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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GEOMETRY_BOX_F_H_ | 5 #ifndef UI_GFX_GEOMETRY_BOX_F_H_ |
6 #define UI_GFX_GEOMETRY_BOX_F_H_ | 6 #define UI_GFX_GEOMETRY_BOX_F_H_ |
7 | 7 |
8 #include <iosfwd> | |
9 #include <string> | |
10 | |
8 #include "ui/gfx/geometry/point3_f.h" | 11 #include "ui/gfx/geometry/point3_f.h" |
9 #include "ui/gfx/geometry/vector3d_f.h" | 12 #include "ui/gfx/geometry/vector3d_f.h" |
10 | 13 |
11 namespace gfx { | 14 namespace gfx { |
12 | 15 |
13 // A 3d version of gfx::RectF, with the positive z-axis pointed towards | 16 // A 3d version of gfx::RectF, with the positive z-axis pointed towards |
14 // the camera. | 17 // the camera. |
15 class GFX_EXPORT BoxF { | 18 class GFX_EXPORT BoxF { |
16 public: | 19 public: |
17 BoxF() | 20 BoxF() |
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148 | 151 |
149 inline BoxF operator+(const BoxF& b, const Vector3dF& v) { | 152 inline BoxF operator+(const BoxF& b, const Vector3dF& v) { |
150 return BoxF(b.x() + v.x(), | 153 return BoxF(b.x() + v.x(), |
151 b.y() + v.y(), | 154 b.y() + v.y(), |
152 b.z() + v.z(), | 155 b.z() + v.z(), |
153 b.width(), | 156 b.width(), |
154 b.height(), | 157 b.height(), |
155 b.depth()); | 158 b.depth()); |
156 } | 159 } |
157 | 160 |
161 // This is declared here for use in gtest-based unit tests but is defined in | |
162 // the gfx_test_support target. Depend on that to use this in your unit test. | |
163 // This should not be used in production code - call ToString() instead. | |
164 void PrintTo(const BoxF& box, ::std::ostream* os); | |
danakj
2014/07/07 18:52:27
can we forward-declare std::ostream instead of inc
jamesr
2014/07/07 19:37:25
We are - the <iosfwd> header has forward declarati
danakj
2014/07/07 19:40:05
Ooh, cool. #til
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165 | |
158 } // namespace gfx | 166 } // namespace gfx |
159 | 167 |
160 #endif // UI_GFX_GEOMETRY_BOX_F_H_ | 168 #endif // UI_GFX_GEOMETRY_BOX_F_H_ |
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