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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkShader.h" | 10 #include "SkShader.h" |
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21 SamplerStressGM() | 21 SamplerStressGM() |
22 : fTextureCreated(false) | 22 : fTextureCreated(false) |
23 , fShader(NULL) | 23 , fShader(NULL) |
24 , fMaskFilter(NULL) { | 24 , fMaskFilter(NULL) { |
25 } | 25 } |
26 | 26 |
27 virtual ~SamplerStressGM() { | 27 virtual ~SamplerStressGM() { |
28 } | 28 } |
29 | 29 |
30 protected: | 30 protected: |
31 virtual uint32_t onGetFlags() const SK_OVERRIDE { | |
32 return kSkipTiled_Flag; | |
33 } | |
34 | |
35 virtual SkString onShortName() { | 31 virtual SkString onShortName() { |
36 return SkString("samplerstress"); | 32 return SkString("samplerstress"); |
37 } | 33 } |
38 | 34 |
39 virtual SkISize onISize() { | 35 virtual SkISize onISize() { |
40 return SkISize::Make(640, 480); | 36 return SkISize::Make(640, 480); |
41 } | 37 } |
42 | 38 |
43 /** | 39 /** |
44 * Create a red & green stripes on black texture | 40 * Create a red & green stripes on black texture |
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147 | 143 |
148 typedef GM INHERITED; | 144 typedef GM INHERITED; |
149 }; | 145 }; |
150 | 146 |
151 ////////////////////////////////////////////////////////////////////////////// | 147 ////////////////////////////////////////////////////////////////////////////// |
152 | 148 |
153 static GM* MyFactory(void*) { return new SamplerStressGM; } | 149 static GM* MyFactory(void*) { return new SamplerStressGM; } |
154 static GMRegistry reg(MyFactory); | 150 static GMRegistry reg(MyFactory); |
155 | 151 |
156 } | 152 } |
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