| Index: src/utils/SkCanvasStateUtils.cpp
|
| diff --git a/src/utils/SkCanvasStateUtils.cpp b/src/utils/SkCanvasStateUtils.cpp
|
| index eaee61b5e829a6534c87f0180b7f4c1856e7a7b0..e286c9138fd0c07d868d41c9da7fa28dd0db318f 100644
|
| --- a/src/utils/SkCanvasStateUtils.cpp
|
| +++ b/src/utils/SkCanvasStateUtils.cpp
|
| @@ -13,14 +13,13 @@
|
| #include "SkErrorInternals.h"
|
| #include "SkWriter32.h"
|
|
|
| -#define CANVAS_STATE_VERSION 1
|
| /*
|
| * WARNING: The structs below are part of a stable ABI and as such we explicitly
|
| * use unambigious primitives (e.g. int32_t instead of an enum).
|
| *
|
| - * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN
|
| - * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF
|
| - * ABSOLUTELY NECESSARY!
|
| + * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN A NEW
|
| + * NEW SUBCLASS OF SkCanvasState. SUCH CHANGES SHOULD ONLY BE MADE IF ABSOLUTELY
|
| + * NECESSARY!
|
| */
|
| enum RasterConfigs {
|
| kUnknown_RasterConfig = 0,
|
| @@ -48,7 +47,8 @@ struct SkMCState {
|
| ClipRect* clipRects;
|
| };
|
|
|
| -// NOTE: If you add more members, bump CanvasState::version.
|
| +// NOTE: If you add more members, create a new subclass of SkCanvasState with a
|
| +// new CanvasState::version.
|
| struct SkCanvasLayerState {
|
| CanvasBackend type;
|
| int32_t x, y;
|
| @@ -60,7 +60,7 @@ struct SkCanvasLayerState {
|
| union {
|
| struct {
|
| RasterConfig config; // pixel format: a value from RasterConfigs.
|
| - size_t rowBytes; // Number of bytes from start of one line to next.
|
| + uint64_t rowBytes; // Number of bytes from start of one line to next.
|
| void* pixels; // The pixels, all (height * rowBytes) of them.
|
| } raster;
|
| struct {
|
| @@ -71,20 +71,41 @@ struct SkCanvasLayerState {
|
|
|
| class SkCanvasState {
|
| public:
|
| - SkCanvasState(SkCanvas* canvas) {
|
| + SkCanvasState(int32_t version, SkCanvas* canvas) {
|
| SkASSERT(canvas);
|
| - version = CANVAS_STATE_VERSION;
|
| - width = canvas->getDeviceSize().width();
|
| - height = canvas->getDeviceSize().height();
|
| + this->version = version;
|
| + width = canvas->getBaseLayerSize().width();
|
| + height = canvas->getBaseLayerSize().height();
|
| +
|
| + }
|
| +
|
| + /**
|
| + * The version this struct was built with. This field must always appear
|
| + * first in the struct so that when the versions don't match (and the
|
| + * remaining contents and size are potentially different) we can still
|
| + * compare the version numbers.
|
| + */
|
| + int32_t version;
|
| + int32_t width;
|
| + int32_t height;
|
| + int32_t alignmentPadding;
|
| +};
|
| +
|
| +class SkCanvasState_v1 : public SkCanvasState {
|
| +public:
|
| + static const int32_t kVersion = 1;
|
| +
|
| + SkCanvasState_v1(SkCanvas* canvas)
|
| + : INHERITED(kVersion, canvas)
|
| + {
|
| layerCount = 0;
|
| layers = NULL;
|
| - originalCanvas = SkRef(canvas);
|
| -
|
| mcState.clipRectCount = 0;
|
| mcState.clipRects = NULL;
|
| + originalCanvas = SkRef(canvas);
|
| }
|
|
|
| - ~SkCanvasState() {
|
| + ~SkCanvasState_v1() {
|
| // loop through the layers and free the data allocated to the clipRects
|
| for (int i = 0; i < layerCount; ++i) {
|
| sk_free(layers[i].mcState.clipRects);
|
| @@ -98,24 +119,13 @@ public:
|
| originalCanvas->unref();
|
| }
|
|
|
| - /**
|
| - * The version this struct was built with. This field must always appear
|
| - * first in the struct so that when the versions don't match (and the
|
| - * remaining contents and size are potentially different) we can still
|
| - * compare the version numbers.
