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1 # Suppressions for Thread Sanitizer | 1 # Suppressions for Thread Sanitizer |
2 # | 2 # |
3 # CAREFUL! Comments must go on their own line or your suppressions will silentl
y fail. | 3 # CAREFUL! Comments must go on their own line or your suppressions will silentl
y fail. |
4 | 4 |
5 # WebP races (harmlessly) choosing function pointers for SIMD versions of some o
f its functions. | 5 # WebP races (harmlessly) choosing function pointers for SIMD versions of some o
f its functions. |
6 race:third_party/externals/libwebp | 6 race:third_party/externals/libwebp |
7 | 7 |
8 # Poppler races on startup. | 8 # Poppler races on startup. |
9 race:libpoppler.so | 9 race:libpoppler.so |
10 # LCMS is used by poppler, and also races. | 10 # LCMS is used by poppler, and also races. |
(...skipping 21 matching lines...) Expand all Loading... |
32 race:SkPixelRef::needsNewGenID | 32 race:SkPixelRef::needsNewGenID |
33 | 33 |
34 # This calls SkRefCnt::getRefCnt(), which is not thread safe. skia:2726 | 34 # This calls SkRefCnt::getRefCnt(), which is not thread safe. skia:2726 |
35 race:SkImageFilter::filterImage | 35 race:SkImageFilter::filterImage |
36 | 36 |
37 # SkPathRef caches its bounding box the first time it's needed. | 37 # SkPathRef caches its bounding box the first time it's needed. |
38 # This will be fixed naturally once we create (from a single thread) a | 38 # This will be fixed naturally once we create (from a single thread) a |
39 # bounding-box hierarchy for SkRecord-based SkPictures; all bounds will come pre
-cached. | 39 # bounding-box hierarchy for SkRecord-based SkPictures; all bounds will come pre
-cached. |
40 # So just shut this up for now. | 40 # So just shut this up for now. |
41 race:SkPathRef::computeBounds | 41 race:SkPathRef::computeBounds |
| 42 |
| 43 # SkMatrix caches a type mask. If we race on this, we'll just calculate the sam
e thing a few times. |
| 44 race:SkMatrix::getPerspectiveTypeMaskOnly |
| 45 |
| 46 # TODO: some sort of SkRacy<T> to handle cases like SkMatrix, SkPathRef, SkPixel
Ref above? |
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