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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkCanvasStateUtils.h" | 8 #include "SkCanvasStateUtils.h" |
9 | 9 |
10 #include "SkBitmapDevice.h" | 10 #include "SkBitmapDevice.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkCanvasStack.h" | 12 #include "SkCanvasStack.h" |
13 #include "SkErrorInternals.h" | 13 #include "SkErrorInternals.h" |
14 #include "SkWriter32.h" | 14 #include "SkWriter32.h" |
15 | 15 |
16 #define CANVAS_STATE_VERSION 1 | |
17 /* | 16 /* |
18 * WARNING: The structs below are part of a stable ABI and as such we explicitly | 17 * WARNING: The structs below are part of a stable ABI and as such we explicitly |
19 * use unambigious primitives (e.g. int32_t instead of an enum). | 18 * use unambigious primitives (e.g. int32_t instead of an enum). |
20 * | 19 * |
21 * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN | 20 * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN A NEW |
22 * UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF | 21 * NEW SUBCLASS OF SkCanvasState. SUCH CHANGES SHOULD ONLY BE MADE IF ABSOLUTELY |
23 * ABSOLUTELY NECESSARY! | 22 * NECESSARY! |
24 */ | 23 */ |
25 enum RasterConfigs { | 24 enum RasterConfigs { |
26 kUnknown_RasterConfig = 0, | 25 kUnknown_RasterConfig = 0, |
27 kRGB_565_RasterConfig = 1, | 26 kRGB_565_RasterConfig = 1, |
28 kARGB_8888_RasterConfig = 2 | 27 kARGB_8888_RasterConfig = 2 |
29 }; | 28 }; |
30 typedef int32_t RasterConfig; | 29 typedef int32_t RasterConfig; |
31 | 30 |
32 enum CanvasBackends { | 31 enum CanvasBackends { |
33 kUnknown_CanvasBackend = 0, | 32 kUnknown_CanvasBackend = 0, |
34 kRaster_CanvasBackend = 1, | 33 kRaster_CanvasBackend = 1, |
35 kGPU_CanvasBackend = 2, | 34 kGPU_CanvasBackend = 2, |
36 kPDF_CanvasBackend = 3 | 35 kPDF_CanvasBackend = 3 |
37 }; | 36 }; |
38 typedef int32_t CanvasBackend; | 37 typedef int32_t CanvasBackend; |
39 | 38 |
40 struct ClipRect { | 39 struct ClipRect { |
41 int32_t left, top, right, bottom; | 40 int32_t left, top, right, bottom; |
42 }; | 41 }; |
43 | 42 |
44 struct SkMCState { | 43 struct SkMCState { |
45 float matrix[9]; | 44 float matrix[9]; |
46 // NOTE: this only works for non-antialiased clips | 45 // NOTE: this only works for non-antialiased clips |
47 int32_t clipRectCount; | 46 int32_t clipRectCount; |
48 ClipRect* clipRects; | 47 ClipRect* clipRects; |
49 }; | 48 }; |
50 | 49 |
51 // NOTE: If you add more members, bump CanvasState::version. | 50 // NOTE: If you add more members, create a new subclass of SkCanvasState with a |
| 51 // new CanvasState::version. |
52 struct SkCanvasLayerState { | 52 struct SkCanvasLayerState { |
53 CanvasBackend type; | 53 CanvasBackend type; |
54 int32_t x, y; | 54 int32_t x, y; |
55 int32_t width; | 55 int32_t width; |
56 int32_t height; | 56 int32_t height; |
57 | 57 |
58 SkMCState mcState; | 58 SkMCState mcState; |
59 | 59 |
60 union { | 60 union { |
61 struct { | 61 struct { |
62 RasterConfig config; // pixel format: a value from RasterConfigs. | 62 RasterConfig config; // pixel format: a value from RasterConfigs. |
63 size_t rowBytes; // Number of bytes from start of one line to ne
xt. | 63 uint64_t rowBytes; // Number of bytes from start of one line to ne
xt. |
64 void* pixels; // The pixels, all (height * rowBytes) of them. | 64 void* pixels; // The pixels, all (height * rowBytes) of them. |
65 } raster; | 65 } raster; |
66 struct { | 66 struct { |
67 int32_t textureID; | 67 int32_t textureID; |
68 } gpu; | 68 } gpu; |
69 }; | 69 }; |
70 }; | 70 }; |
71 | 71 |
72 class SkCanvasState { | 72 class SkCanvasState { |
73 public: | 73 public: |
74 SkCanvasState(SkCanvas* canvas) { | 74 SkCanvasState(int32_t version, SkCanvas* canvas) { |
