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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/globals.h" | 5 #include "platform/globals.h" |
| 6 #if defined(TARGET_OS_WINDOWS) | 6 #if defined(TARGET_OS_WINDOWS) |
| 7 | 7 |
| 8 #include "bin/dbg_connection.h" | 8 #include "bin/dbg_connection.h" |
| 9 | 9 |
| 10 #include "bin/eventhandler.h" | 10 #include "bin/eventhandler.h" |
| 11 | 11 |
| 12 | 12 |
| 13 namespace dart { | 13 namespace dart { |
| 14 namespace bin { | 14 namespace bin { |
| 15 | 15 |
| 16 void DebuggerConnectionImpl::ThreadEntry(uword args) { | 16 void DebuggerConnectionImpl::ThreadEntry(uword args) { |
| 17 ListenSocket* listen_socket = | 17 ListenSocket* listen_socket = |
| 18 reinterpret_cast<ListenSocket*>(DebuggerConnectionHandler::listener_fd_); | 18 reinterpret_cast<ListenSocket*>(DebuggerConnectionHandler::listener_fd_); |
| 19 SOCKET client_socket = accept(listen_socket->socket(), NULL, NULL); | 19 SOCKET client_socket = accept(listen_socket->socket(), NULL, NULL); |
| 20 if (client_socket == INVALID_SOCKET) { | 20 if (client_socket == INVALID_SOCKET) { |
| 21 FATAL("Accepting new debugger connection failed.\n"); | 21 FATAL("Accepting new debugger connection failed.\n"); |
| 22 } | 22 } |
| 23 ClientSocket* socket = new ClientSocket(client_socket); | 23 ClientSocket* socket = new ClientSocket(client_socket); |
| 24 DebuggerConnectionHandler::AcceptDbgConnection(reinterpret_cast<int>(socket)); | 24 DebuggerConnectionHandler::AcceptDbgConnection( |
| 25 reinterpret_cast<intptr_t>(socket)); |
| 25 } | 26 } |
| 26 | 27 |
| 27 | 28 |
| 28 void DebuggerConnectionImpl::StartHandler(int port_number) { | 29 void DebuggerConnectionImpl::StartHandler(int port_number) { |
| 29 ASSERT(DebuggerConnectionHandler::listener_fd_ != -1); | 30 ASSERT(DebuggerConnectionHandler::listener_fd_ != -1); |
| 30 int result = dart::Thread::Start(&DebuggerConnectionImpl::ThreadEntry, 0); | 31 int result = dart::Thread::Start(&DebuggerConnectionImpl::ThreadEntry, 0); |
| 31 if (result != 0) { | 32 if (result != 0) { |
| 32 FATAL1("Failed to start debugger connection handler thread: %d\n", result); | 33 FATAL1("Failed to start debugger connection handler thread: %d\n", result); |
| 33 } | 34 } |
| 34 } | 35 } |
| 35 | 36 |
| 36 | 37 |
| 37 intptr_t DebuggerConnectionImpl::Send(intptr_t socket, | 38 intptr_t DebuggerConnectionImpl::Send(intptr_t socket, |
| 38 const char* buf, | 39 const char* buf, |
| 39 int len) { | 40 int len) { |
| 40 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket); | 41 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket); |
| 41 return send(client_socket->socket(), buf, len, 0); | 42 return send(client_socket->socket(), buf, len, 0); |
| 42 } | 43 } |
| 43 | 44 |
| 44 | 45 |
| 45 intptr_t DebuggerConnectionImpl::Receive(intptr_t socket, char* buf, int len) { | 46 intptr_t DebuggerConnectionImpl::Receive(intptr_t socket, char* buf, int len) { |
| 46 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket); | 47 ClientSocket* client_socket = reinterpret_cast<ClientSocket*>(socket); |
| 47 return recv(client_socket->socket(), buf, len, 0); | 48 return recv(client_socket->socket(), buf, len, 0); |
| 48 } | 49 } |
| 49 | 50 |
| 50 } // namespace bin | 51 } // namespace bin |
| 51 } // namespace dart | 52 } // namespace dart |
| 52 | 53 |
| 53 #endif // defined(TARGET_OS_WINDOWS) | 54 #endif // defined(TARGET_OS_WINDOWS) |
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