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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/render_pass_test_common.h" | 5 #include "cc/test/render_pass_test_common.h" |
6 | 6 |
7 #include "cc/quads/checkerboard_draw_quad.h" | 7 #include "cc/quads/checkerboard_draw_quad.h" |
8 #include "cc/quads/debug_border_draw_quad.h" | 8 #include "cc/quads/debug_border_draw_quad.h" |
9 #include "cc/quads/io_surface_draw_quad.h" | 9 #include "cc/quads/io_surface_draw_quad.h" |
10 #include "cc/quads/render_pass_draw_quad.h" | 10 #include "cc/quads/render_pass_draw_quad.h" |
11 #include "cc/quads/shared_quad_state.h" | 11 #include "cc/quads/shared_quad_state.h" |
12 #include "cc/quads/solid_color_draw_quad.h" | 12 #include "cc/quads/solid_color_draw_quad.h" |
13 #include "cc/quads/stream_video_draw_quad.h" | 13 #include "cc/quads/stream_video_draw_quad.h" |
14 #include "cc/quads/texture_draw_quad.h" | 14 #include "cc/quads/texture_draw_quad.h" |
15 #include "cc/quads/tile_draw_quad.h" | 15 #include "cc/quads/tile_draw_quad.h" |
16 #include "cc/quads/yuv_video_draw_quad.h" | 16 #include "cc/quads/yuv_video_draw_quad.h" |
17 #include "cc/resources/resource_provider.h" | 17 #include "cc/resources/resource_provider.h" |
18 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
19 | 19 |
20 namespace cc { | 20 namespace cc { |
21 | 21 |
22 void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) { | |
23 quad_list.push_back(quad.Pass()); | |
24 } | |
25 | |
26 void TestRenderPass::AppendOneOfEveryQuadType( | 22 void TestRenderPass::AppendOneOfEveryQuadType( |
27 ResourceProvider* resource_provider, | 23 ResourceProvider* resource_provider, |
28 RenderPass::Id child_pass) { | 24 RenderPass::Id child_pass) { |
29 gfx::Rect rect(0, 0, 100, 100); | 25 gfx::Rect rect(0, 0, 100, 100); |
30 gfx::Rect opaque_rect(10, 10, 80, 80); | 26 gfx::Rect opaque_rect(10, 10, 80, 80); |
31 gfx::Rect visible_rect(0, 0, 100, 100); | 27 gfx::Rect visible_rect(0, 0, 100, 100); |
32 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; | 28 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
33 ResourceProvider::ResourceId resource1 = resource_provider->CreateResource( | 29 ResourceProvider::ResourceId resource1 = resource_provider->CreateResource( |
34 gfx::Size(45, 5), | 30 gfx::Size(45, 5), |
35 GL_CLAMP_TO_EDGE, | 31 GL_CLAMP_TO_EDGE, |
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
76 SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState(); | 72 SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState(); |
77 shared_state->SetAll(gfx::Transform(), | 73 shared_state->SetAll(gfx::Transform(), |
78 rect.size(), | 74 rect.size(), |
79 rect, | 75 rect, |
80 rect, | 76 rect, |
81 false, | 77 false, |
82 1, | 78 1, |
83 SkXfermode::kSrcOver_Mode, | 79 SkXfermode::kSrcOver_Mode, |
84 0); | 80 0); |
85 | 81 |
86 scoped_ptr<CheckerboardDrawQuad> checkerboard_quad = | 82 CheckerboardDrawQuad* checkerboard_quad = |
87 CheckerboardDrawQuad::Create(); | 83 this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); |
88 checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED); | 84 checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED); |
89 AppendQuad(checkerboard_quad.PassAs<DrawQuad>()); | |
90 | 85 |
91 scoped_ptr<DebugBorderDrawQuad> debug_border_quad = | 86 DebugBorderDrawQuad* debug_border_quad = |
92 DebugBorderDrawQuad::Create(); | 87 this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); |
93 debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1); | 88 debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1); |
94 AppendQuad(debug_border_quad.PassAs<DrawQuad>()); | |
95 | 89 |
96 scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create(); | 90 IOSurfaceDrawQuad* io_surface_quad = |
| 91 this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>(); |
97 io_surface_quad->SetNew(shared_state, | 92 io_surface_quad->SetNew(shared_state, |
98 rect, | 93 rect, |
99 opaque_rect, | 94 opaque_rect, |
100 visible_rect, | 95 visible_rect, |
