TRUE(IsInTouchToMouseMode()); | 219 EXPECT_TRUE(IsInTouchToMouseMode()); |
296 } | 220 } |
297 | 221 |
298 TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterMoveOutsideSlop) { | 222 TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterMoveOutsideSlop) { |
299 int slop = gesture_detector_config_.touch_slop; | 223 int slop = gesture_detector_config_.touch_slop; |
300 int half_slop = slop / 2; | 224 int half_slop = slop / 2; |
301 | 225 |
302 SwitchTouchExplorationMode(true); | 226 SwitchTouchExplorationMode(true); |
303 EXPECT_FALSE(IsInTouchToMouseMode()); | 227 EXPECT_FALSE(IsInTouchToMouseMode()); |
304 generator_->set_current_location(gfx::Point(11, 12)); | 228 generator_->set_current_location(gfx::Point(11, 12)); |
305 generator_->PressTouch(); | 229 generator_->PressTouch(); |
306 generator_->MoveTouch(gfx::Point(11 + half_slop, 12)); | 230 generator_->MoveTouch(gfx::Point(11 + half_slop, 12)); |
307 EXPECT_FALSE(IsInTouchToMouseMode()); | 231 EXPECT_FALSE(IsInTouchToMouseMode()); |
308 generator_->MoveTouch(gfx::Point(11, 12 + half_slop)); | 232 generator_->MoveTouch(gfx::Point(11, 12 + half_slop)); |
309 EXPECT_FALSE(IsInTouchToMouseMode()); | 233 EXPECT_FALSE(IsInTouchToMouseMode()); |
310 AdvanceSimulatedTimePastTapDelay(); | |
311 generator_->MoveTouch(gfx::Point(11 + slop + 1, 12)); | 234 generator_->MoveTouch(gfx::Point(11 + slop + 1, 12)); |
312 EXPECT_TRUE(IsInTouchToMouseMode()); | 235 EXPECT_TRUE(IsInTouchToMouseMode()); |
313 } | 236 } |
314 | 237 |
315 TEST_F(TouchExplorationTest, OneFingerTap) { | 238 TEST_F(TouchExplorationTest, OneFingerTap) { |
316 SwitchTouchExplorationMode(true); | 239 SwitchTouchExplorationMode(true); |
317 gfx::Point location(11, 12); | 240 gfx::Point location(11, 12); |
318 generator_->set_current_location(location); | 241 generator_->set_current_location(location); |
319 generator_->PressTouch(); | 242 generator_->PressTouch(); |
320 generator_->ReleaseTouch(); | 243 generator_->ReleaseTouch(); |
321 AdvanceSimulatedTimePastTapDelay(); | 244 AdvanceSimulatedTimePastTapDelay(); |
322 | 245 |
323 std::vector<ui::LocatedEvent*> events = | 246 std::vector<ui::LocatedEvent*> events = |
324 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 247 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
325 ASSERT_EQ(1U, events.size()); | 248 ASSERT_EQ(1U, events.size()); |
326 | 249 |
327 EXPECT_EQ(location, events[0]->location()); | 250 EXPECT_EQ(location, events[0]->location()); |
328 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 251 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
329 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 252 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
330 EXPECT_TRUE(IsInNoFingersDownState()); | 253 EXPECT_TRUE(IsInNoFingersDownState()); |
331 } | 254 } |
332 | 255 |
333 TEST_F(TouchExplorationTest, ActualMouseMovesUnaffected) { | 256 TEST_F(TouchExplorationTest, ActualMouseMovesUnaffected) { |
334 SwitchTouchExplorationMode(true); | 257 SwitchTouchExplorationMode(true); |
335 | 258 |
336 gfx::Point location_start(11, 12); | 259 gfx::Point location_start(11, 12); |
337 gfx::Point location_end(13, 14); | 260 gfx::Point location_end(13, 14); |
338 generator_->set_current_location(location_start); | 261 generator_->set_current_location(location_start); |
339 generator_->PressTouch(); | 262 generator_->PressTouch(); |
340 AdvanceSimulatedTimePastTapDelay(); | 263 AdvanceSimulatedTimePastTapDelay(); |
341 generator_->MoveTouch(location_end); | 264 generator_->MoveTouch(location_end); |
342 | 265 |
343 gfx::Point location_real_mouse_move(15, 16); | 266 gfx::Point location_real_mouse_move(15, 16); |
344 ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, | 267 ui::MouseEvent mouse_move(ui::ET_MOUSE_MOVED, |
345 location_real_mouse_move, | 268 location_real_mouse_move, |
346 location_real_mouse_move, | 269 location_real_mouse_move, |
347 0, | 270 0, |
348 0); | 271 0); |
349 generator_->Dispatch(&mouse_move); | 272 generator_->Dispatch(&mouse_move); |
350 generator_->ReleaseTouch(); | 273 generator_->ReleaseTouch(); |
351 AdvanceSimulatedTimePastTapDelay(); | 274 AdvanceSimulatedTimePastTapDelay(); |
352 | 275 |
353 std::vector<ui::LocatedEvent*> events = | 276 std::vector<ui::LocatedEvent*> events = |
354 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 277 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
355 ASSERT_EQ(4U, events.size()); | 278 ASSERT_EQ(4U, events.size()); |
356 | 279 |
357 EXPECT_EQ(location_start, events[0]->location()); | 280 EXPECT_EQ(location_start, events[0]->location()); |
358 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 281 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
359 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 282 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
360 | 283 |
361 EXPECT_EQ(location_end, events[1]->location()); | 284 EXPECT_EQ(location_end, events[1]->location()); |
362 EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED); | 285 EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED); |
363 EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 286 EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
364 | 287 |
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389 // affected by the touch exploration mode, while the touch events from another | 312 // affected by the touch exploration mode, while the touch events from another |
390 // finger get rewritten. | 313 // finger get rewritten. |
391 SwitchTouchExplorationMode(true); | 314 SwitchTouchExplorationMode(true); |
392 ui::TouchEvent touch_move(ui::ET_TOUCH_MOVED, | 315 ui::TouchEvent touch_move(ui::ET_TOUCH_MOVED, |
393 gfx::Point(11, 12), | 316 gfx::Point(11, 12), |
394 1, | 317 1, |
395 Now()); | 318 Now()); |
396 generator_->Dispatch(&touch_move); | 319 generator_->Dispatch(&touch_move); |
397 EXPECT_TRUE(cursor_client()->IsCursorVisible()); | 320 EXPECT_TRUE(cursor_client()->IsCursorVisible()); |
398 EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); | 321 EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); |
399 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 322 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
400 ASSERT_EQ(1u, captured_events.size()); | 323 ASSERT_EQ(1u, captured_events.size()); |
401 CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_move); | 324 CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_move); |
402 ClearCapturedEvents(); | 325 ClearCapturedEvents(); |
403 | 326 |
404 // The press from the second finger should get rewritten. | 327 // The press from the second finger should get rewritten. |
405 generator_->PressTouchId(2); | 328 generator_->PressTouchId(2); |
406 AdvanceSimulatedTimePastTapDelay(); | 329 AdvanceSimulatedTimePastTapDelay(); |
407 EXPECT_TRUE(IsInTouchToMouseMode()); | 330 EXPECT_TRUE(IsInTouchToMouseMode()); |
408 captured_events = GetCapturedLocatedEvents(); | 331 ScopedVector<ui::LocatedEvent>::const_iterator it; |
409 std::vector<ui::LocatedEvent*>::const_iterator it; | |
410 for (it = captured_events.begin(); it != captured_events.end(); ++it) { | 332 for (it = captured_events.begin(); it != captured_events.end(); ++it) { |
411 if ((*it)->type() == ui::ET_MOUSE_MOVED) | 333 if ((*it)->type() == ui::ET_MOUSE_MOVED) |
412 break; | 334 break; |
413 } | 335 } |
414 EXPECT_NE(captured_events.end(), it); | 336 EXPECT_NE(captured_events.end(), it); |
415 ClearCapturedEvents(); | 337 ClearCapturedEvents(); |
416 | 338 |
417 // The release of the first finger shouldn't be affected. | 339 // The release of the first finger shouldn't be affected. |
418 ui::TouchEvent touch_release(ui::ET_TOUCH_RELEASED, | 340 ui::TouchEvent touch_release(ui::ET_TOUCH_RELEASED, |
419 gfx::Point(11, 12), | 341 gfx::Point(11, 12), |
420 1, | 342 1, |
421 Now()); | 343 Now()); |
422 generator_->Dispatch(&touch_release); | 344 generator_->Dispatch(&touch_release); |
423 captured_events = GetCapturedLocatedEvents(); | |
424 ASSERT_EQ(1u, captured_events.size()); | 345 ASSERT_EQ(1u, captured_events.size()); |
425 CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release); | 346 CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release); |
426 ClearCapturedEvents(); | 347 ClearCapturedEvents(); |
427 | 348 |
428 // The move and release from the second finger should get rewritten. | 349 // The move and release from the second finger should get rewritten. |
429 generator_->MoveTouchId(gfx::Point(13, 14), 2); | 350 generator_->MoveTouchId(gfx::Point(13, 14), 2); |
430 generator_->ReleaseTouchId(2); | 351 generator_->ReleaseTouchId(2); |