75 SkASSERT(canvas); | 75 SkASSERT(canvas); |
76 version = CANVAS_STATE_VERSION; | 76 this->version = version; |
77 width = canvas->getDeviceSize().width(); | 77 width = canvas->getBaseLayerSize().width(); |
78 height = canvas->getDeviceSize().height(); | 78 height = canvas->getBaseLayerSize().height(); |
| 79 |
| 80 } |
| 81 |
| 82 /** |
| 83 * The version this struct was built with. This field must always appear |
| 84 * first in the struct so that when the versions don't match (and the |
| 85 * remaining contents and size are potentially different) we can still |
| 86 * compare the version numbers. |
| 87 */ |
| 88 int32_t version; |
| 89 int32_t width; |
| 90 int32_t height; |
| 91 int32_t alignmentPadding; |
| 92 }; |
| 93 |
| 94 class SkCanvasState_v1 : public SkCanvasState { |
| 95 public: |
| 96 static const int32_t kVersion = 1; |
| 97 |
| 98 SkCanvasState_v1(SkCanvas* canvas) |
| 99 : INHERITED(kVersion, canvas) |
| 100 { |
79 layerCount = 0; | 101 layerCount = 0; |
80 layers = NULL; | 102 layers = NULL; |
81 originalCanvas = SkRef(canvas); | |
82 | |
83 mcState.clipRectCount = 0; | 103 mcState.clipRectCount = 0; |
84 mcState.clipRects = NULL; | 104 mcState.clipRects = NULL; |
| 105 originalCanvas = SkRef(canvas); |
85 } | 106 } |
86 | 107 |
87 ~SkCanvasState() { | 108 ~SkCanvasState_v1() { |
88 // loop through the layers and free the data allocated to the clipRects | 109 // loop through the layers and free the data allocated to the clipRects |
89 for (int i = 0; i < layerCount; ++i) { | 110 for (int i = 0; i < layerCount; ++i) { |
90 sk_free(layers[i].mcState.clipRects); | 111 sk_free(layers[i].mcState.clipRects); |
91 } | 112 } |
92 | 113 |
93 sk_free(mcState.clipRects); | 114 sk_free(mcState.clipRects); |
94 sk_free(layers); | 115 sk_free(layers); |
95 | 116 |
96 // it is now safe to free the canvas since there should be no remaining | 117 // it is now safe to free the canvas since there should be no remaining |
97 // references to the content that is referenced by this canvas (e.g. pix
els) | 118 // references to the content that is referenced by this canvas (e.g. pix
els) |
98 originalCanvas->unref(); | 119 originalCanvas->unref(); |
99 } | 120 } |
100 | 121 |
101 /** | |
102 * The version this struct was built with. This field must always appear | |
103 * first in the struct so that when the versions don't match (and the | |
104 * remaining contents and size are potentially different) we can still | |
105 * compare the version numbers. | |
106 */ | |
107 int32_t version; | |
108 | |
109 int32_t width; | |
110 int32_t height; | |
111 | |
112 SkMCState mcState; | 122 SkMCState mcState; |
113 | 123 |
114 int32_t layerCount; | 124 int32_t layerCount; |
115 SkCanvasLayerState* layers; | 125 SkCanvasLayerState* layers; |
116 | |
117 private: | 126 private: |
118 SkCanvas* originalCanvas; | 127 SkCanvas* originalCanvas; |
| 128 typedef SkCanvasState INHERITED; |
119 }; | 129 }; |
120 | 130 |
121 //////////////////////////////////////////////////////////////////////////////// | 131 //////////////////////////////////////////////////////////////////////////////// |
122 | 132 |
123 class ClipValidator : public SkCanvas::ClipVisitor { | 133 class ClipValidator : public SkCanvas::ClipVisitor { |
124 public: | 134 public: |
125 ClipValidator() : fFailed(false) {} | 135 ClipValidator() : fFailed(false) {} |
126 bool failed() { return fFailed; } | 136 bool failed() { return fFailed; } |
127 | 137 |
128 // ClipVisitor | 138 // ClipVisitor |
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184 | 194 |
185 // Check the clip can be decomposed into rectangles (i.e. no soft clips). | 195 // Check the clip can be decomposed into rectangles (i.e. no soft clips). |
186 ClipValidator validator; | 196 ClipValidator validator; |
