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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 372053003: Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (Closed) Base URL: https://skia.googlesource.com/skia.git@no_ref
Patch Set: Created 6 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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165 165
166 bool useFixedFunctionTexturing = this->shouldUseFixedFunctionTexturing() ; 166 bool useFixedFunctionTexturing = this->shouldUseFixedFunctionTexturing() ;
167 167
168 for (int s = 0; s < numStages;) { 168 for (int s = 0; s < numStages;) {
169 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::CreateSt age( 169 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::CreateSt age(
170 &ran dom, 170 &ran dom,
171 this ->getContext(), 171 this ->getContext(),
172 *thi s->caps(), 172 *thi s->caps(),
173 dumm yTextures)); 173 dumm yTextures));
174 SkASSERT(effect); 174 SkASSERT(effect);
175 int numAttribs = effect->numVertexAttribs(); 175 int numAttribs = (*effect)->numVertexAttribs();
176 176
177 // If adding this effect would exceed the max attrib count then gene rate a 177 // If adding this effect would exceed the max attrib count then gene rate a
178 // new random effect. 178 // new random effect.
179 if (currAttribIndex + numAttribs > GrDrawState::kMaxVertexAttribCnt) { 179 if (currAttribIndex + numAttribs > GrDrawState::kMaxVertexAttribCnt) {
180 continue; 180 continue;
181 } 181 }
182 182
183 183
184 // If adding this effect would exceed the max texture coord set coun t then generate a 184 // If adding this effect would exceed the max texture coord set coun t then generate a
185 // new random effect. 185 // new random effect.
186 if (useFixedFunctionTexturing && !effect->hasVertexCode()) { 186 if (useFixedFunctionTexturing && !(*effect)->hasVertexCode()) {
187 int numTransforms = effect->numTransforms(); 187 int numTransforms = (*effect)->numTransforms();
188 if (currTextureCoordSet + numTransforms > this->glCaps().maxFixe dFunctionTextureCoords()) { 188 if (currTextureCoordSet + numTransforms > this->glCaps().maxFixe dFunctionTextureCoords()) {
189 continue; 189 continue;
190 } 190 }
191 currTextureCoordSet += numTransforms; 191 currTextureCoordSet += numTransforms;
192 } 192 }
193 193
194 useFixedFunctionTexturing = useFixedFunctionTexturing && !effect->ha sVertexCode(); 194 useFixedFunctionTexturing = useFixedFunctionTexturing && !(*effect)- >hasVertexCode();
195 195
196 for (int i = 0; i < numAttribs; ++i) { 196 for (int i = 0; i < numAttribs; ++i) {
197 attribIndices[i] = currAttribIndex++; 197 attribIndices[i] = currAttribIndex++;
198 } 198 }
199 GrEffectStage* stage = SkNEW_ARGS(GrEffectStage, 199 GrEffectStage* stage = SkNEW_ARGS(GrEffectStage,
200 (effect.get(), attribIndices[0], a ttribIndices[1])); 200 (effect.get(), attribIndices[0], a ttribIndices[1]));
201 stages[s] = stage; 201 stages[s] = stage;
202 ++s; 202 ++s;
203 } 203 }
204 const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dum myTextures[1]; 204 const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dum myTextures[1];
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261 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); 261 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1));
262 GrConfigConversionEffect::Create(NULL, 262 GrConfigConversionEffect::Create(NULL,
263 false, 263 false,
264 GrConfigConversionEffect::kNone_PMConversio n, 264 GrConfigConversionEffect::kNone_PMConversio n,
265 SkMatrix::I()); 265 SkMatrix::I());
266 SkScalar matrix[20]; 266 SkScalar matrix[20];
267 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); 267 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix));
268 } 268 }
269 269
270 #endif 270 #endif
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