431 AdvanceSimulatedTimePastTapDelay(); | 352 AdvanceSimulatedTimePastTapDelay(); |
432 captured_events = GetCapturedLocatedEvents(); | 353 |
433 ASSERT_EQ(2u, captured_events.size()); | 354 ASSERT_EQ(2u, captured_events.size()); |
434 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); | 355 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
435 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); | 356 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); |
436 EXPECT_TRUE(IsInNoFingersDownState()); | 357 EXPECT_TRUE(IsInNoFingersDownState()); |
437 } | 358 } |
438 | 359 |
439 // If an event is received after the double-tap timeout has elapsed, but | 360 // If an event is received after the double-tap timeout has elapsed, but |
440 // before the timer has fired, a mouse move should still be generated. | 361 // before the timer has fired, a mouse move should still be generated. |
441 TEST_F(TouchExplorationTest, TimerFiresLateDuringTouchExploration) { | 362 TEST_F(TouchExplorationTest, TimerFiresLateDuringTouchExploration) { |
442 SwitchTouchExplorationMode(true); | 363 SwitchTouchExplorationMode(true); |
443 | 364 |
444 // Send a press, then add another finger after the double-tap timeout. | 365 // Send a press, then add another finger after the double-tap timeout. |
445 generator_->PressTouchId(1); | 366 generator_->PressTouchId(1); |
446 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(1000)); | 367 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(1000)); |
447 generator_->PressTouchId(2); | 368 generator_->PressTouchId(2); |
448 std::vector<ui::LocatedEvent*> events = | 369 std::vector<ui::LocatedEvent*> events = |
449 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 370 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
450 ASSERT_EQ(1U, events.size()); | 371 ASSERT_EQ(1U, events.size()); |
451 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 372 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
452 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 373 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
453 | 374 |
454 generator_->ReleaseTouchId(2); | 375 generator_->ReleaseTouchId(2); |
455 generator_->ReleaseTouchId(1); | 376 generator_->ReleaseTouchId(1); |
456 AdvanceSimulatedTimePastTapDelay(); | 377 AdvanceSimulatedTimePastTapDelay(); |
457 EXPECT_TRUE(IsInNoFingersDownState()); | 378 EXPECT_TRUE(IsInNoFingersDownState()); |
458 } | 379 } |
459 | 380 |
(...skipping 12 matching lines...) Expand all Loading... |
472 // Send a tap at location2, after the double-tap timeout, but before the | 393 // Send a tap at location2, after the double-tap timeout, but before the |
473 // timer fires. | 394 // timer fires. |
474 gfx::Point location1(33, 34); | 395 gfx::Point location1(33, 34); |
475 generator_->set_current_location(location1); | 396 generator_->set_current_location(location1); |
476 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(301)); | 397 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(301)); |
477 generator_->PressTouch(); | 398 generator_->PressTouch(); |
478 generator_->ReleaseTouch(); | 399 generator_->ReleaseTouch(); |
479 AdvanceSimulatedTimePastTapDelay(); | 400 AdvanceSimulatedTimePastTapDelay(); |
480 | 401 |
481 std::vector<ui::LocatedEvent*> events = | 402 std::vector<ui::LocatedEvent*> events = |
482 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 403 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
483 ASSERT_EQ(2U, events.size()); | 404 ASSERT_EQ(2U, events.size()); |
484 EXPECT_EQ(location0, events[0]->location()); | 405 EXPECT_EQ(location0, events[0]->location()); |
485 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 406 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
486 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 407 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
487 EXPECT_EQ(location1, events[1]->location()); | 408 EXPECT_EQ(location1, events[1]->location()); |
488 EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED); | 409 EXPECT_TRUE(events[1]->flags() & ui::EF_IS_SYNTHESIZED); |
489 EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 410 EXPECT_TRUE(events[1]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
490 EXPECT_TRUE(IsInNoFingersDownState()); | 411 EXPECT_TRUE(IsInNoFingersDownState()); |
491 } | 412 } |
492 | 413 |
493 // Double-tapping should send a touch press and release through to the location | 414 // Double-tapping should send a touch press and release through to the location |
494 // of the last successful touch exploration. | 415 // of the last successful touch exploration. |
495 TEST_F(TouchExplorationTest, DoubleTap) { | 416 TEST_F(TouchExplorationTest, DoubleTap) { |
496 SwitchTouchExplorationMode(true); | 417 SwitchTouchExplorationMode(true); |
497 | 418 |
498 // Tap at one location, and get a mouse move event. | 419 // Tap at one location, and get a mouse move event. |
499 gfx::Point tap_location(11, 12); | 420 gfx::Point tap_location(11, 12); |
500 generator_->set_current_location(tap_location); | 421 generator_->set_current_location(tap_location); |
501 generator_->PressTouch(); | 422 generator_->PressTouch(); |
502 generator_->ReleaseTouch(); | 423 generator_->ReleaseTouch(); |
503 AdvanceSimulatedTimePastTapDelay(); | 424 AdvanceSimulatedTimePastTapDelay(); |
504 | 425 |
505 std::vector<ui::LocatedEvent*> events = | 426 std::vector<ui::LocatedEvent*> events = |
506 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 427 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
507 ASSERT_EQ(1U, events.size()); | 428 ASSERT_EQ(1U, events.size()); |
508 | 429 |
509 EXPECT_EQ(tap_location, events[0]->location()); | 430 EXPECT_EQ(tap_location, events[0]->location()); |
510 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 431 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
511 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 432 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
512 ClearCapturedEvents(); | 433 ClearCapturedEvents(); |
513 | 434 |
514 // Now double-tap at a different location. This should result in | 435 // Now double-tap at a different location. This should result in |
515 // a single touch press and release at the location of the tap, | 436 // a single touch press and release at the location of the tap, |
516 // not at the location of the double-tap. | 437 // not at the location of the double-tap. |
517 gfx::Point double_tap_location(33, 34); | 438 gfx::Point double_tap_location(33, 34); |
518 generator_->set_current_location(double_tap_location); | 439 generator_->set_current_location(double_tap_location); |
519 generator_->PressTouch(); | 440 generator_->PressTouch(); |
520 generator_->ReleaseTouch(); | 441 generator_->ReleaseTouch(); |
521 generator_->PressTouch(); | 442 generator_->PressTouch(); |
522 generator_->ReleaseTouch(); | 443 generator_->ReleaseTouch(); |
523 | 444 |
524 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 445 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
525 ASSERT_EQ(2U, captured_events.size()); | 446 ASSERT_EQ(2U, captured_events.size()); |
526 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 447 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
527 EXPECT_EQ(tap_location, captured_events[0]->location()); | 448 EXPECT_EQ(tap_location, captured_events[0]->location()); |
528 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 449 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
529 EXPECT_EQ(tap_location, captured_events[1]->location()); | 450 EXPECT_EQ(tap_location, captured_events[1]->location()); |
530 EXPECT_TRUE(IsInNoFingersDownState()); | 451 EXPECT_TRUE(IsInNoFingersDownState()); |
531 } | 452 } |
532 | 453 |
533 // Double-tapping where the user holds their finger down for the second time | 454 // Double-tapping where the user holds their finger down for the second time |
534 // for a longer press should send a touch press and released (right click) | 455 // for a longer press should send a touch press and released (right click) |
535 // to the location of the last successful touch exploration. | 456 // to the location of the last successful touch exploration. |
536 TEST_F(TouchExplorationTest, DoubleTapLongPress) { | 457 TEST_F(TouchExplorationTest, DoubleTapLongPress) { |
537 SwitchTouchExplorationMode(true); | 458 SwitchTouchExplorationMode(true); |
538 | 459 |
539 // Tap at one location, and get a mouse move event. | 460 // Tap at one location, and get a mouse move event. |
540 gfx::Point tap_location(11, 12); | 461 gfx::Point tap_location(11, 12); |
541 generator_->set_current_location(tap_location); | 462 generator_->set_current_location(tap_location); |
