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Side by Side Diff: src/gpu/effects/GrDistanceFieldTextureEffect.h

Issue 371103003: Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. (Closed) Base URL: https://skia.googlesource.com/skia.git@no_ref2
Patch Set: Address comments and update for new YUV effect Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDistanceFieldTextureEffect_DEFINED 8 #ifndef GrDistanceFieldTextureEffect_DEFINED
9 #define GrDistanceFieldTextureEffect_DEFINED 9 #define GrDistanceFieldTextureEffect_DEFINED
10 10
11 #include "GrEffect.h" 11 #include "GrEffect.h"
12 #include "GrVertexEffect.h" 12 #include "GrVertexEffect.h"
13 13
14 class GrGLDistanceFieldTextureEffect; 14 class GrGLDistanceFieldTextureEffect;
15 class GrGLDistanceFieldLCDTextureEffect; 15 class GrGLDistanceFieldLCDTextureEffect;
16 16
17 /** 17 /**
18 * The output color of this effect is a modulation of the input color and a samp le from a 18 * The output color of this effect is a modulation of the input color and a samp le from a
19 * distance field texture (using a smoothed step function near 0.5). 19 * distance field texture (using a smoothed step function near 0.5).
20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
21 * coords are a custom attribute. Gamma correction is handled via a texture LUT. 21 * coords are a custom attribute. Gamma correction is handled via a texture LUT.
22 */ 22 */
23 class GrDistanceFieldTextureEffect : public GrVertexEffect { 23 class GrDistanceFieldTextureEffect : public GrVertexEffect {
24 public: 24 public:
25 #ifdef SK_GAMMA_APPLY_TO_A8 25 #ifdef SK_GAMMA_APPLY_TO_A8
26 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, 26 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params,
27 GrTexture* gamma, const GrTextureParams& gammaPar ams, float lum, 27 GrTexture* gamma, const GrTextureParams& gammaPar ams, float lum,
28 bool similarity) { 28 bool similarity) {
29 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa rams, 29 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, gamma, gamm aParams, lum,
30 gamma, gammaParams, lum, 30 similarity));
31 similar ity))); 31 }
32 #else 32 #else
33 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, 33 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params,
34 bool similarity) { 34 bool similarity) {
35 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa rams, 35 return SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, params, similarit y));
36 similar ity))); 36 }
37 #endif 37 #endif
38 return CreateEffectRef(effect);
39 }
40 38
41 virtual ~GrDistanceFieldTextureEffect() {} 39 virtual ~GrDistanceFieldTextureEffect() {}
42 40
43 static const char* Name() { return "DistanceFieldTexture"; } 41 static const char* Name() { return "DistanceFieldTexture"; }
44 42
45 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 43 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
46 #ifdef SK_GAMMA_APPLY_TO_A8 44 #ifdef SK_GAMMA_APPLY_TO_A8
47 float getLuminance() const { return fLuminance; } 45 float getLuminance() const { return fLuminance; }
48 #endif 46 #endif
49 bool isSimilarity() const { return fIsSimilarity; } 47 bool isSimilarity() const { return fIsSimilarity; }
(...skipping 28 matching lines...) Expand all
78 * distance field texture (using a smoothed step function near 0.5), adjusted fo r LCD displays. 76 * distance field texture (using a smoothed step function near 0.5), adjusted fo r LCD displays.
79 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input 77 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
80 * coords are a custom attribute. Gamma correction is handled via a texture LUT. 78 * coords are a custom attribute. Gamma correction is handled via a texture LUT.
81 */ 79 */
82 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect { 80 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect {
83 public: 81 public:
84 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, 82 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params,
85 GrTexture* gamma, const GrTextureParams& gammaPar ams, 83 GrTexture* gamma, const GrTextureParams& gammaPar ams,
86 SkColor textColor, 84 SkColor textColor,
87 bool uniformScale, bool useBGR) { 85 bool uniformScale, bool useBGR) {
88 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect, 86 return SkNEW_ARGS(GrDistanceFieldLCDTextureEffect,
89 (tex, params, gamma, gammaParams, text Color, uniformScale, 87 (tex, params, gamma, gammaParams, textColor, uniformSc ale, useBGR));
90 useBGR)));
91 return CreateEffectRef(effect);
92 } 88 }
93 89
94 virtual ~GrDistanceFieldLCDTextureEffect() {} 90 virtual ~GrDistanceFieldLCDTextureEffect() {}
95 91
96 static const char* Name() { return "DistanceFieldLCDTexture"; } 92 static const char* Name() { return "DistanceFieldLCDTexture"; }
97 93
98 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 94 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
99 GrColor getTextColor() const { return fTextColor; } 95 GrColor getTextColor() const { return fTextColor; }
100 bool isUniformScale() const { return fUniformScale; } 96 bool isUniformScale() const { return fUniformScale; }
101 bool useBGR() const { return fUseBGR; } 97 bool useBGR() const { return fUseBGR; }
(...skipping 15 matching lines...) Expand all
117 GrColor fTextColor; 113 GrColor fTextColor;
118 bool fUniformScale; 114 bool fUniformScale;
119 bool fUseBGR; 115 bool fUseBGR;
120 116
121 GR_DECLARE_EFFECT_TEST; 117 GR_DECLARE_EFFECT_TEST;
122 118
123 typedef GrVertexEffect INHERITED; 119 typedef GrVertexEffect INHERITED;
124 }; 120 };
125 121
126 #endif 122 #endif
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