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Unified Diff: gm/verylargebitmap.cpp

Issue 371023005: Add always-threaded SkRecord quilt tests. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: bigger tile -> more GMs can quilt Created 6 years, 5 months ago
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Index: gm/verylargebitmap.cpp
diff --git a/gm/verylargebitmap.cpp b/gm/verylargebitmap.cpp
index d3b16e9dc2c9b7afbb5f2a960bcbe110c7ae65ab..afb49b916de38e7b2e928d56c7e37028200994e4 100644
--- a/gm/verylargebitmap.cpp
+++ b/gm/verylargebitmap.cpp
@@ -99,8 +99,8 @@ protected:
show_bm(canvas, veryBig, small, colors);
}
- virtual uint32_t onGetFlags() const {
#ifdef SK_BUILD_FOR_WIN32
+ virtual uint32_t onGetFlags() const {
// The Windows bot runs out of memory in replay modes on this test in 32bit builds:
// http://skbug.com/1756
return kSkipPicture_Flag |
@@ -108,10 +108,8 @@ protected:
kSkipPipeCrossProcess_Flag |
kSkipTiled_Flag |
kSkipScaledReplay_Flag;
-#else
- return kSkipTiled_Flag;
-#endif
}
+#endif
private:
typedef skiagm::GM INHERITED;
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