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Unified Diff: include/gpu/GrEffect.h

Issue 372053003: Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (Closed) Base URL: https://skia.googlesource.com/skia.git@no_ref
Patch Set: Created 6 years, 5 months ago
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Index: include/gpu/GrEffect.h
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 978ad3a6a661a5fd41d1d463a0b372996921060c..5fed5329fb3ade31c6083444488d7e4ac345f5f3 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -21,17 +21,66 @@
class GrVertexEffect;
class SkString;
+/**
+ * A Wrapper class for GrEffect. Its ref-count will track owners that may use effects to enqueue
+ * new draw operations separately from ownership within a deferred drawing queue. When the
+ * GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled
+ * in service of later draws. However, the deferred draw queue may still own direct references to
+ * the underlying GrEffect.
+ *
+ * GrEffectRefs created by new are placed in a per-thread managed pool. The pool is destroyed when
+ * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be unreffed before thread
+ * termination.
+ */
+class GrEffectRef : public SkRefCnt {
+public:
+ SK_DECLARE_INST_COUNT(GrEffectRef);
+ virtual ~GrEffectRef();
+
+ GrEffect* get() { return fEffect; }
+ const GrEffect* get() const { return fEffect; }
+
+ const GrEffect* operator-> () { return fEffect; }
+ const GrEffect* operator-> () const { return fEffect; }
+
+ void* operator new(size_t size);
+ void operator delete(void* target);
+
+ void* operator new(size_t size, void* placement) {
+ return ::operator new(size, placement);
+ }
+ void operator delete(void* target, void* placement) {
+ ::operator delete(target, placement);
+ }
+
+private:
+ friend class GrEffect; // to construct these
+
+ explicit GrEffectRef(GrEffect* effect);
+
+ GrEffect* fEffect;
+
+ typedef SkRefCnt INHERITED;
+};
+
/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
Ganesh shading pipeline.
Subclasses must have a function that produces a human-readable name:
static const char* Name();
GrEffect objects *must* be immutable: after being constructed, their fields may not change.
- Dynamically allocated GrEffects are managed by a per-thread memory pool. The ref count of an
- effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
- effect use the macro GR_CREATE_STATIC_EFFECT declared below.
+ GrEffect subclass objects should be created by factory functions that return GrEffectRef.
+ There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static
+ member function of a GrEffect subclass.
+
+ Because almost no code should ever handle a GrEffect directly outside of a GrEffectRef, we
+ privately inherit from SkRefCnt to help prevent accidental direct ref'ing/unref'ing of effects.
+
+ Dynamically allocated GrEffects and their corresponding GrEffectRefs are managed by a per-thread
+ memory pool. The ref count of an effect must reach 0 before the thread terminates and the pool
+ is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFECT declared below.
*/
-class GrEffect : public SkRefCnt {
+class GrEffect : private SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrEffect)
@@ -75,17 +124,8 @@
computed by the GrBackendEffectFactory:
effectA.getFactory().glEffectKey(effectA) == effectB.getFactory().glEffectKey(effectB).