542 generator_->PressTouch(); | 463 generator_->PressTouch(); |
543 generator_->ReleaseTouch(); | 464 generator_->ReleaseTouch(); |
544 AdvanceSimulatedTimePastTapDelay(); | 465 AdvanceSimulatedTimePastTapDelay(); |
545 | 466 |
546 std::vector<ui::LocatedEvent*> events = | 467 std::vector<ui::LocatedEvent*> events = |
547 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 468 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
548 ASSERT_EQ(1U, events.size()); | 469 ASSERT_EQ(1U, events.size()); |
549 | 470 |
550 EXPECT_EQ(tap_location, events[0]->location()); | 471 EXPECT_EQ(tap_location, events[0]->location()); |
551 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 472 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
552 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 473 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
553 ClearCapturedEvents(); | 474 ClearCapturedEvents(); |
554 | 475 |
555 // Now double-tap and hold at a different location. | 476 // Now double-tap and hold at a different location. |
556 // This should result in a single touch long press and release | 477 // This should result in a single touch long press and release |
557 // at the location of the tap, not at the location of the double-tap. | 478 // at the location of the tap, not at the location of the double-tap. |
558 // There should be a time delay between the touch press and release. | 479 // There should be a time delay between the touch press and release. |
559 gfx::Point first_tap_location(33, 34); | 480 gfx::Point first_tap_location(33, 34); |
560 generator_->set_current_location(first_tap_location); | 481 generator_->set_current_location(first_tap_location); |
561 generator_->PressTouch(); | 482 generator_->PressTouch(); |
562 generator_->ReleaseTouch(); | 483 generator_->ReleaseTouch(); |
563 gfx::Point second_tap_location(23, 24); | 484 gfx::Point second_tap_location(23, 24); |
564 generator_->set_current_location(second_tap_location); | 485 generator_->set_current_location(second_tap_location); |
565 generator_->PressTouch(); | 486 generator_->PressTouch(); |
566 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | 487 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
567 generator_->ReleaseTouch(); | 488 generator_->ReleaseTouch(); |
568 | 489 |
569 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 490 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
570 ASSERT_EQ(2U, captured_events.size()); | 491 ASSERT_EQ(2U, captured_events.size()); |
571 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 492 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
572 EXPECT_EQ(tap_location, captured_events[0]->location()); | 493 EXPECT_EQ(tap_location, captured_events[0]->location()); |
573 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 494 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
574 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 495 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
575 EXPECT_EQ(tap_location, captured_events[1]->location()); | 496 EXPECT_EQ(tap_location, captured_events[1]->location()); |
576 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 497 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
577 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | 498 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
578 released_time - pressed_time); | 499 released_time - pressed_time); |
579 } | 500 } |
580 | 501 |
581 // Single-tapping should send a touch press and release through to the location | 502 // Single-tapping should send a touch press and release through to the location |
582 // of the last successful touch exploration if the grace period has not | 503 // of the last successful touch exploration if the grace period has not |
583 // elapsed. | 504 // elapsed. |
584 TEST_F(TouchExplorationTest, SingleTap) { | 505 TEST_F(TouchExplorationTest, SingleTap) { |
585 SwitchTouchExplorationMode(true); | 506 SwitchTouchExplorationMode(true); |
586 | 507 |
587 // Tap once to simulate a mouse moved event. | 508 // Tap once to simulate a mouse moved event. |
588 gfx::Point initial_location(11, 12); | 509 gfx::Point initial_location(11, 12); |
589 generator_->set_current_location(initial_location); | 510 generator_->set_current_location(initial_location); |
590 generator_->PressTouch(); | 511 generator_->PressTouch(); |
591 AdvanceSimulatedTimePastTapDelay(); | |
592 ClearCapturedEvents(); | |
593 | 512 |
594 // Move to another location for single tap | 513 // Move to another location for single tap |
595 gfx::Point tap_location(22, 23); | 514 gfx::Point tap_location(22, 23); |
596 generator_->MoveTouch(tap_location); | 515 generator_->MoveTouch(tap_location); |
597 generator_->ReleaseTouch(); | 516 generator_->ReleaseTouch(); |
598 | 517 |
599 // Allow time to pass within the grace period of releasing before | 518 // Allow time to pass within the grace period of releasing before |
600 // tapping again. | 519 // tapping again. |
601 gfx::Point final_location(33, 34); | 520 gfx::Point final_location(33, 34); |
602 generator_->set_current_location(final_location); | 521 generator_->set_current_location(final_location); |
603 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(250)); | 522 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(250)); |
604 generator_->PressTouch(); | 523 generator_->PressTouch(); |
605 generator_->ReleaseTouch(); | 524 generator_->ReleaseTouch(); |
606 | 525 |
607 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 526 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
608 ASSERT_EQ(4U, captured_events.size()); | 527 ASSERT_EQ(4U, captured_events.size()); |
609 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); | 528 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
610 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); | 529 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); |
611 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[2]->type()); | 530 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[2]->type()); |
612 EXPECT_EQ(tap_location, captured_events[2]->location()); | 531 EXPECT_EQ(tap_location, captured_events[2]->location()); |
613 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[3]->type()); | 532 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[3]->type()); |
614 EXPECT_EQ(tap_location, captured_events[3]->location()); | 533 EXPECT_EQ(tap_location, captured_events[3]->location()); |
615 } | 534 } |
616 | 535 |
617 // Double-tapping without coming from touch exploration (no previous touch | 536 // Double-tapping without coming from touch exploration (no previous touch |
618 // exploration event) should not generate any events. | 537 // exploration event) should not generate any events. |
619 TEST_F(TouchExplorationTest, DoubleTapNoTouchExplore) { | 538 TEST_F(TouchExplorationTest, DoubleTapNoTouchExplore) { |
620 SwitchTouchExplorationMode(true); | 539 SwitchTouchExplorationMode(true); |
621 | 540 |
622 // Double-tap without any previous touch. | 541 // Double-tap without any previous touch. |
623 // Touch exploration mode has not been entered, so there is no previous | 542 // Touch exploration mode has not been entered, so there is no previous |
624 // touch exploration event. The double-tap should be discarded, and no events | 543 // touch exploration event. The double-tap should be discarded, and no events |
625 // should be generated at all. | 544 // should be generated at all. |
626 gfx::Point double_tap_location(33, 34); | 545 gfx::Point double_tap_location(33, 34); |
627 generator_->set_current_location(double_tap_location); | 546 generator_->set_current_location(double_tap_location); |
628 generator_->PressTouch(); | 547 generator_->PressTouch(); |
629 generator_->ReleaseTouch(); | 548 generator_->ReleaseTouch(); |
630 generator_->PressTouch(); | 549 generator_->PressTouch(); |
631 generator_->ReleaseTouch(); | 550 generator_->ReleaseTouch(); |
632 | 551 |
633 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 552 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
634 ASSERT_EQ(0U, captured_events.size()); | 553 ASSERT_EQ(0U, captured_events.size()); |
635 } | 554 } |
636 | 555 |
637 // Tapping and releasing with a second finger when in touch exploration mode | 556 // Tapping and releasing with a second finger when in touch exploration mode |
638 // should send a touch press and released to the location of the last | 557 // should send a touch press and released to the location of the last |
