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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FIELD_INDEX_H_ | 5 #ifndef V8_FIELD_INDEX_H_ |
6 #define V8_FIELD_INDEX_H_ | 6 #define V8_FIELD_INDEX_H_ |
7 | 7 |
8 #include "src/property-details.h" | 8 #include "src/property-details.h" |
9 #include "src/utils.h" | 9 #include "src/utils.h" |
10 | 10 |
(...skipping 10 matching lines...) Expand all Loading... |
21 public: | 21 public: |
22 static FieldIndex ForPropertyIndex(Map* map, | 22 static FieldIndex ForPropertyIndex(Map* map, |
23 int index, | 23 int index, |
24 bool is_double = false); | 24 bool is_double = false); |
25 static FieldIndex ForInObjectOffset(int offset, Map* map = NULL); | 25 static FieldIndex ForInObjectOffset(int offset, Map* map = NULL); |
26 static FieldIndex ForLookupResult(const LookupResult* result); | 26 static FieldIndex ForLookupResult(const LookupResult* result); |
27 static FieldIndex ForDescriptor(Map* map, int descriptor_index); | 27 static FieldIndex ForDescriptor(Map* map, int descriptor_index); |
28 static FieldIndex ForLoadByFieldIndex(Map* map, int index); | 28 static FieldIndex ForLoadByFieldIndex(Map* map, int index); |
29 static FieldIndex ForKeyedLookupCacheIndex(Map* map, int index); | 29 static FieldIndex ForKeyedLookupCacheIndex(Map* map, int index); |
30 | 30 |
| 31 int GetLoadByFieldIndex() const; |
| 32 |
31 bool is_inobject() const { | 33 bool is_inobject() const { |
32 return IsInObjectBits::decode(bit_field_); | 34 return IsInObjectBits::decode(bit_field_); |
33 } | 35 } |
34 | 36 |
35 bool is_double() const { | 37 bool is_double() const { |
36 return IsDoubleBits::decode(bit_field_); | 38 return IsDoubleBits::decode(bit_field_); |
37 } | 39 } |
38 | 40 |
39 int offset() const { | 41 int offset() const { |
40 return index() * kPointerSize; | 42 return index() * kPointerSize; |
41 } | 43 } |
42 | 44 |
| 45 // Zero-indexed from beginning of the object. |
43 int index() const { | 46 int index() const { |
44 return IndexBits::decode(bit_field_); | 47 return IndexBits::decode(bit_field_); |
45 } | 48 } |
46 | 49 |
47 int outobject_array_index() const { | 50 int outobject_array_index() const { |
48 ASSERT(!is_inobject()); | 51 ASSERT(!is_inobject()); |
49 return index() - first_inobject_property_offset() / kPointerSize; | 52 return index() - first_inobject_property_offset() / kPointerSize; |
50 } | 53 } |
51 | 54 |
| 55 // Zero-based from the first inobject property. Overflows to out-of-object |
| 56 // properties. |
52 int property_index() const { | 57 int property_index() const { |
53 ASSERT(!IsHiddenField::decode(bit_field_)); | 58 ASSERT(!IsHiddenField::decode(bit_field_)); |
54 int result = index() - first_inobject_property_offset() / kPointerSize; | 59 int result = index() - first_inobject_property_offset() / kPointerSize; |
55 if (!is_inobject()) { | 60 if (!is_inobject()) { |
56 result += InObjectPropertyBits::decode(bit_field_); | 61 result += InObjectPropertyBits::decode(bit_field_); |
57 } | 62 } |
58 return result; | 63 return result; |
59 } | 64 } |
60 | 65 |
61 int GetLoadByFieldIndex() const { | |
62 // For efficiency, the LoadByFieldIndex instruction takes an index that is | |
63 // optimized for quick access. If the property is inline, the index is | |
64 // positive. If it's out-of-line, the encoded index is -raw_index - 1 to | |
65 // disambiguate the zero out-of-line index from the zero inobject case. | |
66 // The index itself is shifted up by one bit, the lower-most bit | |
67 // signifying if the field is a mutable double box (1) or not (0). | |
68 int result = index() - first_inobject_property_offset() / kPointerSize; | |
69 if (!is_inobject()) { | |
70 result = -result - 1; | |