101 gfx::Size(50, 50), | 96 gfx::Size(50, 50), |
102 resource7, | 97 resource7, |
103 IOSurfaceDrawQuad::FLIPPED); | 98 IOSurfaceDrawQuad::FLIPPED); |
104 AppendQuad(io_surface_quad.PassAs<DrawQuad>()); | |
105 | 99 |
106 if (child_pass.layer_id) { | 100 if (child_pass.layer_id) { |
107 scoped_ptr<RenderPassDrawQuad> render_pass_quad = | 101 RenderPassDrawQuad* render_pass_quad = |
108 RenderPassDrawQuad::Create(); | 102 this->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
109 render_pass_quad->SetNew(shared_state, | 103 render_pass_quad->SetNew(shared_state, |
110 rect, | 104 rect, |
111 visible_rect, | 105 visible_rect, |
112 child_pass, | 106 child_pass, |
113 false, | 107 false, |
114 resource5, | 108 resource5, |
115 rect, | 109 rect, |
116 gfx::RectF(), | 110 gfx::RectF(), |
117 FilterOperations(), | 111 FilterOperations(), |
118 FilterOperations()); | 112 FilterOperations()); |
119 AppendQuad(render_pass_quad.PassAs<DrawQuad>()); | |
120 | 113 |
121 scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad = | 114 RenderPassDrawQuad* render_pass_replica_quad = |
122 RenderPassDrawQuad::Create(); | 115 this->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
123 render_pass_replica_quad->SetNew(shared_state, | 116 render_pass_replica_quad->SetNew(shared_state, |
124 rect, | 117 rect, |
125 visible_rect, | 118 visible_rect, |
126 child_pass, | 119 child_pass, |
127 true, | 120 true, |
128 resource5, | 121 resource5, |
129 rect, | 122 rect, |
130 gfx::RectF(), | 123 gfx::RectF(), |
131 FilterOperations(), | 124 FilterOperations(), |
132 FilterOperations()); | 125 FilterOperations()); |
133 AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>()); | |
134 } | 126 } |
135 | 127 |
136 scoped_ptr<SolidColorDrawQuad> solid_color_quad = | 128 SolidColorDrawQuad* solid_color_quad = |
137 SolidColorDrawQuad::Create(); | 129 this->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
138 solid_color_quad->SetNew( | 130 solid_color_quad->SetNew( |
139 shared_state, rect, visible_rect, SK_ColorRED, false); | 131 shared_state, rect, visible_rect, SK_ColorRED, false); |
140 AppendQuad(solid_color_quad.PassAs<DrawQuad>()); | |
141 | 132 |
142 scoped_ptr<StreamVideoDrawQuad> stream_video_quad = | 133 StreamVideoDrawQuad* stream_video_quad = |
143 StreamVideoDrawQuad::Create(); | 134 this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>(); |
144 stream_video_quad->SetNew(shared_state, | 135 stream_video_quad->SetNew(shared_state, |
145 rect, | 136 rect, |
146 opaque_rect, | 137 opaque_rect, |
147 visible_rect, | 138 visible_rect, |
148 resource6, | 139 resource6, |
149 gfx::Transform()); | 140 gfx::Transform()); |
150 AppendQuad(stream_video_quad.PassAs<DrawQuad>()); | |
151 | 141 |
152 scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create(); | 142 TextureDrawQuad* texture_quad = |
| 143 this->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
153 texture_quad->SetNew(shared_state, | 144 texture_quad->SetNew(shared_state, |
154 rect, | 145 rect, |
155 opaque_rect, | 146 opaque_rect, |
156 visible_rect, | 147 visible_rect, |
157 resource1, | 148 resource1, |
158 false, | 149 false, |
159 gfx::PointF(0.f, 0.f), | 150 gfx::PointF(0.f, 0.f), |
160 gfx::PointF(1.f, 1.f), | 151 gfx::PointF(1.f, 1.f), |
161 SK_ColorTRANSPARENT, | 152 SK_ColorTRANSPARENT, |
162 vertex_opacity, | 153 vertex_opacity, |
163 false); | 154 false); |
164 AppendQuad(texture_quad.PassAs<DrawQuad>()); | |
165 | 155 |
166 scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create(); | 156 TileDrawQuad* scaled_tile_quad = |
| 157 this->CreateAndAppendDrawQuad<TileDrawQuad>(); |
167 scaled_tile_quad->SetNew(shared_state, | 158 scaled_tile_quad->SetNew(shared_state, |
168 rect, | 159 rect, |
169 opaque_rect, | 160 opaque_rect, |
170 visible_rect, | 161 visible_rect, |
171 resource2, | 162 resource2, |
172 gfx::RectF(0, 0, 50, 50), | 163 gfx::RectF(0, 0, 50, 50), |
173 gfx::Size(50, 50), | 164 gfx::Size(50, 50), |
174 false); | 165 false); |