639 // successful touch exploration and return to touch explore. | 558 // successful touch exploration and return to touch explore. |
640 TEST_F(TouchExplorationTest, SplitTap) { | 559 TEST_F(TouchExplorationTest, SplitTap) { |
641 SwitchTouchExplorationMode(true); | 560 SwitchTouchExplorationMode(true); |
642 gfx::Point initial_touch_location(11, 12); | 561 gfx::Point initial_touch_location(11, 12); |
643 gfx::Point second_touch_location(33, 34); | 562 gfx::Point second_touch_location(33, 34); |
644 | 563 |
645 // Tap and hold at one location, and get a mouse move event in touch explore. | 564 // Tap and hold at one location, and get a mouse move event in touch explore. |
646 EnterTouchExplorationModeAtLocation(initial_touch_location); | 565 EnterTouchExplorationModeAtLocation(initial_touch_location); |
647 std::vector<ui::LocatedEvent*> events = | 566 std::vector<ui::LocatedEvent*> events = |
648 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 567 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
649 ASSERT_EQ(1U, events.size()); | 568 ASSERT_EQ(1U, events.size()); |
650 | 569 |
651 EXPECT_EQ(initial_touch_location, events[0]->location()); | 570 EXPECT_EQ(initial_touch_location, events[0]->location()); |
652 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 571 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
653 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 572 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
654 ClearCapturedEvents(); | 573 ClearCapturedEvents(); |
655 | 574 |
656 // Now tap and release at a different location. This should result in a | 575 // Now tap and release at a different location. This should result in a |
657 // single touch and release at the location of the first (held) tap, | 576 // single touch and release at the location of the first (held) tap, |
658 // not at the location of the second tap and release. | 577 // not at the location of the second tap and release. |
659 // After the release, there is still a finger in touch explore mode. | 578 // After the release, there is still a finger in touch explore mode. |
660 ui::TouchEvent split_tap_press( | 579 ui::TouchEvent split_tap_press( |
661 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 580 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
662 generator_->Dispatch(&split_tap_press); | 581 generator_->Dispatch(&split_tap_press); |
663 EXPECT_FALSE(IsInGestureInProgressState()); | |
664 ui::TouchEvent split_tap_release( | 582 ui::TouchEvent split_tap_release( |
665 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 583 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
666 generator_->Dispatch(&split_tap_release); | 584 generator_->Dispatch(&split_tap_release); |
667 EXPECT_FALSE(IsInNoFingersDownState()); | 585 EXPECT_FALSE(IsInNoFingersDownState()); |
668 | 586 |
669 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 587 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
670 ASSERT_EQ(2U, captured_events.size()); | 588 ASSERT_EQ(2U, captured_events.size()); |
671 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 589 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
672 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 590 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
673 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 591 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
674 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 592 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
675 } | 593 } |
676 | 594 |
677 // If split tap is started but the touch explore finger is released first, | 595 // If split tap is started but the touch explore finger is released first, |
678 // there should still be a touch press and release sent to the location of | 596 // there should still be a touch press and release sent to the location of |
679 // the last successful touch exploration. | 597 // the last successful touch exploration. |
680 // Both fingers should be released after the click goes through. | 598 // Both fingers should be released after the click goes through. |
681 TEST_F(TouchExplorationTest, SplitTapRelease) { | 599 TEST_F(TouchExplorationTest, SplitTapRelease) { |
682 SwitchTouchExplorationMode(true); | 600 SwitchTouchExplorationMode(true); |
683 | 601 |
684 gfx::Point initial_touch_location(11, 12); | 602 gfx::Point initial_touch_location(11, 12); |
685 gfx::Point second_touch_location(33, 34); | 603 gfx::Point second_touch_location(33, 34); |
686 | 604 |
687 // Tap and hold at one location, and get a mouse move event in touch explore. | 605 // Tap and hold at one location, and get a mouse move event in touch explore. |
688 EnterTouchExplorationModeAtLocation(initial_touch_location); | 606 EnterTouchExplorationModeAtLocation(initial_touch_location); |
689 | 607 |
690 std::vector<ui::LocatedEvent*> events = | 608 std::vector<ui::LocatedEvent*> events = |
691 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 609 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
692 ASSERT_EQ(1U, events.size()); | 610 ASSERT_EQ(1U, events.size()); |
693 | 611 |
694 ClearCapturedEvents(); | 612 ClearCapturedEvents(); |
695 | 613 |
696 // Now tap at a different location. Release at the first location, | 614 // Now tap at a different location. Release at the first location, |
697 // then release at the second. This should result in a | 615 // then release at the second. This should result in a |
698 // single touch and release at the location of the first (held) tap, | 616 // single touch and release at the location of the first (held) tap, |
699 // not at the location of the second tap and release. | 617 // not at the location of the second tap and release. |
700 ui::TouchEvent split_tap_press( | 618 ui::TouchEvent split_tap_press( |
701 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 619 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
702 generator_->Dispatch(&split_tap_press); | 620 generator_->Dispatch(&split_tap_press); |
703 ui::TouchEvent touch_explore_release( | 621 ui::TouchEvent touch_explore_release( |
704 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | 622 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); |
705 generator_->Dispatch(&touch_explore_release); | 623 generator_->Dispatch(&touch_explore_release); |
706 ui::TouchEvent split_tap_release( | 624 ui::TouchEvent split_tap_release( |
707 ui::ET_TOUCH_RELEASED, second_touch_location , 1, Now()); | 625 ui::ET_TOUCH_RELEASED, second_touch_location , 1, Now()); |
708 generator_->Dispatch(&split_tap_release); | 626 generator_->Dispatch(&split_tap_release); |
709 EXPECT_TRUE(IsInNoFingersDownState()); | 627 EXPECT_TRUE(IsInNoFingersDownState()); |
710 | 628 |
711 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 629 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
712 ASSERT_EQ(2U, captured_events.size()); | 630 ASSERT_EQ(2U, captured_events.size()); |
713 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 631 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
714 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 632 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
715 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 633 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
716 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 634 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
717 } | 635 } |
718 | 636 |
719 // When in touch exploration mode, making a long press with a second finger | 637 // When in touch exploration mode, making a long press with a second finger |
720 // should send a touch press and released to the location of the last | 638 // should send a touch press and released to the location of the last |
721 // successful touch exploration. There should be a delay between the | 639 // successful touch exploration. There should be a delay between the |
722 // touch and release events (right click). | 640 // touch and release events (right click). |
723 TEST_F(TouchExplorationTest, SplitTapLongPress) { | 641 TEST_F(TouchExplorationTest, SplitTapLongPress) { |
724 SwitchTouchExplorationMode(true); | 642 SwitchTouchExplorationMode(true); |
725 gfx::Point initial_touch_location(11, 12); | 643 gfx::Point initial_touch_location(11, 12); |
726 gfx::Point second_touch_location(33, 34); | 644 gfx::Point second_touch_location(33, 34); |
727 | 645 |
728 // Tap and hold at one location, and get a mouse move event in touch explore. | 646 // Tap and hold at one location, and get a mouse move event in touch explore. |
729 EnterTouchExplorationModeAtLocation(initial_touch_location); | 647 EnterTouchExplorationModeAtLocation(initial_touch_location); |
