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Side by Side Diff: ui/ozone/public/surface_ozone_egl.h

Issue 371813004: ozone: gbm: Add overlay support (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix test build Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 5 #ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 6 #define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/ozone/ozone_base_export.h" 10 #include "ui/ozone/ozone_base_export.h"
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44 // InitializeHardware. Returns an empty scoped_ptr on error. 44 // InitializeHardware. Returns an empty scoped_ptr on error.
45 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0; 45 virtual scoped_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
46 46
47 // Sets the overlay plane to switch to at the next page flip. 47 // Sets the overlay plane to switch to at the next page flip.
48 // |plane_z_order| specifies the stacking order of the plane relative to the 48 // |plane_z_order| specifies the stacking order of the plane relative to the
49 // main framebuffer located at index 0. 49 // main framebuffer located at index 0.
50 // |plane_transform| specifies how the buffer is to be transformed during. 50 // |plane_transform| specifies how the buffer is to be transformed during.
51 // composition. 51 // composition.
52 // |buffer| to be presented by the overlay. 52 // |buffer| to be presented by the overlay.
53 // |display_bounds| specify where it is supposed to be on the screen. 53 // |display_bounds| specify where it is supposed to be on the screen.
54 // |crop_rect| specifies the region within the buffer to be placed inside 54 // |crop_rect| specifies the region within the buffer to be placed
55 // |display_bounds|. 55 // inside |display_bounds|. This is specified in texture coordinates, in the
56 // range of [0,1].
56 virtual bool ScheduleOverlayPlane(int plane_z_order, 57 virtual bool ScheduleOverlayPlane(int plane_z_order,
57 gfx::OverlayTransform plane_transform, 58 gfx::OverlayTransform plane_transform,
58 scoped_refptr<NativePixmap> buffer, 59 scoped_refptr<NativePixmap> buffer,
59 const gfx::Rect& display_bounds, 60 const gfx::Rect& display_bounds,
60 const gfx::RectF& crop_rect) = 0; 61 const gfx::RectF& crop_rect) = 0;
61 }; 62 };
62 63
63 } // namespace ui 64 } // namespace ui
64 65
65 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_ 66 #endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
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