|
| - */
|
| - int32_t version;
|
| -
|
| - int32_t width;
|
| - int32_t height;
|
| -
|
| SkMCState mcState;
|
|
|
| int32_t layerCount;
|
| SkCanvasLayerState* layers;
|
| -
|
| private:
|
| SkCanvas* originalCanvas;
|
| + typedef SkCanvasState INHERITED;
|
| };
|
|
|
| ////////////////////////////////////////////////////////////////////////////////
|
| @@ -191,7 +201,7 @@ SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
|
| return NULL;
|
| }
|
|
|
| - SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas)));
|
| + SkAutoTDelete<SkCanvasState_v1> canvasState(SkNEW_ARGS(SkCanvasState_v1, (canvas)));
|
|
|
| // decompose the total matrix and clip
|
| setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(),
|
| @@ -247,7 +257,7 @@ SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
|
|
|
| // for now, just ignore any client supplied DrawFilter.
|
| if (canvas->getDrawFilter()) {
|
| -// SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n"));
|
| +// SkDEBUGF(("CaptureCanvasState will ignore the canvas's draw filter.\n"));
|
| }
|
|
|
| return canvasState.detach();
|
| @@ -291,7 +301,7 @@ static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layer
|
|
|
| bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height,
|
| colorType, kPremul_SkAlphaType),
|
| - layerState.raster.pixels, layerState.raster.rowBytes);
|
| + layerState.raster.pixels, (size_t) layerState.raster.rowBytes);
|
|
|
| SkASSERT(!bitmap.empty());
|
| SkASSERT(!bitmap.isNull());
|
| @@ -306,30 +316,28 @@ static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layer
|
|
|
| SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) {
|
| SkASSERT(state);
|
| + // Currently there is only one possible version.
|
| + SkASSERT(SkCanvasState_v1::kVersion == state->version);
|
|
|
| - // check that the versions match
|
| - if (CANVAS_STATE_VERSION != state->version) {
|
| - SkDebugf("CreateFromCanvasState version does not match the one use to create the input");
|
| - return NULL;
|
| - }
|
| + const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(state);
|
|
|
| - if (state->layerCount < 1) {
|
| + if (state_v1->layerCount < 1) {
|
| return NULL;
|
| }
|
|
|
| SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height)));
|
|
|
| // setup the matrix and clip on the n-way canvas
|
| - setup_canvas_from_MC_state(state->mcState, canvas);
|
| + setup_canvas_from_MC_state(state_v1->mcState, canvas);
|
|
|
| // Iterate over the layers and add them to the n-way canvas
|
| - for (int i = state->layerCount - 1; i >= 0; --i) {
|
| - SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
|
| + for (int i = state_v1->layerCount - 1; i >= 0; --i) {
|
| + SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state_v1->layers[i]));
|
| if (!canvasLayer.get()) {
|
| return NULL;
|
| }
|
| - canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x,
|
| - state->layers[i].y));
|
| + canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state_v1->layers[i].x,
|
| + state_v1->layers[i].y));
|
| }
|
|
|
| return canvas.detach();
|
| @@ -338,5 +346,9 @@ SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state)
|
| ////////////////////////////////////////////////////////////////////////////////
|
|
|
| void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
|
| - SkDELETE(state);
|
| + SkASSERT(!state || SkCanvasState_v1::kVersion == state->version);
|
| + // Upcast to the correct version of SkCanvasState. This avoids having a virtual destructor on
|
| + // SkCanvasState. That would be strange since SkCanvasState has no other virtual functions, and
|
| + // instead uses the field "version" to determine how to behave.
|
| + SkDELETE(static_cast<SkCanvasState_v1*>(state));
|
| }
|
|
|