730 std::vector<ui::LocatedEvent*> events = | 648 std::vector<ui::LocatedEvent*> events = |
731 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 649 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
732 ASSERT_EQ(1U, events.size()); | 650 ASSERT_EQ(1U, events.size()); |
733 | 651 |
734 ClearCapturedEvents(); | 652 ClearCapturedEvents(); |
735 | 653 |
736 // Now tap and release at a different location. This should result in a | 654 // Now tap and release at a different location. This should result in a |
737 // single touch and release at the location of the first (held) tap, | 655 // single touch and release at the location of the first (held) tap, |
738 // not at the location of the second tap and release. | 656 // not at the location of the second tap and release. |
739 // After the release, there is still a finger in touch explore mode. | 657 // After the release, there is still a finger in touch explore mode. |
740 ui::TouchEvent split_tap_press( | 658 ui::TouchEvent split_tap_press( |
741 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 659 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
742 generator_->Dispatch(&split_tap_press); | 660 generator_->Dispatch(&split_tap_press); |
743 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | 661 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
744 ui::TouchEvent split_tap_release( | 662 ui::TouchEvent split_tap_release( |
745 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 663 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
746 generator_->Dispatch(&split_tap_release); | 664 generator_->Dispatch(&split_tap_release); |
747 EXPECT_FALSE(IsInNoFingersDownState()); | 665 EXPECT_FALSE(IsInNoFingersDownState()); |
748 | 666 |
749 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 667 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
750 ASSERT_EQ(2U, captured_events.size()); | 668 ASSERT_EQ(2U, captured_events.size()); |
751 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 669 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
752 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 670 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
753 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 671 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
754 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 672 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
755 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 673 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
756 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 674 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
757 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | 675 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
758 released_time - pressed_time); | 676 released_time - pressed_time); |
759 } | 677 } |
760 | 678 |
761 // If split tap is started but the touch explore finger is released first, | 679 // If split tap is started but the touch explore finger is released first, |
762 // there should still be a touch press and release sent to the location of | 680 // there should still be a touch press and release sent to the location of |
763 // the last successful touch exploration. If the remaining finger is held | 681 // the last successful touch exploration. If the remaining finger is held |
764 // as a longpress, there should be a delay between the sent touch and release | 682 // as a longpress, there should be a delay between the sent touch and release |
765 // events (right click).All fingers should be released after the click | 683 // events (right click).All fingers should be released after the click |
766 // goes through. | 684 // goes through. |
767 TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { | 685 TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { |
768 SwitchTouchExplorationMode(true); | 686 SwitchTouchExplorationMode(true); |
769 gfx::Point initial_touch_location(11, 12); | 687 gfx::Point initial_touch_location(11, 12); |
770 gfx::Point second_touch_location(33, 34); | 688 gfx::Point second_touch_location(33, 34); |
771 | 689 |
772 // Tap and hold at one location, and get a mouse move event in touch explore. | 690 // Tap and hold at one location, and get a mouse move event in touch explore. |
773 EnterTouchExplorationModeAtLocation(initial_touch_location); | 691 EnterTouchExplorationModeAtLocation(initial_touch_location); |
774 std::vector<ui::LocatedEvent*> events = | 692 std::vector<ui::LocatedEvent*> events = |
775 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 693 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
776 ASSERT_EQ(1U, events.size()); | 694 ASSERT_EQ(1U, events.size()); |
777 ClearCapturedEvents(); | 695 ClearCapturedEvents(); |
778 | 696 |
779 // Now tap at a different location. Release at the first location, | 697 // Now tap at a different location. Release at the first location, |
780 // then release at the second. This should result in a | 698 // then release at the second. This should result in a |
781 // single touch and release at the location of the first (held) tap, | 699 // single touch and release at the location of the first (held) tap, |
782 // not at the location of the second tap and release. | 700 // not at the location of the second tap and release. |
783 // After the release, TouchToMouseMode should still be on. | 701 // After the release, TouchToMouseMode should still be on. |
784 ui::TouchEvent split_tap_press( | 702 ui::TouchEvent split_tap_press( |
785 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 703 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
786 generator_->Dispatch(&split_tap_press); | 704 generator_->Dispatch(&split_tap_press); |
787 ui::TouchEvent touch_explore_release( | 705 ui::TouchEvent touch_explore_release( |
788 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | 706 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); |
789 generator_->Dispatch(&touch_explore_release); | 707 generator_->Dispatch(&touch_explore_release); |
790 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); | 708 simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
791 ui::TouchEvent split_tap_release( | 709 ui::TouchEvent split_tap_release( |
792 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 710 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
793 generator_->Dispatch(&split_tap_release); | 711 generator_->Dispatch(&split_tap_release); |
794 EXPECT_TRUE(IsInTouchToMouseMode()); | 712 EXPECT_TRUE(IsInTouchToMouseMode()); |
795 | 713 |
796 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 714 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
797 ASSERT_EQ(2U, captured_events.size()); | 715 ASSERT_EQ(2U, captured_events.size()); |
798 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 716 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
799 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 717 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
800 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 718 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
801 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 719 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
802 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 720 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
803 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 721 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
804 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | 722 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
805 released_time - pressed_time); | 723 released_time - pressed_time); |
806 } | 724 } |
807 | 725 |
808 TEST_F(TouchExplorationTest, SplitTapLongPressMultiFinger) { | 726 TEST_F(TouchExplorationTest, SplitTapLongPressMultiFinger) { |
809 SwitchTouchExplorationMode(true); | 727 SwitchTouchExplorationMode(true); |
810 gfx::Point initial_touch_location(11, 12); | 728 gfx::Point initial_touch_location(11, 12); |
811 gfx::Point second_touch_location(33, 34); | 729 gfx::Point second_touch_location(33, 34); |
812 gfx::Point third_touch_location(16, 17); | 730 gfx::Point third_touch_location(16, 17); |
813 | 731 |
814 // Tap and hold at one location, and get a mouse move event in touch explore. | 732 // Tap and hold at one location, and get a mouse move event in touch explore. |
815 EnterTouchExplorationModeAtLocation(initial_touch_location); | 733 EnterTouchExplorationModeAtLocation(initial_touch_location); |
816 | 734 |
817 std::vector<ui::LocatedEvent*> events = | 735 std::vector<ui::LocatedEvent*> events = |
