Index: ui/gfx/render_text.cc |
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc |
index fe4c59cee9b3239dd18b982628203b55a885b9f6..bf98bc0cde55524f3fba35a8657a9f3bf99e8600 100644 |
--- a/ui/gfx/render_text.cc |
+++ b/ui/gfx/render_text.cc |
@@ -412,10 +412,15 @@ void RenderText::SetText(const base::string16& text) { |
text_ = text; |
// Adjust ranged styles and colors to accommodate a new text length. |
+ // Clear style ranges as they might break new text graphemes and apply |
+ // the first style to the whole text instead. |
const size_t text_length = text_.length(); |
colors_.SetMax(text_length); |
- for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) |
- styles_[style].SetMax(text_length); |
+ for (size_t style = 0; style < NUM_TEXT_STYLES; ++style) { |
+ BreakList<bool>& break_list = styles_[style]; |
+ break_list.SetValue(break_list.breaks().begin()->second); |
+ break_list.SetMax(text_length); |
+ } |
cached_bounds_and_offset_valid_ = false; |
// Reset selection model. SetText should always followed by SetSelectionModel |
@@ -651,7 +656,12 @@ void RenderText::SetStyle(TextStyle style, bool value) { |
} |
void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) { |
- styles_[style].ApplyValue(value, range); |
+ // Do not change styles mid-grapheme to avoid breaking ligatures. |
+ const size_t start = IsValidCursorIndex(range.start()) ? range.start() : |
+ IndexOfAdjacentGrapheme(range.start(), CURSOR_BACKWARD); |
+ const size_t end = IsValidCursorIndex(range.end()) ? range.end() : |
+ IndexOfAdjacentGrapheme(range.end(), CURSOR_FORWARD); |
+ styles_[style].ApplyValue(value, Range(start, end)); |
cached_bounds_and_offset_valid_ = false; |
ResetLayout(); |