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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "ui/ozone/ozone_base_export.h" | 10 #include "ui/ozone/ozone_base_export.h" |
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44 // InitializeHardware. Returns an empty scoped_ptr on error. | 44 // InitializeHardware. Returns an empty scoped_ptr on error. |
45 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; | 45 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; |
46 | 46 |
47 // Sets the overlay plane to switch to at the next page flip. | 47 // Sets the overlay plane to switch to at the next page flip. |
48 // |plane_z_order| specifies the stacking order of the plane relative to the | 48 // |plane_z_order| specifies the stacking order of the plane relative to the |
49 // main framebuffer located at index 0. | 49 // main framebuffer located at index 0. |
50 // |plane_transform| specifies how the buffer is to be transformed during. | 50 // |plane_transform| specifies how the buffer is to be transformed during. |
51 // composition. | 51 // composition. |
52 // |buffer| to be presented by the overlay. | 52 // |buffer| to be presented by the overlay. |
53 // |display_bounds| specify where it is supposed to be on the screen. | 53 // |display_bounds| specify where it is supposed to be on the screen. |
54 // |crop_rect| specifies the region within the buffer to be placed inside | 54 // |crop_rect| specifies the region within the buffer to be placed |
55 // |display_bounds|. | 55 // inside |display_bounds|. This is specified in texture coordinates, in the |
| 56 // range of [0,1]. |
56 virtual bool ScheduleOverlayPlane(int plane_z_order, | 57 virtual bool ScheduleOverlayPlane(int plane_z_order, |
57 gfx::OverlayTransform plane_transform, | 58 gfx::OverlayTransform plane_transform, |
58 scoped_refptr<NativePixmap> buffer, | 59 scoped_refptr<NativePixmap> buffer, |
59 const gfx::Rect& display_bounds, | 60 const gfx::Rect& display_bounds, |
60 const gfx::RectF& crop_rect) = 0; | 61 const gfx::RectF& crop_rect) = 0; |
61 }; | 62 }; |
62 | 63 |
63 } // namespace ui | 64 } // namespace ui |
64 | 65 |
65 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ | 66 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ |
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