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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkColorPriv.h" | 8 #include "SkColorPriv.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkWriteBuffer.h" | 10 #include "SkWriteBuffer.h" |
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464 } | 464 } |
465 GrUnlockAndUnrefCachedBitmapTexture(texture); | 465 GrUnlockAndUnrefCachedBitmapTexture(texture); |
466 | 466 |
467 return true; | 467 return true; |
468 } | 468 } |
469 | 469 |
470 #else | 470 #else |
471 | 471 |
472 bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, | 472 bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, |
473 const SkMatrix* localMatrix, GrColor* grCol
or, | 473 const SkMatrix* localMatrix, GrColor* grCol
or, |
474 GrEffect** grEffect) const { | 474 GrEffectRef** grEffect) const { |
475 SkDEBUGFAIL("Should not call in GPU-less build"); | 475 SkDEBUGFAIL("Should not call in GPU-less build"); |
476 return false; | 476 return false; |
477 } | 477 } |
478 | 478 |
479 #endif | 479 #endif |
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