175 AppendQuad(scaled_tile_quad.PassAs<DrawQuad>()); | |
176 | 166 |
177 SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState(); | 167 SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState(); |
178 transformed_state->CopyFrom(shared_state); | 168 transformed_state->CopyFrom(shared_state); |
179 gfx::Transform rotation; | 169 gfx::Transform rotation; |
180 rotation.Rotate(45); | 170 rotation.Rotate(45); |
181 transformed_state->content_to_target_transform = | 171 transformed_state->content_to_target_transform = |
182 transformed_state->content_to_target_transform * rotation; | 172 transformed_state->content_to_target_transform * rotation; |
183 scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create(); | 173 TileDrawQuad* transformed_tile_quad = |
| 174 this->CreateAndAppendDrawQuad<TileDrawQuad>(); |
184 transformed_tile_quad->SetNew(transformed_state, | 175 transformed_tile_quad->SetNew(transformed_state, |
185 rect, | 176 rect, |
186 opaque_rect, | 177 opaque_rect, |
187 visible_rect, | 178 visible_rect, |
188 resource3, | 179 resource3, |
189 gfx::RectF(0, 0, 100, 100), | 180 gfx::RectF(0, 0, 100, 100), |
190 gfx::Size(100, 100), | 181 gfx::Size(100, 100), |
191 false); | 182 false); |
192 AppendQuad(transformed_tile_quad.PassAs<DrawQuad>()); | |
193 | 183 |
194 SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState(); | 184 SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState(); |
195 shared_state->SetAll(gfx::Transform(), | 185 shared_state->SetAll(gfx::Transform(), |
196 rect.size(), | 186 rect.size(), |
197 rect, | 187 rect, |
198 rect, | 188 rect, |
199 false, | 189 false, |
200 1, | 190 1, |
201 SkXfermode::kSrcOver_Mode, | 191 SkXfermode::kSrcOver_Mode, |
202 0); | 192 0); |
203 | 193 |
204 scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create(); | 194 TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>(); |
205 tile_quad->SetNew(shared_state2, | 195 tile_quad->SetNew(shared_state2, |
206 rect, | 196 rect, |
207 opaque_rect, | 197 opaque_rect, |
208 visible_rect, | 198 visible_rect, |
209 resource4, | 199 resource4, |
210 gfx::RectF(0, 0, 100, 100), | 200 gfx::RectF(0, 0, 100, 100), |
211 gfx::Size(100, 100), | 201 gfx::Size(100, 100), |
212 false); | 202 false); |
213 AppendQuad(tile_quad.PassAs<DrawQuad>()); | |
214 | 203 |
215 ResourceProvider::ResourceId plane_resources[4]; | 204 ResourceProvider::ResourceId plane_resources[4]; |
216 for (int i = 0; i < 4; ++i) { | 205 for (int i = 0; i < 4; ++i) { |
217 plane_resources[i] = | 206 plane_resources[i] = |
218 resource_provider->CreateResource( | 207 resource_provider->CreateResource( |
219 gfx::Size(20, 12), | 208 gfx::Size(20, 12), |
220 GL_CLAMP_TO_EDGE, | 209 GL_CLAMP_TO_EDGE, |
221 ResourceProvider::TextureUsageAny, | 210 ResourceProvider::TextureUsageAny, |
222 resource_provider->best_texture_format()); | 211 resource_provider->best_texture_format()); |
223 resource_provider->AllocateForTesting(plane_resources[i]); | 212 resource_provider->AllocateForTesting(plane_resources[i]); |
224 } | 213 } |
225 YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601; | 214 YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601; |
226 scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create(); | 215 YUVVideoDrawQuad* yuv_quad = |
| 216 this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>(); |
227 yuv_quad->SetNew(shared_state2, | 217 yuv_quad->SetNew(shared_state2, |
228 rect, | 218 rect, |
229 opaque_rect, | 219 opaque_rect, |
230 visible_rect, | 220 visible_rect, |
231 gfx::RectF(0, 0, 100, 100), | 221 gfx::RectF(0, 0, 100, 100), |
232 plane_resources[0], | 222 plane_resources[0], |
233 plane_resources[1], | 223 plane_resources[1], |
234 plane_resources[2], | 224 plane_resources[2], |
235 plane_resources[3], | 225 plane_resources[3], |
236 color_space); | 226 color_space); |
237 AppendQuad(yuv_quad.PassAs<DrawQuad>()); | |
238 } | 227 } |
239 | 228 |
240 } // namespace cc | 229 } // namespace cc |
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