| Index: gpu/command_buffer/client/gles2_implementation.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
|
| index 55d42d5a436c6f03015f5b15494583c27c11b162..0c6e916f17f2101d76567eabdff117f6ffe21dd3 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation.h
|
| @@ -7,20 +7,22 @@
|
|
|
| #include <GLES2/gl2.h>
|
|
|
| +#include <list>
|
| #include <map>
|
| #include <queue>
|
| #include <set>
|
| #include <string>
|
| +#include <utility>
|
| #include <vector>
|
|
|
| #include "base/compiler_specific.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/memory/weak_ptr.h"
|
| -#include "gles2_impl_export.h"
|
| #include "gpu/command_buffer/client/buffer_tracker.h"
|
| #include "gpu/command_buffer/client/client_context_state.h"
|
| #include "gpu/command_buffer/client/context_support.h"
|
| #include "gpu/command_buffer/client/gles2_cmd_helper.h"
|
| +#include "gpu/command_buffer/client/gles2_impl_export.h"
|
| #include "gpu/command_buffer/client/gles2_interface.h"
|
| #include "gpu/command_buffer/client/gpu_memory_buffer_tracker.h"
|
| #include "gpu/command_buffer/client/mapped_memory.h"
|
| @@ -31,6 +33,7 @@
|
| #include "gpu/command_buffer/common/capabilities.h"
|
| #include "gpu/command_buffer/common/debug_marker_manager.h"
|
| #include "gpu/command_buffer/common/gles2_cmd_utils.h"
|
| +#include "gpu/command_buffer/common/id_allocator.h"
|
|
|
| #if !defined(NDEBUG) && !defined(__native_client__) && !defined(GLES2_CONFORMANCE_TESTS) // NOLINT
|
| #if defined(GLES2_INLINE_OPTIMIZATION)
|
| @@ -153,7 +156,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| };
|
| IntState int_state;
|
|
|
| - typedef std::pair<GLenum,GLenum> ShaderPrecisionKey;
|
| + typedef std::pair<GLenum, GLenum> ShaderPrecisionKey;
|
| typedef std::map<ShaderPrecisionKey,
|
| cmds::GetShaderPrecisionFormat::Result>
|
| ShaderPrecisionMap;
|
| @@ -382,7 +385,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| // Checks for single threaded access.
|
| class SingleThreadChecker {
|
| public:
|
| - SingleThreadChecker(GLES2Implementation* gles2_implementation);
|
| + explicit SingleThreadChecker(GLES2Implementation* gles2_implementation);
|
| ~SingleThreadChecker();
|
|
|
| private:
|
| @@ -531,8 +534,6 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| void DeleteTexturesStub(GLsizei n, const GLuint* textures);
|
| void DeleteProgramStub(GLsizei n, const GLuint* programs);
|
| void DeleteShaderStub(GLsizei n, const GLuint* shaders);
|
| - // TODO(gman): Remove this as queries are not shared.
|
| - void DeleteQueriesStub(GLsizei n, const GLuint* queries);
|
| void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays);
|
|
|
| void BufferDataHelper(
|
| @@ -592,6 +593,10 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| bool SetCapabilityState(GLenum cap, bool enabled);
|
|
|
| IdHandlerInterface* GetIdHandler(int id_namespace) const;
|
| + // IdAllocators for objects that can't be shared among contexts.
|
| + // For now, used only for Queries. TODO(hj.r.chung) Should be added for
|
| + // Framebuffer and Vertex array objects.
|
| + IdAllocatorInterface* GetIdAllocator(int id_namespace) const;
|
|
|
| void FinishHelper();
|
|
|
| @@ -764,6 +769,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| scoped_ptr<QueryTracker> query_tracker_;
|
| typedef std::map<GLuint, QueryTracker::Query*> QueryMap;
|
| QueryMap current_queries_;
|
| + scoped_ptr<IdAllocatorInterface> query_id_allocator_;
|
|
|
| scoped_ptr<BufferTracker> buffer_tracker_;
|
|
|
|
|