Index: ui/gfx/geometry/vector3d_f.h |
diff --git a/ui/gfx/geometry/vector3d_f.h b/ui/gfx/geometry/vector3d_f.h |
index 8f8b75d91e7c858377ec21121efbc6729020bc54..637b6d91807287dfbbfb242e8e03bf49d94ae0d4 100644 |
--- a/ui/gfx/geometry/vector3d_f.h |
+++ b/ui/gfx/geometry/vector3d_f.h |
@@ -10,6 +10,7 @@ |
#ifndef UI_GFX_GEOMETRY_VECTOR3D_F_H_ |
#define UI_GFX_GEOMETRY_VECTOR3D_F_H_ |
+#include <iosfwd> |
#include <string> |
#include "ui/gfx/geometry/vector2d_f.h" |
@@ -119,6 +120,11 @@ inline Vector3dF ScaleVector3d(const Vector3dF& v, float scale) { |
return ScaleVector3d(v, scale, scale, scale); |
} |
+// This is declared here for use in gtest-based unit tests but is defined in |
+// the gfx_test_support target. Depend on that to use this in your unit test. |
+// This should not be used in production code - call ToString() instead. |
+void PrintTo(const Vector3dF& vector, ::std::ostream* os); |
+ |
} // namespace gfx |
#endif // UI_GFX_GEOMETRY_VECTOR3D_F_H_ |