187 canvas->replayClips(&validator); | 197 canvas->replayClips(&validator); |
188 if (validator.failed()) { | 198 if (validator.failed()) { |
189 SkErrorInternals::SetError(kInvalidOperation_SkError, | 199 SkErrorInternals::SetError(kInvalidOperation_SkError, |
190 "CaptureCanvasState does not support canvases with antialiased c
lips.\n"); | 200 "CaptureCanvasState does not support canvases with antialiased c
lips.\n"); |
191 return NULL; | 201 return NULL; |
192 } | 202 } |
193 | 203 |
194 SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas))
); | 204 SkAutoTDelete<SkCanvasState_v1> canvasState(SkNEW_ARGS(SkCanvasState_v1, (ca
nvas))); |
195 | 205 |
196 // decompose the total matrix and clip | 206 // decompose the total matrix and clip |
197 setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), | 207 setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), |
198 canvas->internal_private_getTotalClip()); | 208 canvas->internal_private_getTotalClip()); |
199 | 209 |
200 /* | 210 /* |
201 * decompose the layers | 211 * decompose the layers |
202 * | 212 * |
203 * storage is allocated on the stack for the first 3 layers. It is common in | 213 * storage is allocated on the stack for the first 3 layers. It is common in |
204 * some view systems (e.g. Android) that a few non-clipped layers are presen
t | 214 * some view systems (e.g. Android) that a few non-clipped layers are presen
t |
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240 } | 250 } |
241 | 251 |
242 // allocate memory for the layers and then and copy them to the struct | 252 // allocate memory for the layers and then and copy them to the struct |
243 SkASSERT(layerWriter.bytesWritten() == layerCount * sizeof(SkCanvasLayerStat
e)); | 253 SkASSERT(layerWriter.bytesWritten() == layerCount * sizeof(SkCanvasLayerStat
e)); |
244 canvasState->layerCount = layerCount; | 254 canvasState->layerCount = layerCount; |
245 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.byte
sWritten()); | 255 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.byte
sWritten()); |
246 layerWriter.flatten(canvasState->layers); | 256 layerWriter.flatten(canvasState->layers); |
247 | 257 |
248 // for now, just ignore any client supplied DrawFilter. | 258 // for now, just ignore any client supplied DrawFilter. |
249 if (canvas->getDrawFilter()) { | 259 if (canvas->getDrawFilter()) { |
250 // SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n"
)); | 260 // SkDEBUGF(("CaptureCanvasState will ignore the canvas's draw filter.\n"
)); |
251 } | 261 } |
252 | 262 |
253 return canvasState.detach(); | 263 return canvasState.detach(); |
254 } | 264 } |
255 | 265 |
256 //////////////////////////////////////////////////////////////////////////////// | 266 //////////////////////////////////////////////////////////////////////////////// |
257 | 267 |
258 static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas)
{ | 268 static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas)
{ |
259 // reconstruct the matrix | 269 // reconstruct the matrix |
260 SkMatrix matrix; | 270 SkMatrix matrix; |
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284 layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType : | 294 layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType : |
285 layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType
: | 295 layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType
: |
286 kUnknown_SkColorType; | 296 kUnknown_SkColorType; |
287 | 297 |
288 if (colorType == kUnknown_SkColorType) { | 298 if (colorType == kUnknown_SkColorType) { |
289 return NULL; | 299 return NULL; |
290 } | 300 } |
291 | 301 |
292 bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height, | 302 bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height, |
