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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/cc_messages.h" | 5 #include "content/common/cc_messages.h" |
| 6 | 6 |
| 7 #include "base/test/launcher/unit_test_launcher.h" | 7 #include "base/test/launcher/unit_test_launcher.h" |
| 8 #include "base/test/test_suite.h" | 8 #include "base/test/test_suite.h" |
| 9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
| 10 #include "ipc/ipc_message.h" | 10 #include "ipc/ipc_message.h" |
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| 60 true); | 60 true); |
| 61 } | 61 } |
| 62 }; | 62 }; |
| 63 | 63 |
| 64 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_4000) { | 64 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_4000) { |
| 65 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 65 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 66 | 66 |
| 67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
| 68 render_pass->CreateAndAppendSharedQuadState(); | 68 render_pass->CreateAndAppendSharedQuadState(); |
| 69 for (int i = 0; i < 4000; ++i) { | 69 for (int i = 0; i < 4000; ++i) { |
| 70 render_pass->quad_list.push_back( | 70 PictureDrawQuad* quad = |
| 71 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 71 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| 72 render_pass->quad_list.back()->shared_quad_state = | 72 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
| 73 render_pass->shared_quad_state_list.back(); | |
| 74 } | 73 } |
| 75 | 74 |
| 76 frame->delegated_frame_data.reset(new DelegatedFrameData); | 75 frame->delegated_frame_data.reset(new DelegatedFrameData); |
| 77 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 76 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
| 78 | 77 |
| 79 RunTest("DelegatedFrame_ManyQuads_1_4000", *frame); | 78 RunTest("DelegatedFrame_ManyQuads_1_4000", *frame); |
| 80 } | 79 } |
| 81 | 80 |
| 82 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_100000) { | 81 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_100000) { |
| 83 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 82 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 84 | 83 |
| 85 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 84 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
| 86 render_pass->CreateAndAppendSharedQuadState(); | 85 render_pass->CreateAndAppendSharedQuadState(); |
| 87 for (int i = 0; i < 100000; ++i) { | 86 for (int i = 0; i < 100000; ++i) { |
| 88 render_pass->quad_list.push_back( | 87 PictureDrawQuad* quad = |
| 89 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 88 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| 90 render_pass->quad_list.back()->shared_quad_state = | 89 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
| 91 render_pass->shared_quad_state_list.back(); | |
| 92 } | 90 } |
| 93 | 91 |
| 94 frame->delegated_frame_data.reset(new DelegatedFrameData); | 92 frame->delegated_frame_data.reset(new DelegatedFrameData); |
| 95 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 93 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
| 96 | 94 |
| 97 RunTest("DelegatedFrame_ManyQuads_1_100000", *frame); | 95 RunTest("DelegatedFrame_ManyQuads_1_100000", *frame); |
| 98 } | 96 } |
| 99 | 97 |
| 100 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_4000_4000) { | 98 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_4000_4000) { |
| 101 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 99 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 102 | 100 |
| 103 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 101 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
| 104 for (int i = 0; i < 4000; ++i) { | 102 for (int i = 0; i < 4000; ++i) { |
| 105 render_pass->CreateAndAppendSharedQuadState(); | 103 render_pass->CreateAndAppendSharedQuadState(); |
| 106 render_pass->quad_list.push_back( | 104 PictureDrawQuad* quad = |
| 107 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 105 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| 108 render_pass->quad_list.back()->shared_quad_state = | 106 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
| 109 render_pass->shared_quad_state_list.back(); | |
| 110 } | 107 } |
| 111 | 108 |
| 112 frame->delegated_frame_data.reset(new DelegatedFrameData); | 109 frame->delegated_frame_data.reset(new DelegatedFrameData); |
| 113 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 110 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
| 114 | 111 |
| 115 RunTest("DelegatedFrame_ManyQuads_4000_4000", *frame); | 112 RunTest("DelegatedFrame_ManyQuads_4000_4000", *frame); |
| 116 } | 113 } |
| 117 | 114 |
| 118 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_100000_100000) { | 115 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_100000_100000) { |
| 119 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 116 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 120 | 117 |
| 121 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 118 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
| 122 for (int i = 0; i < 100000; ++i) { | 119 for (int i = 0; i < 100000; ++i) { |
| 123 render_pass->CreateAndAppendSharedQuadState(); | 120 render_pass->CreateAndAppendSharedQuadState(); |
| 124 render_pass->quad_list.push_back( | 121 PictureDrawQuad* quad = |
| 125 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 122 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| 126 render_pass->quad_list.back()->shared_quad_state = | 123 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
| 127 render_pass->shared_quad_state_list.back(); | |
| 128 } | 124 } |
| 129 | 125 |
| 130 frame->delegated_frame_data.reset(new DelegatedFrameData); | 126 frame->delegated_frame_data.reset(new DelegatedFrameData); |
| 131 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 127 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
| 132 | 128 |
| 133 RunTest("DelegatedFrame_ManyQuads_100000_100000", *frame); | 129 RunTest("DelegatedFrame_ManyQuads_100000_100000", *frame); |
| 134 } | 130 } |
| 135 | 131 |
| 136 TEST_F(CCMessagesPerfTest, | 132 TEST_F(CCMessagesPerfTest, |
| 137 DelegatedFrame_ManyRenderPasses_10000_100) { | 133 DelegatedFrame_ManyRenderPasses_10000_100) { |
| 138 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 134 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 139 frame->delegated_frame_data.reset(new DelegatedFrameData); | 135 frame->delegated_frame_data.reset(new DelegatedFrameData); |
| 140 | 136 |
| 141 for (int i = 0; i < 1000; ++i) { | 137 for (int i = 0; i < 1000; ++i) { |
| 142 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 138 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
| 143 for (int j = 0; j < 100; ++j) { | 139 for (int j = 0; j < 100; ++j) { |
| 144 render_pass->CreateAndAppendSharedQuadState(); | 140 render_pass->CreateAndAppendSharedQuadState(); |
| 145 render_pass->quad_list.push_back( | 141 PictureDrawQuad* quad = |
| 146 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 142 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
| 147 render_pass->quad_list.back()->shared_quad_state = | 143 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
| 148 render_pass->shared_quad_state_list.back(); | |
| 149 } | 144 } |
| 150 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 145 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
| 151 } | 146 } |
| 152 | 147 |
| 153 RunTest("DelegatedFrame_ManyRenderPasses_10000_100", *frame); | 148 RunTest("DelegatedFrame_ManyRenderPasses_10000_100", *frame); |
| 154 } | 149 } |
| 155 | 150 |
| 156 } // namespace | 151 } // namespace |
| 157 } // namespace content | 152 } // namespace content |
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