71 } | |
72 result <<= 1; | |
73 return is_double() ? (result | 1) : result; | |
74 } | |
75 | |
76 int GetKeyedLookupCacheIndex() const; | 66 int GetKeyedLookupCacheIndex() const; |
77 | 67 |
78 int GetLoadFieldStubKey() const { | 68 int GetLoadFieldStubKey() const { |
79 return bit_field_ & | 69 return bit_field_ & |
80 (IsInObjectBits::kMask | IsDoubleBits::kMask | IndexBits::kMask); | 70 (IsInObjectBits::kMask | IsDoubleBits::kMask | IndexBits::kMask); |
81 } | 71 } |
82 | 72 |
83 private: | 73 private: |
84 FieldIndex(bool is_inobject, int local_index, bool is_double, | 74 FieldIndex(bool is_inobject, int local_index, bool is_double, |
85 int inobject_properties, int first_inobject_property_offset, | 75 int inobject_properties, int first_inobject_property_offset, |
86 bool is_hidden = false) { | 76 bool is_hidden = false) { |
87 ASSERT((first_inobject_property_offset & (kPointerSize - 1)) == 0); | 77 ASSERT((first_inobject_property_offset & (kPointerSize - 1)) == 0); |
88 bit_field_ = IsInObjectBits::encode(is_inobject) | | 78 bit_field_ = IsInObjectBits::encode(is_inobject) | |
89 IsDoubleBits::encode(is_double) | | 79 IsDoubleBits::encode(is_double) | |
90 FirstInobjectPropertyOffsetBits::encode(first_inobject_property_offset) | | 80 FirstInobjectPropertyOffsetBits::encode(first_inobject_property_offset) | |
91 IsHiddenField::encode(is_hidden) | | 81 IsHiddenField::encode(is_hidden) | |
92 IndexBits::encode(local_index) | | 82 IndexBits::encode(local_index) | |
93 InObjectPropertyBits::encode(inobject_properties); | 83 InObjectPropertyBits::encode(inobject_properties); |
94 } | 84 } |
95 | 85 |
96 int first_inobject_property_offset() const { | 86 int first_inobject_property_offset() const { |
97 ASSERT(!IsHiddenField::decode(bit_field_)); | 87 ASSERT(!IsHiddenField::decode(bit_field_)); |
98 return FirstInobjectPropertyOffsetBits::decode(bit_field_); | 88 return FirstInobjectPropertyOffsetBits::decode(bit_field_); |
99 } | 89 } |
100 | 90 |
101 static const int kIndexBitsSize = kDescriptorIndexBitCount + 1; | 91 static const int kIndexBitsSize = kDescriptorIndexBitCount + 1; |
102 | 92 |
| 93 // Index from beginning of object. |
103 class IndexBits: public BitField<int, 0, kIndexBitsSize> {}; | 94 class IndexBits: public BitField<int, 0, kIndexBitsSize> {}; |
104 class IsInObjectBits: public BitField<bool, IndexBits::kNext, 1> {}; | 95 class IsInObjectBits: public BitField<bool, IndexBits::kNext, 1> {}; |
105 class IsDoubleBits: public BitField<bool, IsInObjectBits::kNext, 1> {}; | 96 class IsDoubleBits: public BitField<bool, IsInObjectBits::kNext, 1> {}; |
| 97 // Number of inobject properties. |
106 class InObjectPropertyBits: public BitField<int, IsDoubleBits::kNext, | 98 class InObjectPropertyBits: public BitField<int, IsDoubleBits::kNext, |
107 kDescriptorIndexBitCount> {}; | 99 kDescriptorIndexBitCount> {}; |
| 100 // Offset of first inobject property from beginning of object. |
108 class FirstInobjectPropertyOffsetBits: | 101 class FirstInobjectPropertyOffsetBits: |
109 public BitField<int, InObjectPropertyBits::kNext, 7> {}; | 102 public BitField<int, InObjectPropertyBits::kNext, 7> {}; |
110 class IsHiddenField: | 103 class IsHiddenField: |
111 public BitField<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {}; | 104 public BitField<bool, FirstInobjectPropertyOffsetBits::kNext, 1> {}; |
112 STATIC_ASSERT(IsHiddenField::kNext <= 32); | 105 STATIC_ASSERT(IsHiddenField::kNext <= 32); |
113 | 106 |
114 int bit_field_; | 107 int bit_field_; |
115 }; | 108 }; |
116 | 109 |
117 } } // namespace v8::internal | 110 } } // namespace v8::internal |
118 | 111 |
119 #endif | 112 #endif |
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