818 GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); | 736 GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
819 ASSERT_EQ(1U, events.size()); | 737 ASSERT_EQ(1U, events.size()); |
820 | 738 |
821 EXPECT_EQ(initial_touch_location, events[0]->location()); | 739 EXPECT_EQ(initial_touch_location, events[0]->location()); |
822 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); | 740 EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
823 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); | 741 EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
824 ClearCapturedEvents(); | 742 ClearCapturedEvents(); |
825 | 743 |
826 // Now tap at a different location and hold for long press. | 744 // Now tap at a different location and hold for long press. |
827 ui::TouchEvent split_tap_press( | 745 ui::TouchEvent split_tap_press( |
828 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); | 746 ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
(...skipping 11 matching lines...) Expand all Loading... |
840 ui::TouchEvent touch_explore_release( | 758 ui::TouchEvent touch_explore_release( |
841 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); | 759 ui::ET_TOUCH_RELEASED, initial_touch_location, 0, Now()); |
842 generator_->Dispatch(&touch_explore_release); | 760 generator_->Dispatch(&touch_explore_release); |
843 ui::TouchEvent split_tap_release( | 761 ui::TouchEvent split_tap_release( |
844 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 762 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
845 generator_->Dispatch(&split_tap_release); | 763 generator_->Dispatch(&split_tap_release); |
846 ui::TouchEvent third_tap_release( | 764 ui::TouchEvent third_tap_release( |
847 ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); | 765 ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); |
848 generator_->Dispatch(&third_tap_release); | 766 generator_->Dispatch(&third_tap_release); |
849 | 767 |
850 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 768 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
851 ASSERT_EQ(2U, captured_events.size()); | 769 ASSERT_EQ(2U, captured_events.size()); |
852 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); | 770 EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
853 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); | 771 EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
854 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); | 772 base::TimeDelta pressed_time = captured_events[0]->time_stamp(); |
855 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); | 773 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[1]->type()); |
856 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); | 774 EXPECT_EQ(initial_touch_location, captured_events[1]->location()); |
857 base::TimeDelta released_time = captured_events[1]->time_stamp(); | 775 base::TimeDelta released_time = captured_events[1]->time_stamp(); |
858 EXPECT_EQ(gesture_detector_config_.longpress_timeout, | 776 EXPECT_EQ(gesture_detector_config_.longpress_timeout, |
859 released_time - pressed_time); | 777 released_time - pressed_time); |
860 EXPECT_TRUE(IsInNoFingersDownState()); | 778 EXPECT_TRUE(IsInNoFingersDownState()); |
861 } | 779 } |
862 | 780 |
863 // If the second finger is pressed soon after the first, the second | 781 // If the second finger is pressed soon after the first, the second |
864 // finger passes through and the first does not. However, The press is | 782 // finger passes through and the first does not. However, The press is |
865 // released after the second finger is lifted to go into the wait state. | 783 // released after the second finger is lifted to go into the wait state. |
866 TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { | 784 TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { |
867 gfx::Point first_touch_location = gfx::Point(7, 7); | 785 gfx::Point first_touch_location = gfx::Point(7, 7); |
868 gfx::Point second_touch_location = gfx::Point(10, 11); | 786 gfx::Point second_touch_location = gfx::Point(10, 11); |
869 EnterTwoToOne(first_touch_location, second_touch_location); | 787 EnterTwoToOne(first_touch_location, second_touch_location); |
870 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 788 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
871 ASSERT_EQ(captured_events.size(), 1u); | 789 ASSERT_EQ(captured_events.size(), 1u); |
872 ClearCapturedEvents(); | 790 ClearCapturedEvents(); |
873 | 791 |
874 // Confirm events from the second finger go through as is. | 792 // Confirm events from the second finger go through as is. |
875 gfx::Point second_touch_move_location = gfx::Point(20, 21); | 793 gfx::Point second_touch_move_location = gfx::Point(20, 21); |
876 ui::TouchEvent second_touch_move( | 794 ui::TouchEvent second_touch_move( |
877 ui::ET_TOUCH_MOVED, | 795 ui::ET_TOUCH_MOVED, |
878 second_touch_move_location, | 796 second_touch_move_location, |
879 1, | 797 1, |
880 Now()); | 798 Now()); |
881 generator_->Dispatch(&second_touch_move); | 799 generator_->Dispatch(&second_touch_move); |
882 captured_events = GetCapturedLocatedEvents(); | |
883 ASSERT_EQ(1u, captured_events.size()); | 800 ASSERT_EQ(1u, captured_events.size()); |
884 ClearCapturedEvents(); | 801 ClearCapturedEvents(); |
885 | 802 |
886 // Events from the first finger should still not go through while the second | 803 // Events from the first finger should still not go through while the second |
887 // finger is touching. | 804 // finger is touching. |
888 gfx::Point first_touch_move_location = gfx::Point(15, 16); | 805 gfx::Point first_touch_move_location = gfx::Point(15, 16); |
889 generator_->MoveTouchId(first_touch_move_location, 0); | 806 generator_->MoveTouchId(first_touch_move_location, 0); |
890 captured_events = GetCapturedLocatedEvents(); | 807 EXPECT_EQ(0u, GetCapturedEvents().size()); |
891 EXPECT_EQ(0u, captured_events.size()); | |
892 EXPECT_TRUE(cursor_client()->IsCursorVisible()); | 808 EXPECT_TRUE(cursor_client()->IsCursorVisible()); |
893 EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); | 809 EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); |
894 | 810 |
895 // A release of the second finger should send an event, as the state | 811 // A release of the second finger should send an event, as the state |
896 // changes to the wait state. | 812 // changes to the wait state. |
897 ui::TouchEvent second_touch_release( | 813 ui::TouchEvent second_touch_release( |
898 ui::ET_TOUCH_RELEASED, second_touch_move_location, 1, Now()); | 814 ui::ET_TOUCH_RELEASED, second_touch_move_location, 1, Now()); |
899 generator_->Dispatch(&second_touch_release); | 815 generator_->Dispatch(&second_touch_release); |
900 EXPECT_FALSE(IsInTouchToMouseMode()); | 816 EXPECT_FALSE(IsInTouchToMouseMode()); |
901 captured_events = GetCapturedLocatedEvents(); | |
902 ASSERT_EQ(captured_events.size(), 1u); | 817 ASSERT_EQ(captured_events.size(), 1u); |
903 ClearCapturedEvents(); | 818 ClearCapturedEvents(); |
904 | 819 |
905 // No events should be sent after the second finger is lifted. | 820 // No events should be sent after the second finger is lifted. |
906 | 821 |
907 ui::TouchEvent unsent_move(ui::ET_TOUCH_MOVED, gfx::Point(21, 22), 0, Now()); | 822 ui::TouchEvent unsent_move(ui::ET_TOUCH_MOVED, gfx::Point(21, 22), 0, Now()); |
908 generator_->Dispatch(&unsent_move); | 823 generator_->Dispatch(&unsent_move); |
909 | 824 |
910 ui::TouchEvent first_touch_release( | 825 ui::TouchEvent first_touch_release( |
911 ui::ET_TOUCH_RELEASED, first_touch_move_location, 0, Now()); | 826 ui::ET_TOUCH_RELEASED, first_touch_move_location, 0, Now()); |
912 generator_->Dispatch(&first_touch_release); | 827 generator_->Dispatch(&first_touch_release); |
913 captured_events = GetCapturedLocatedEvents(); | 828 |
914 ASSERT_EQ(captured_events.size(), 0u); | 829 ASSERT_EQ(captured_events.size(), 0u); |
915 EXPECT_TRUE(IsInNoFingersDownState()); | 830 EXPECT_TRUE(IsInNoFingersDownState()); |
916 } | 831 } |
917 | 832 |
918 // The press should also be released if the first finger is lifted | 833 // The press should also be released if the first finger is lifted |
919 // in TwoToOneFinger. | 834 // in TwoToOneFinger. |
920 TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { | 835 TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { |
921 gfx::Point first_touch_location = gfx::Point(11,12); | 836 gfx::Point first_touch_location = gfx::Point(11,12); |
922 gfx::Point second_touch_location = gfx::Point(21, 22); | 837 gfx::Point second_touch_location = gfx::Point(21, 22); |
