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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/cc_messages.h" | 5 #include "content/common/cc_messages.h" |
6 | 6 |
7 #include "base/test/launcher/unit_test_launcher.h" | 7 #include "base/test/launcher/unit_test_launcher.h" |
8 #include "base/test/test_suite.h" | 8 #include "base/test/test_suite.h" |
9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
10 #include "ipc/ipc_message.h" | 10 #include "ipc/ipc_message.h" |
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60 true); | 60 true); |
61 } | 61 } |
62 }; | 62 }; |
63 | 63 |
64 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_4000) { | 64 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_4000) { |
65 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 65 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
66 | 66 |
67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
68 render_pass->CreateAndAppendSharedQuadState(); | 68 render_pass->CreateAndAppendSharedQuadState(); |
69 for (int i = 0; i < 4000; ++i) { | 69 for (int i = 0; i < 4000; ++i) { |
70 render_pass->quad_list.push_back( | 70 PictureDrawQuad* quad = |
71 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 71 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
72 render_pass->quad_list.back()->shared_quad_state = | 72 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
73 render_pass->shared_quad_state_list.back(); | |
74 } | 73 } |
75 | 74 |
76 frame->delegated_frame_data.reset(new DelegatedFrameData); | 75 frame->delegated_frame_data.reset(new DelegatedFrameData); |
77 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 76 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
78 | 77 |
79 RunTest("DelegatedFrame_ManyQuads_1_4000", *frame); | 78 RunTest("DelegatedFrame_ManyQuads_1_4000", *frame); |
80 } | 79 } |
81 | 80 |
82 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_100000) { | 81 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_1_100000) { |
83 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 82 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
84 | 83 |
85 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 84 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
86 render_pass->CreateAndAppendSharedQuadState(); | 85 render_pass->CreateAndAppendSharedQuadState(); |
87 for (int i = 0; i < 100000; ++i) { | 86 for (int i = 0; i < 100000; ++i) { |
88 render_pass->quad_list.push_back( | 87 PictureDrawQuad* quad = |
89 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 88 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
90 render_pass->quad_list.back()->shared_quad_state = | 89 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
91 render_pass->shared_quad_state_list.back(); | |
92 } | 90 } |
93 | 91 |
94 frame->delegated_frame_data.reset(new DelegatedFrameData); | 92 frame->delegated_frame_data.reset(new DelegatedFrameData); |
95 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 93 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
96 | 94 |
97 RunTest("DelegatedFrame_ManyQuads_1_100000", *frame); | 95 RunTest("DelegatedFrame_ManyQuads_1_100000", *frame); |
98 } | 96 } |
99 | 97 |
100 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_4000_4000) { | 98 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_4000_4000) { |
101 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 99 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
102 | 100 |
103 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 101 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
104 for (int i = 0; i < 4000; ++i) { | 102 for (int i = 0; i < 4000; ++i) { |
105 render_pass->CreateAndAppendSharedQuadState(); | 103 render_pass->CreateAndAppendSharedQuadState(); |
106 render_pass->quad_list.push_back( | 104 PictureDrawQuad* quad = |
107 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 105 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
108 render_pass->quad_list.back()->shared_quad_state = | 106 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
109 render_pass->shared_quad_state_list.back(); | |
110 } | 107 } |
111 | 108 |
112 frame->delegated_frame_data.reset(new DelegatedFrameData); | 109 frame->delegated_frame_data.reset(new DelegatedFrameData); |
113 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 110 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
114 | 111 |
115 RunTest("DelegatedFrame_ManyQuads_4000_4000", *frame); | 112 RunTest("DelegatedFrame_ManyQuads_4000_4000", *frame); |
116 } | 113 } |
117 | 114 |
118 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_100000_100000) { | 115 TEST_F(CCMessagesPerfTest, DelegatedFrame_ManyQuads_100000_100000) { |
119 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 116 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
120 | 117 |
121 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 118 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
122 for (int i = 0; i < 100000; ++i) { | 119 for (int i = 0; i < 100000; ++i) { |
123 render_pass->CreateAndAppendSharedQuadState(); | 120 render_pass->CreateAndAppendSharedQuadState(); |
124 render_pass->quad_list.push_back( | 121 PictureDrawQuad* quad = |
125 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 122 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
126 render_pass->quad_list.back()->shared_quad_state = | 123 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
127 render_pass->shared_quad_state_list.back(); | |
128 } | 124 } |
129 | 125 |
130 frame->delegated_frame_data.reset(new DelegatedFrameData); | 126 frame->delegated_frame_data.reset(new DelegatedFrameData); |
131 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 127 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
132 | 128 |
133 RunTest("DelegatedFrame_ManyQuads_100000_100000", *frame); | 129 RunTest("DelegatedFrame_ManyQuads_100000_100000", *frame); |
134 } | 130 } |
135 | 131 |
136 TEST_F(CCMessagesPerfTest, | 132 TEST_F(CCMessagesPerfTest, |
137 DelegatedFrame_ManyRenderPasses_10000_100) { | 133 DelegatedFrame_ManyRenderPasses_10000_100) { |
138 scoped_ptr<CompositorFrame> frame(new CompositorFrame); | 134 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
139 frame->delegated_frame_data.reset(new DelegatedFrameData); | 135 frame->delegated_frame_data.reset(new DelegatedFrameData); |
140 | 136 |
141 for (int i = 0; i < 1000; ++i) { | 137 for (int i = 0; i < 1000; ++i) { |
142 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); | 138 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
143 for (int j = 0; j < 100; ++j) { | 139 for (int j = 0; j < 100; ++j) { |
144 render_pass->CreateAndAppendSharedQuadState(); | 140 render_pass->CreateAndAppendSharedQuadState(); |
145 render_pass->quad_list.push_back( | 141 PictureDrawQuad* quad = |
146 PictureDrawQuad::Create().PassAs<DrawQuad>()); | 142 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); |
147 render_pass->quad_list.back()->shared_quad_state = | 143 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); |
148 render_pass->shared_quad_state_list.back(); | |
149 } | 144 } |
150 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); | 145 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); |
151 } | 146 } |
152 | 147 |
153 RunTest("DelegatedFrame_ManyRenderPasses_10000_100", *frame); | 148 RunTest("DelegatedFrame_ManyRenderPasses_10000_100", *frame); |
154 } | 149 } |
155 | 150 |
156 } // namespace | 151 } // namespace |
157 } // namespace content | 152 } // namespace content |
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