Index: src/gpu/GrDrawState.h |
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h |
index de14763a0508fd71ca17c8587aca41b7b0618549..d2c60ea0724b1a57bddd30eacb02ceaa71b5df73 100644 |
--- a/src/gpu/GrDrawState.h |
+++ b/src/gpu/GrDrawState.h |
@@ -340,13 +340,13 @@ |
/// the color / coverage distinction. |
//// |
- const GrEffect* addColorEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) { |
+ const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { |
SkASSERT(NULL != effect); |
SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1)); |
return effect; |
} |
- const GrEffect* addCoverageEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) { |
+ const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) { |
SkASSERT(NULL != effect); |
SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1)); |
return effect; |
@@ -356,23 +356,27 @@ |
* Creates a GrSimpleTextureEffect that uses local coords as texture coordinates. |
*/ |
void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) { |
- this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref(); |
+ GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); |
+ this->addColorEffect(effect)->unref(); |
} |
void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) { |
- this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref(); |
+ GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix); |
+ this->addCoverageEffect(effect)->unref(); |
} |
void addColorTextureEffect(GrTexture* texture, |
const SkMatrix& matrix, |
const GrTextureParams& params) { |
- this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref(); |
+ GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
+ this->addColorEffect(effect)->unref(); |
} |
void addCoverageTextureEffect(GrTexture* texture, |
const SkMatrix& matrix, |
const GrTextureParams& params) { |
- this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref(); |
+ GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params); |
+ this->addCoverageEffect(effect)->unref(); |
} |
/** |