923 EnterTwoToOne(first_touch_location, second_touch_location); | 838 EnterTwoToOne(first_touch_location, second_touch_location); |
924 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 839 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
925 ASSERT_EQ(captured_events.size(), 1u); | 840 ASSERT_EQ(captured_events.size(), 1u); |
926 ClearCapturedEvents(); | 841 ClearCapturedEvents(); |
927 | 842 |
928 // Actions before release have already been tested in the previous test. | 843 // Actions before release have already been tested in the previous test. |
929 | 844 |
930 // A release of the first finger should send an event, as the state | 845 // A release of the first finger should send an event, as the state |
931 // changes to the wait state. | 846 // changes to the wait state. |
932 ui::TouchEvent first_touch_release( | 847 ui::TouchEvent first_touch_release( |
933 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); | 848 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); |
934 generator_->Dispatch(&first_touch_release); | 849 generator_->Dispatch(&first_touch_release); |
935 captured_events = GetCapturedLocatedEvents(); | |
936 ASSERT_EQ(captured_events.size(), 1u); | 850 ASSERT_EQ(captured_events.size(), 1u); |
937 ClearCapturedEvents(); | 851 ClearCapturedEvents(); |
938 | 852 |
939 // No events should be sent after the second finger is lifted. | 853 // No events should be sent after the second finger is lifted. |
940 | 854 |
941 ui::TouchEvent unsent_move(ui::ET_TOUCH_MOVED, gfx::Point(21, 22), 1, Now()); | 855 ui::TouchEvent unsent_move(ui::ET_TOUCH_MOVED, gfx::Point(21, 22), 1, Now()); |
942 generator_->Dispatch(&unsent_move); | 856 generator_->Dispatch(&unsent_move); |
943 | 857 |
944 ui::TouchEvent second_touch_release( | 858 ui::TouchEvent second_touch_release( |
945 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 859 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
946 generator_->Dispatch(&second_touch_release); | 860 generator_->Dispatch(&second_touch_release); |
947 captured_events = GetCapturedLocatedEvents(); | 861 |
948 ASSERT_EQ(captured_events.size(), 0u); | 862 ASSERT_EQ(captured_events.size(), 0u); |
949 EXPECT_TRUE(IsInNoFingersDownState()); | 863 EXPECT_TRUE(IsInNoFingersDownState()); |
950 } | 864 } |
951 | 865 |
952 // Placing three fingers should start passthrough, and all fingers should | 866 // Placing three fingers should start passthrough, and all fingers should |
953 // continue to be passed through until the last one is released. | 867 // continue to be passed through until the last one is released. |
954 TEST_F(TouchExplorationTest, Passthrough) { | 868 TEST_F(TouchExplorationTest, Passthrough) { |
955 std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); | 869 const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
956 | 870 |
957 gfx::Point first_touch_location = gfx::Point(11,12); | 871 gfx::Point first_touch_location = gfx::Point(11,12); |
958 gfx::Point second_touch_location = gfx::Point(21, 22); | 872 gfx::Point second_touch_location = gfx::Point(21, 22); |
959 EnterTwoToOne(first_touch_location, second_touch_location); | 873 EnterTwoToOne(first_touch_location, second_touch_location); |
960 captured_events = GetCapturedLocatedEvents(); | |
961 ASSERT_EQ(captured_events.size(), 1u); | 874 ASSERT_EQ(captured_events.size(), 1u); |
962 | 875 |
963 gfx::Point third_touch_location = gfx::Point(31, 32); | 876 gfx::Point third_touch_location = gfx::Point(31, 32); |
964 ui::TouchEvent third_touch_press( | 877 ui::TouchEvent third_touch_press( |
965 ui::ET_TOUCH_PRESSED, third_touch_location, 2, Now()); | 878 ui::ET_TOUCH_PRESSED, third_touch_location, 2, Now()); |
966 generator_->Dispatch(&third_touch_press); | 879 generator_->Dispatch(&third_touch_press); |
967 captured_events = GetCapturedLocatedEvents(); | |
968 // Now all fingers are registered as pressed. | 880 // Now all fingers are registered as pressed. |
969 ASSERT_EQ(captured_events.size(), 3u); | 881 ASSERT_EQ(captured_events.size(), 3u); |
970 ClearCapturedEvents(); | 882 ClearCapturedEvents(); |
971 | 883 |
972 // All fingers should be passed through. | 884 // All fingers should be passed through. |
973 first_touch_location = gfx::Point(13, 14); | 885 first_touch_location = gfx::Point(13, 14); |
974 second_touch_location = gfx::Point(23, 24); | 886 second_touch_location = gfx::Point(23, 24); |
975 third_touch_location = gfx::Point(33, 34); | 887 third_touch_location = gfx::Point(33, 34); |
976 ui::TouchEvent first_touch_first_move( | 888 ui::TouchEvent first_touch_first_move( |
977 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); | 889 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); |
978 ui::TouchEvent second_touch_first_move( | 890 ui::TouchEvent second_touch_first_move( |
979 ui::ET_TOUCH_MOVED, second_touch_location, 1, Now()); | 891 ui::ET_TOUCH_MOVED, second_touch_location, 1, Now()); |
980 ui::TouchEvent third_touch_first_move( | 892 ui::TouchEvent third_touch_first_move( |
981 ui::ET_TOUCH_MOVED, third_touch_location, 2, Now()); | 893 ui::ET_TOUCH_MOVED, third_touch_location, 2, Now()); |
982 generator_->Dispatch(&first_touch_first_move); | 894 generator_->Dispatch(&first_touch_first_move); |
983 generator_->Dispatch(&second_touch_first_move); | 895 generator_->Dispatch(&second_touch_first_move); |
984 generator_->Dispatch(&third_touch_first_move); | 896 generator_->Dispatch(&third_touch_first_move); |
985 captured_events = GetCapturedLocatedEvents(); | |
986 ASSERT_EQ(captured_events.size(), 3u); | 897 ASSERT_EQ(captured_events.size(), 3u); |
987 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); | 898 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
988 EXPECT_EQ(first_touch_location, captured_events[0]->location()); | 899 EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
989 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[1]->type()); | 900 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[1]->type()); |
990 EXPECT_EQ(second_touch_location, captured_events[1]->location()); | 901 EXPECT_EQ(second_touch_location, captured_events[1]->location()); |
991 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[2]->type()); | 902 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[2]->type()); |
992 EXPECT_EQ(third_touch_location, captured_events[2]->location()); | 903 EXPECT_EQ(third_touch_location, captured_events[2]->location()); |
993 ClearCapturedEvents(); | 904 ClearCapturedEvents(); |
994 | 905 |
995 // When we release the third finger, the other fingers should still be | 906 // When we release the third finger, the other fingers should still be |
996 // passed through. | 907 // passed through. |
997 ui::TouchEvent third_touch_release( | 908 ui::TouchEvent third_touch_release( |
998 ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); | 909 ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); |
999 generator_->Dispatch(&third_touch_release); | 910 generator_->Dispatch(&third_touch_release); |
1000 captured_events = GetCapturedLocatedEvents(); | |
1001 ASSERT_EQ(captured_events.size(), 1u); | 911 ASSERT_EQ(captured_events.size(), 1u); |
1002 ClearCapturedEvents(); | 912 ClearCapturedEvents(); |
1003 first_touch_location = gfx::Point(15, 16); | 913 first_touch_location = gfx::Point(15, 16); |
1004 second_touch_location = gfx::Point(25, 26); | 914 second_touch_location = gfx::Point(25, 26); |
1005 ui::TouchEvent first_touch_second_move( | 915 ui::TouchEvent first_touch_second_move( |
1006 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); | 916 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); |
1007 ui::TouchEvent second_touch_second_move( | 917 ui::TouchEvent second_touch_second_move( |
1008 ui::ET_TOUCH_MOVED, second_touch_location, 1, Now()); | 918 ui::ET_TOUCH_MOVED, second_touch_location, 1, Now()); |
1009 generator_->Dispatch(&first_touch_second_move); | 919 generator_->Dispatch(&first_touch_second_move); |
1010 generator_->Dispatch(&second_touch_second_move); | 920 generator_->Dispatch(&second_touch_second_move); |
1011 captured_events = GetCapturedLocatedEvents(); | |
1012 ASSERT_EQ(captured_events.size(), 2u); | 921 ASSERT_EQ(captured_events.size(), 2u); |
1013 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); | 922 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
1014 EXPECT_EQ(first_touch_location, captured_events[0]->location()); | 923 EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
1015 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[1]->type()); | 924 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[1]->type()); |