*/
- bool isEqual(const GrEffect& other) const {
- if (&this->getFactory() != &other.getFactory()) {
- return false;
- }
- bool result = this->onIsEqual(other);
-#ifdef SK_DEBUG
- if (result) {
- this->assertEquality(other);
- }
-#endif
- return result;
+ bool isEqual(const GrEffectRef& other) const {
+ return this->isEqual(*other.get());
}
/** Human-meaningful string to identify this effect; may be embedded
@@ -145,6 +185,24 @@
::operator delete(target, placement);
}
+ /** These functions are used when recording effects into a deferred drawing queue. The inc call
+ keeps the effect alive outside of GrEffectRef while allowing any resources owned by the
+ effect to be returned to the cache for reuse. The dec call must balance the inc call. */
+ void incDeferredRefCounts() const {
+ this->ref();
+ int count = fTextureAccesses.count();
+ for (int t = 0; t < count; ++t) {
+ fTextureAccesses[t]->getTexture()->incDeferredRefCount();
+ }
+ }
+ void decDeferredRefCounts() const {
+ int count = fTextureAccesses.count();
+ for (int t = 0; t < count; ++t) {
+ fTextureAccesses[t]->getTexture()->decDeferredRefCount();
+ }
+ this->unref();
+ }
+
protected:
/**
* Subclasses call this from their constructor to register coordinate transformations. The
@@ -167,17 +225,31 @@
: fWillReadDstColor(false)
, fWillReadFragmentPosition(false)
, fWillUseInputColor(true)
- , fHasVertexCode(false) {}
+ , fHasVertexCode(false)
+ , fEffectRef(NULL) {}
/** This should be called by GrEffect subclass factories. See the comment on AutoEffectUnref for
an example factory function. */
- static GrEffect* CreateEffectRef(GrEffect* effect) {
- return SkRef(effect);
- }
-
- static const GrEffect* CreateEffectRef(const GrEffect* effect) {
+ static GrEffectRef* CreateEffectRef(GrEffect* effect) {
+ if (NULL == effect->fEffectRef) {
+ effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect));
+ } else {
+ effect->fEffectRef->ref();
+ }
+ return effect->fEffectRef;
+ }
+
+ static const GrEffectRef* CreateEffectRef(const GrEffect* effect) {
return CreateEffectRef(const_cast<GrEffect*>(effect));
}
+
+ /** Used by GR_CREATE_STATIC_EFFECT below */
+ static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect) {
+ SkASSERT(NULL == effect->fEffectRef);
+ effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effect));
+ return effect->fEffectRef;
+ }
+
/** Helper used in subclass factory functions to unref the effect after it has been wrapped in a
GrEffectRef. E.g.:
@@ -189,7 +261,14 @@
return CreateEffectRef(effect);
}
*/
- typedef SkAutoTUnref<GrEffect> AutoEffectUnref;
+ class AutoEffectUnref {
+ public:
+ AutoEffectUnref(GrEffect* effect) : fEffect(effect) { }
+ ~AutoEffectUnref() { fEffect->unref(); }
+ operator GrEffect*() { return fEffect; }
+ private:
+ GrEffect* fEffect;
+ };
/** Helper for getting the GrEffect out of a GrEffectRef and down-casting to a GrEffect subclass
*/
@@ -220,6 +299,19 @@
void setWillNotUseInputColor() { fWillUseInputColor = false; }
private:
+ bool isEqual(const GrEffect& other) const {
+ if (&this->getFactory() != &other.getFactory()) {
+ return false;
+ }
+ bool result = this->onIsEqual(other);
+#ifdef SK_DEBUG
+ if (result) {
+ this->assertEquality(other);
+ }
+#endif
+ return result;
+ }
+
SkDEBUGCODE(void assertEquality(const GrEffect& other) const;)
/** Subclass implements this to support isEqual(). It will only be called if it is known that
@@ -227,6 +319,12 @@
getFactory()).*/
virtual bool onIsEqual(const GrEffect& other) const = 0;
+ void EffectRefDestroyed() { fEffectRef = NULL; }
+
+ friend class GrEffectRef; // to call EffectRefDestroyed()
+ friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when restoring an effect-stage
+ // from deferred state, to call isEqual on naked GrEffects, and
+ // to inc/dec deferred ref counts.
friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttribTypes.
SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
@@ -236,20 +334,32 @@
bool fWillReadFragmentPosition;
bool fWillUseInputColor;
bool fHasVertexCode;
+ GrEffectRef* fEffectRef;
typedef SkRefCnt INHERITED;
};
-typedef GrEffect GrEffectRef;
+inline GrEffectRef::GrEffectRef(GrEffect* effect) {
+ SkASSERT(NULL != effect);
+ effect->ref();
+ fEffect = effect;
+}
/**
* This creates an effect outside of the effect memory pool. The effect's destructor will be called
- * at global destruction time. NAME will be the name of the created GrEffect.
+ * at global destruction time. NAME will be the name of the created GrEffectRef.
*/
#define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \
-static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
-static GrEffect* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
-static SkAutoTDestroy<GrEffect> NAME##_ad(NAME);
+enum { \
+ k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \
+ k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \
+}; \
+static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \
+static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_EffectRefOffset; \
+static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS);\
+static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \
+static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAME##_Effect)); \
+static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME)
#endif
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