Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSimpleTextureEffect_DEFINED | 8 #ifndef GrSimpleTextureEffect_DEFINED |
| 9 #define GrSimpleTextureEffect_DEFINED | 9 #define GrSimpleTextureEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrSingleTextureEffect.h" | 11 #include "GrSingleTextureEffect.h" |
| 12 | 12 |
| 13 class GrGLSimpleTextureEffect; | 13 class GrGLSimpleTextureEffect; |
| 14 | 14 |
| 15 /** | 15 /** |
| 16 * The output color of this effect is a modulation of the input color and a samp le from a texture. | 16 * The output color of this effect is a modulation of the input color and a samp le from a texture. |
| 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use | 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). It can use |
| 18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords | 18 * local coords, positions, or a custom vertex attribute as input texture coords . The input coords |
| 19 * can have a matrix applied in the VS in both the local and position cases but not with a custom | 19 * can have a matrix applied in the VS in both the local and position cases but not with a custom |
| 20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the | 20 * attribute coords at this time. It will add a varying to input interpolate tex ture coords to the |
| 21 * FS. | 21 * FS. |
| 22 */ | 22 */ |
| 23 class GrSimpleTextureEffect : public GrSingleTextureEffect { | 23 class GrSimpleTextureEffect : public GrSingleTextureEffect { |
| 24 public: | 24 public: |
| 25 /* unfiltered, clamp mode */ | 25 /* unfiltered, clamp mode */ |
| 26 static GrEffectRef* Create(GrTexture* tex, | 26 static GrEffectRef* Create(GrTexture* tex, |
| 27 const SkMatrix& matrix, | 27 const SkMatrix& matrix, |
| 28 GrCoordSet coordSet = kLocal_GrCoordSet) { | 28 GrCoordSet coordSet = kLocal_GrCoordSet) { |
|
robertphillips
2014/07/07 22:06:47
overlength ?
bsalomon
2014/07/08 13:54:30
Done.
| |
| 29 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, G rTextureParams::kNone_FilterMode, coordSet))); | 29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams:: kNone_FilterMode, coordSet)); |
| 30 return CreateEffectRef(effect); | |
| 31 } | 30 } |
| 32 | 31 |
| 33 /* clamp mode */ | 32 /* clamp mode */ |
| 34 static GrEffectRef* Create(GrTexture* tex, | 33 static GrEffectRef* Create(GrTexture* tex, |
| 35 const SkMatrix& matrix, | 34 const SkMatrix& matrix, |
| 36 GrTextureParams::FilterMode filterMode, | 35 GrTextureParams::FilterMode filterMode, |
| 37 GrCoordSet coordSet = kLocal_GrCoordSet) { | 36 GrCoordSet coordSet = kLocal_GrCoordSet) { |
| 38 AutoEffectUnref effect( | 37 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coord Set)); |
| 39 SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet ))); | |
| 40 return CreateEffectRef(effect); | |
| 41 } | 38 } |
| 42 | 39 |
| 43 static GrEffectRef* Create(GrTexture* tex, | 40 static GrEffectRef* Create(GrTexture* tex, |
| 44 const SkMatrix& matrix, | 41 const SkMatrix& matrix, |
| 45 const GrTextureParams& p, | 42 const GrTextureParams& p, |
| 46 GrCoordSet coordSet = kLocal_GrCoordSet) { | 43 GrCoordSet coordSet = kLocal_GrCoordSet) { |
| 47 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p , coordSet))); | 44 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); |
| 48 return CreateEffectRef(effect); | |
| 49 } | 45 } |
| 50 | 46 |
| 51 virtual ~GrSimpleTextureEffect() {} | 47 virtual ~GrSimpleTextureEffect() {} |
| 52 | 48 |
| 53 static const char* Name() { return "Texture"; } | 49 static const char* Name() { return "Texture"; } |
| 54 | 50 |
| 55 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; | 51 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; |
| 56 | 52 |
| 57 typedef GrGLSimpleTextureEffect GLEffect; | 53 typedef GrGLSimpleTextureEffect GLEffect; |
| 58 | 54 |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 77 const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(oth er); | 73 const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(oth er); |
| 78 return this->hasSameTextureParamsMatrixAndSourceCoords(ste); | 74 return this->hasSameTextureParamsMatrixAndSourceCoords(ste); |
| 79 } | 75 } |
| 80 | 76 |
| 81 GR_DECLARE_EFFECT_TEST; | 77 GR_DECLARE_EFFECT_TEST; |
| 82 | 78 |
| 83 typedef GrSingleTextureEffect INHERITED; | 79 typedef GrSingleTextureEffect INHERITED; |
| 84 }; | 80 }; |
| 85 | 81 |
| 86 #endif | 82 #endif |
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