1016 EXPECT_EQ(second_touch_location, captured_events[1]->location()); | 925 EXPECT_EQ(second_touch_location, captured_events[1]->location()); |
1017 ClearCapturedEvents(); | 926 ClearCapturedEvents(); |
1018 | 927 |
1019 // When we release the second finger, the first finger should still be | 928 // When we release the second finger, the first finger should still be |
1020 // passed through. | 929 // passed through. |
1021 ui::TouchEvent second_touch_release( | 930 ui::TouchEvent second_touch_release( |
1022 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); | 931 ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
1023 generator_->Dispatch(&second_touch_release); | 932 generator_->Dispatch(&second_touch_release); |
1024 captured_events = GetCapturedLocatedEvents(); | |
1025 ASSERT_EQ(captured_events.size(), 1u); | 933 ASSERT_EQ(captured_events.size(), 1u); |
1026 ClearCapturedEvents(); | 934 ClearCapturedEvents(); |
1027 first_touch_location = gfx::Point(17, 18); | 935 first_touch_location = gfx::Point(17, 18); |
1028 ui::TouchEvent first_touch_third_move( | 936 ui::TouchEvent first_touch_third_move( |
1029 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); | 937 ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); |
1030 generator_->Dispatch(&first_touch_third_move); | 938 generator_->Dispatch(&first_touch_third_move); |
1031 captured_events = GetCapturedLocatedEvents(); | |
1032 ASSERT_EQ(captured_events.size(), 1u); | 939 ASSERT_EQ(captured_events.size(), 1u); |
1033 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); | 940 EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
1034 EXPECT_EQ(first_touch_location, captured_events[0]->location()); | 941 EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
1035 ClearCapturedEvents(); | 942 ClearCapturedEvents(); |
1036 | 943 |
1037 ui::TouchEvent first_touch_release( | 944 ui::TouchEvent first_touch_release( |
1038 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); | 945 ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); |
1039 generator_->Dispatch(&first_touch_release); | 946 generator_->Dispatch(&first_touch_release); |
1040 captured_events = GetCapturedLocatedEvents(); | |
1041 ASSERT_EQ(captured_events.size(), 1u); | 947 ASSERT_EQ(captured_events.size(), 1u); |
1042 EXPECT_TRUE(IsInNoFingersDownState()); | 948 EXPECT_TRUE(IsInNoFingersDownState()); |
1043 } | 949 } |
1044 | 950 |
1045 // Finger must have moved more than slop, faster than the minimum swipe | |
1046 // velocity, and before the tap timer fires in order to enter | |
1047 // GestureInProgress state. Otherwise, if the tap timer fires before the a | |
1048 // gesture is completed, enter touch exploration. | |
1049 TEST_F(TouchExplorationTest, EnterGestureInProgressState) { | |
1050 SwitchTouchExplorationMode(true); | |
1051 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1052 EXPECT_FALSE(IsInGestureInProgressState()); | |
1053 | |
1054 float distance = gesture_detector_config_.touch_slop + 1; | |
1055 ui::TouchEvent first_press(ui::ET_TOUCH_PRESSED, gfx::Point(0, 1), 0, Now()); | |
1056 gfx::Point second_location(distance / 2, 1); | |
1057 gfx::Point third_location(distance, 1); | |
1058 | |
1059 generator_->Dispatch(&first_press); | |
1060 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); | |
1061 // Since we are not out of the touch slop yet, we should not be in gesture in | |
1062 // progress. | |
1063 generator_->MoveTouch(second_location); | |
1064 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1065 EXPECT_FALSE(IsInGestureInProgressState()); | |
1066 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); | |
1067 | |
1068 // Once we are out of slop, we should be in GestureInProgress. | |
1069 generator_->MoveTouch(third_location); | |
1070 EXPECT_TRUE(IsInGestureInProgressState()); | |
1071 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1072 const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); | |
1073 ASSERT_EQ(0U, captured_events.size()); | |
1074 | |
1075 // Exit out of gesture mode once grace period is over and enter touch | |
1076 // exploration. | |
1077 AdvanceSimulatedTimePastTapDelay(); | |
1078 ASSERT_EQ(1U, captured_events.size()); | |
1079 EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); | |
1080 EXPECT_TRUE(IsInTouchToMouseMode()); | |
1081 EXPECT_FALSE(IsInGestureInProgressState()); | |
1082 } | |
1083 | |
1084 // A swipe+direction gesture should trigger a Shift+Search+Direction | |
1085 // keyboard event. | |
1086 TEST_F(TouchExplorationTest, GestureSwipe) { | |
1087 SwitchTouchExplorationMode(true); | |
1088 std::vector<ui::KeyboardCode> directions; | |
1089 directions.push_back(ui::VKEY_RIGHT); | |
1090 directions.push_back(ui::VKEY_LEFT); | |
1091 directions.push_back(ui::VKEY_UP); | |
1092 directions.push_back(ui::VKEY_DOWN); | |
1093 | |
1094 for (std::vector<ui::KeyboardCode>::const_iterator it = directions.begin(); | |
1095 it != directions.end(); | |
1096 ++it) { | |
1097 int x = 30; | |
1098 int y = 31; | |
1099 ui::TouchEvent origin(ui::ET_TOUCH_PRESSED, gfx::Point(x, y), 0, Now()); | |
1100 generator_->Dispatch(&origin); | |
1101 | |
1102 ui::KeyboardCode direction = *it; | |
1103 float distance = gesture_detector_config_.touch_slop + 1; | |
1104 scoped_ptr<gfx::Point> swipe; | |
1105 switch (direction) { | |
1106 case ui::VKEY_RIGHT: | |
1107 swipe.reset(new gfx::Point(x + distance, y)); | |
1108 break; | |
1109 case ui::VKEY_LEFT: | |
1110 swipe.reset(new gfx::Point(x - distance, y)); | |
1111 break; | |
1112 case ui::VKEY_UP: | |
1113 swipe.reset(new gfx::Point(x, y - distance)); | |
1114 break; | |
1115 case ui::VKEY_DOWN: | |
1116 swipe.reset(new gfx::Point(x, y + distance)); | |
1117 break; | |
1118 default: | |
1119 return; | |
1120 } | |
1121 | |
1122 // A swipe is made when a fling starts | |
1123 float delta_time = | |
1124 distance / gesture_detector_config_.maximum_fling_velocity; | |
1125 simulated_clock_->Advance(base::TimeDelta::FromSecondsD(delta_time)); | |
1126 generator_->MoveTouch(*swipe); | |
1127 EXPECT_TRUE(IsInGestureInProgressState()); | |
1128 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1129 const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); | |
1130 ASSERT_EQ(0U, captured_events.size()); | |
1131 generator_->ReleaseTouch(); | |
1132 | |
1133 // The swipe registered and sent the appropriate key events. | |
1134 AssertDirectionalNavigationEvents(captured_events, direction); | |
1135 EXPECT_TRUE(IsInNoFingersDownState()); | |
1136 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1137 EXPECT_FALSE(IsInGestureInProgressState()); | |
1138 ClearCapturedEvents(); | |
1139 } | |
1140 } | |
1141 | |
1142 // With the simple swipe gestures, if additional fingers are added, then the | |
1143 // state should change to passthrough. | |
1144 TEST_F(TouchExplorationTest, FromGestureToPassthrough) { | |
1145 SwitchTouchExplorationMode(true); | |
1146 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1147 EXPECT_FALSE(IsInGestureInProgressState()); | |
1148 | |
1149 float distance = gesture_detector_config_.touch_slop + 1; | |
1150 ui::TouchEvent first_press(ui::ET_TOUCH_PRESSED, gfx::Point(0, 1), 0, Now()); | |
1151 generator_->Dispatch(&first_press); | |
1152 simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); | |
1153 gfx::Point second_location(distance, 1); | |
1154 generator_->MoveTouch(second_location); | |
1155 EXPECT_TRUE(IsInGestureInProgressState()); | |
1156 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1157 const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); | |
1158 ASSERT_EQ(0U, captured_events.size()); | |
1159 | |
1160 // Generate a second press that should go through as is. | |
1161 ui::TouchEvent second_press( | |
1162 ui::ET_TOUCH_PRESSED, gfx::Point(20, 21), 1, Now()); | |
1163 generator_->Dispatch(&second_press); | |
1164 EXPECT_FALSE(IsInGestureInProgressState()); | |
1165 EXPECT_FALSE(IsInTouchToMouseMode()); | |
1166 std::vector<ui::LocatedEvent*> captured_located_events = | |
1167 GetCapturedLocatedEvents(); | |
1168 ASSERT_EQ(1U, captured_events.size()); | |
1169 CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_located_events[0], &second_press); | |
1170 ClearCapturedEvents(); | |
1171 | |
1172 // The rest of the events should occur in passthrough. | |
1173 generator_->ReleaseTouchId(0); | |
1174 ASSERT_EQ(1U, captured_events.size()); | |
1175 EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type()); | |
1176 ClearCapturedEvents(); | |
1177 generator_->ReleaseTouchId(1); | |
1178 ASSERT_EQ(0U, captured_events.size()); | |
1179 } | |
1180 | |
1181 } // namespace ui | 951 } // namespace ui |
OLD | NEW |