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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Defines a simple float vector class. This class is used to indicate a | 5 // Defines a simple float vector class. This class is used to indicate a |
6 // distance in two dimensions between two points. Subtracting two points should | 6 // distance in two dimensions between two points. Subtracting two points should |
7 // produce a vector, and adding a vector to a point produces the point at the | 7 // produce a vector, and adding a vector to a point produces the point at the |
8 // vector's distance from the original point. | 8 // vector's distance from the original point. |
9 | 9 |
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_F_H_ | 10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_F_H_ |
11 #define UI_GFX_GEOMETRY_VECTOR2D_F_H_ | 11 #define UI_GFX_GEOMETRY_VECTOR2D_F_H_ |
12 | 12 |
| 13 #include <iosfwd> |
13 #include <string> | 14 #include <string> |
14 | 15 |
15 #include "ui/gfx/gfx_export.h" | 16 #include "ui/gfx/gfx_export.h" |
16 | 17 |
17 namespace gfx { | 18 namespace gfx { |
18 | 19 |
19 class GFX_EXPORT Vector2dF { | 20 class GFX_EXPORT Vector2dF { |
20 public: | 21 public: |
21 Vector2dF() : x_(0), y_(0) {} | 22 Vector2dF() : x_(0), y_(0) {} |
22 Vector2dF(float x, float y) : x_(x), y_(y) {} | 23 Vector2dF(float x, float y) : x_(x), y_(y) {} |
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100 // axis. | 101 // axis. |
101 GFX_EXPORT Vector2dF ScaleVector2d(const Vector2dF& v, | 102 GFX_EXPORT Vector2dF ScaleVector2d(const Vector2dF& v, |
102 float x_scale, | 103 float x_scale, |
103 float y_scale); | 104 float y_scale); |
104 | 105 |
105 // Return a vector that is |v| scaled by the given scale factor. | 106 // Return a vector that is |v| scaled by the given scale factor. |
106 inline Vector2dF ScaleVector2d(const Vector2dF& v, float scale) { | 107 inline Vector2dF ScaleVector2d(const Vector2dF& v, float scale) { |
107 return ScaleVector2d(v, scale, scale); | 108 return ScaleVector2d(v, scale, scale); |
108 } | 109 } |
109 | 110 |
| 111 // This is declared here for use in gtest-based unit tests but is defined in |
| 112 // the gfx_test_support target. Depend on that to use this in your unit test. |
| 113 // This should not be used in production code - call ToString() instead. |
| 114 void PrintTo(const Vector2dF& vector, ::std::ostream* os); |
| 115 |
110 } // namespace gfx | 116 } // namespace gfx |
111 | 117 |
112 #endif // UI_GFX_GEOMETRY_VECTOR2D_F_H_ | 118 #endif // UI_GFX_GEOMETRY_VECTOR2D_F_H_ |
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