Index: cc/quads/render_pass.cc |
diff --git a/cc/quads/render_pass.cc b/cc/quads/render_pass.cc |
index 61fcb255f348a0186ed2fef5f60711f0d908fdf5..92962790902bdab1cdf2fe703fcafac44fcedcba 100644 |
--- a/cc/quads/render_pass.cc |
+++ b/cc/quads/render_pass.cc |
@@ -8,9 +8,19 @@ |
#include "cc/base/math_util.h" |
#include "cc/debug/traced_value.h" |
#include "cc/output/copy_output_request.h" |
+#include "cc/quads/checkerboard_draw_quad.h" |
+#include "cc/quads/debug_border_draw_quad.h" |
#include "cc/quads/draw_quad.h" |
+#include "cc/quads/io_surface_draw_quad.h" |
+#include "cc/quads/picture_draw_quad.h" |
#include "cc/quads/render_pass_draw_quad.h" |
#include "cc/quads/shared_quad_state.h" |
+#include "cc/quads/solid_color_draw_quad.h" |
+#include "cc/quads/stream_video_draw_quad.h" |
+#include "cc/quads/surface_draw_quad.h" |
+#include "cc/quads/texture_draw_quad.h" |
+#include "cc/quads/tile_draw_quad.h" |
+#include "cc/quads/yuv_video_draw_quad.h" |
namespace { |
const size_t kDefaultNumSharedQuadStatesToReserve = 32; |
@@ -174,4 +184,88 @@ SharedQuadState* RenderPass::CreateAndAppendSharedQuadState() { |
return shared_quad_state_list.back(); |
} |
+RenderPassDrawQuad* RenderPass::CopyFromAndAppendRenderPassDrawQuad( |
+ const RenderPassDrawQuad* quad, |
+ const SharedQuadState* shared_quad_state, |
+ RenderPass::Id render_pass_id) { |
+ RenderPassDrawQuad* copy_quad = |
+ CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad); |
+ copy_quad->shared_quad_state = shared_quad_state; |
+ copy_quad->render_pass_id = render_pass_id; |
+ return copy_quad; |
+} |
+ |
+DrawQuad* RenderPass::CopyFromAndAppendDrawQuad( |
+ const DrawQuad* quad, |
+ const SharedQuadState* shared_quad_state) { |
+ switch (quad->material) { |
+ case DrawQuad::CHECKERBOARD: { |
+ const CheckerboardDrawQuad* original_quad = |
danakj
2014/07/09 17:12:09
I think you can move this material cast into the C
|
+ CheckerboardDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::DEBUG_BORDER: { |
+ const DebugBorderDrawQuad* original_quad = |
+ DebugBorderDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<DebugBorderDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::IO_SURFACE_CONTENT: { |
+ const IOSurfaceDrawQuad* original_quad = |
+ IOSurfaceDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<IOSurfaceDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::PICTURE_CONTENT: { |
+ const PictureDrawQuad* original_quad = |
+ PictureDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<PictureDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::TEXTURE_CONTENT: { |
+ const TextureDrawQuad* original_quad = |
+ TextureDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<TextureDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::SOLID_COLOR: { |
+ const SolidColorDrawQuad* original_quad = |
+ SolidColorDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<SolidColorDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::TILED_CONTENT: { |
+ const TileDrawQuad* original_quad = TileDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<TileDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::STREAM_VIDEO_CONTENT: { |
+ const StreamVideoDrawQuad* original_quad = |
+ StreamVideoDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<StreamVideoDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::SURFACE_CONTENT: { |
+ const SurfaceDrawQuad* original_quad = |
+ SurfaceDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<SurfaceDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::YUV_VIDEO_CONTENT: { |
+ const YUVVideoDrawQuad* original_quad = |
+ YUVVideoDrawQuad::MaterialCast(quad); |
+ CopyFromAndAppendTypedDrawQuad<YUVVideoDrawQuad>(original_quad); |
+ break; |
+ } |
+ case DrawQuad::RENDER_PASS |
+ : // RenderPass quads need to use typed copy from function. |
+ case DrawQuad::INVALID: |
+ LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
+ break; |
+ } |
+ quad_list.back()->shared_quad_state = shared_quad_state; |
+ return quad_list.back(); |
+} |
+ |
} // namespace cc |