293 colorType, kPremul_SkAlphaType), | 303 colorType, kPremul_SkAlphaType), |
294 layerState.raster.pixels, layerState.raster.rowBytes); | 304 layerState.raster.pixels, (size_t) layerState.raster.ro
wBytes); |
295 | 305 |
296 SkASSERT(!bitmap.empty()); | 306 SkASSERT(!bitmap.empty()); |
297 SkASSERT(!bitmap.isNull()); | 307 SkASSERT(!bitmap.isNull()); |
298 | 308 |
299 SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (bitmap))); | 309 SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (bitmap))); |
300 | 310 |
301 // setup the matrix and clip | 311 // setup the matrix and clip |
302 setup_canvas_from_MC_state(layerState.mcState, canvas.get()); | 312 setup_canvas_from_MC_state(layerState.mcState, canvas.get()); |
303 | 313 |
304 return canvas.detach(); | 314 return canvas.detach(); |
305 } | 315 } |
306 | 316 |
307 SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state)
{ | 317 SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state)
{ |
308 SkASSERT(state); | 318 SkASSERT(state); |
| 319 // Currently there is only one possible version. |
| 320 SkASSERT(SkCanvasState_v1::kVersion == state->version); |
309 | 321 |
310 // check that the versions match | 322 const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(stat
e); |
311 if (CANVAS_STATE_VERSION != state->version) { | |
312 SkDebugf("CreateFromCanvasState version does not match the one use to cr
eate the input"); | |
313 return NULL; | |
314 } | |
315 | 323 |
316 if (state->layerCount < 1) { | 324 if (state_v1->layerCount < 1) { |
317 return NULL; | 325 return NULL; |
318 } | 326 } |
319 | 327 |
320 SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width,
state->height))); | 328 SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width,
state->height))); |
321 | 329 |
322 // setup the matrix and clip on the n-way canvas | 330 // setup the matrix and clip on the n-way canvas |
323 setup_canvas_from_MC_state(state->mcState, canvas); | 331 setup_canvas_from_MC_state(state_v1->mcState, canvas); |
324 | 332 |
325 // Iterate over the layers and add them to the n-way canvas | 333 // Iterate over the layers and add them to the n-way canvas |
326 for (int i = state->layerCount - 1; i >= 0; --i) { | 334 for (int i = state_v1->layerCount - 1; i >= 0; --i) { |
327 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state
->layers[i])); | 335 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state
_v1->layers[i])); |
328 if (!canvasLayer.get()) { | 336 if (!canvasLayer.get()) { |
329 return NULL; | 337 return NULL; |
330 } | 338 } |
331 canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x, | 339 canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state_v1->layers[i]
.x, |
332 state->layers[i].y)
); | 340 state_v1->layers[i]
.y)); |
333 } | 341 } |
334 | 342 |
335 return canvas.detach(); | 343 return canvas.detach(); |
336 } | 344 } |
337 | 345 |
338 //////////////////////////////////////////////////////////////////////////////// | 346 //////////////////////////////////////////////////////////////////////////////// |
339 | 347 |
340 void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { | 348 void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { |
341 SkDELETE(state); | 349 SkASSERT(!state || SkCanvasState_v1::kVersion == state->version); |
| 350 // Upcast to the correct version of SkCanvasState. This avoids having a virt
ual destructor on |
| 351 // SkCanvasState. That would be strange since SkCanvasState has no other vir
tual functions, and |
| 352 // instead uses the field "version" to determine how to behave. |
| 353 SkDELETE(static_cast<SkCanvasState_v1*>(state)); |
342 } | 354 } |
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