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Side by Side Diff: ui/keyboard/keyboard_controller.cc

Issue 368323002: Virtual Keyboard: Update insets on change to window bounds. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 5 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/keyboard/keyboard_controller.h" 5 #include "ui/keyboard/keyboard_controller.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "content/public/browser/render_widget_host.h" 9 #include "content/public/browser/render_widget_host.h"
10 #include "content/public/browser/render_widget_host_iterator.h" 10 #include "content/public/browser/render_widget_host_iterator.h"
11 #include "content/public/browser/render_widget_host_view.h" 11 #include "content/public/browser/render_widget_host_view.h"
12 #include "ui/aura/window.h" 12 #include "ui/aura/window.h"
13 #include "ui/aura/window_delegate.h" 13 #include "ui/aura/window_delegate.h"
14 #include "ui/aura/window_observer.h"
14 #include "ui/base/cursor/cursor.h" 15 #include "ui/base/cursor/cursor.h"
15 #include "ui/base/hit_test.h" 16 #include "ui/base/hit_test.h"
16 #include "ui/base/ime/input_method.h" 17 #include "ui/base/ime/input_method.h"
17 #include "ui/base/ime/text_input_client.h" 18 #include "ui/base/ime/text_input_client.h"
18 #include "ui/compositor/layer_animation_observer.h" 19 #include "ui/compositor/layer_animation_observer.h"
19 #include "ui/compositor/scoped_layer_animation_settings.h" 20 #include "ui/compositor/scoped_layer_animation_settings.h"
20 #include "ui/gfx/path.h" 21 #include "ui/gfx/path.h"
21 #include "ui/gfx/rect.h" 22 #include "ui/gfx/rect.h"
22 #include "ui/gfx/skia_util.h" 23 #include "ui/gfx/skia_util.h"
23 #include "ui/keyboard/keyboard_controller_observer.h" 24 #include "ui/keyboard/keyboard_controller_observer.h"
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
182 return; 183 return;
183 animator_->RemoveObserver(this); 184 animator_->RemoveObserver(this);
184 callback_.Run(); 185 callback_.Run();
185 } 186 }
186 187
187 void CallbackAnimationObserver::OnLayerAnimationAborted( 188 void CallbackAnimationObserver::OnLayerAnimationAborted(
188 ui::LayerAnimationSequence* seq) { 189 ui::LayerAnimationSequence* seq) {
189 animator_->RemoveObserver(this); 190 animator_->RemoveObserver(this);
190 } 191 }
191 192
193 class WindowBoundsChangeObserver : public aura::WindowObserver {
194 public:
195 virtual void OnWindowBoundsChanged(aura::Window* window,
196 const gfx::Rect& old_bounds,
197 const gfx::Rect& new_bounds) OVERRIDE;
198 };
199
200 void WindowBoundsChangeObserver::OnWindowBoundsChanged(aura::Window* window,
201 const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) {
202 KeyboardController* controller = KeyboardController::GetInstance();
203 if (controller)
204 controller->UpdateWindowInsets(window);
205 }
206
192 // static 207 // static
193 KeyboardController* KeyboardController::instance_ = NULL; 208 KeyboardController* KeyboardController::instance_ = NULL;
194 209
195 KeyboardController::KeyboardController(KeyboardControllerProxy* proxy) 210 KeyboardController::KeyboardController(KeyboardControllerProxy* proxy)
196 : proxy_(proxy), 211 : proxy_(proxy),
197 input_method_(NULL), 212 input_method_(NULL),
198 keyboard_visible_(false), 213 keyboard_visible_(false),
199 lock_keyboard_(false), 214 lock_keyboard_(false),
200 type_(ui::TEXT_INPUT_TYPE_NONE), 215 type_(ui::TEXT_INPUT_TYPE_NONE),
201 weak_factory_(this) { 216 weak_factory_(this) {
202 CHECK(proxy); 217 CHECK(proxy);
203 input_method_ = proxy_->GetInputMethod(); 218 input_method_ = proxy_->GetInputMethod();
204 input_method_->AddObserver(this); 219 input_method_->AddObserver(this);
220 window_bounds_observer_.reset(new WindowBoundsChangeObserver());
205 } 221 }
206 222
207 KeyboardController::~KeyboardController() { 223 KeyboardController::~KeyboardController() {
208 if (container_) 224 if (container_)
209 container_->RemoveObserver(this); 225 container_->RemoveObserver(this);
210 if (input_method_) 226 if (input_method_)
211 input_method_->RemoveObserver(this); 227 input_method_->RemoveObserver(this);
212 ResetWindowInsets(); 228 ResetWindowInsets();
213 } 229 }
214 230
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 if (window != keyboard_window && 280 if (window != keyboard_window &&
265 window->GetRootWindow() == root_window) { 281 window->GetRootWindow() == root_window) {
266 gfx::Rect window_bounds = window->GetBoundsInScreen(); 282 gfx::Rect window_bounds = window->GetBoundsInScreen();
267 gfx::Rect intersect = gfx::IntersectRects(window_bounds, 283 gfx::Rect intersect = gfx::IntersectRects(window_bounds,
268 new_bounds); 284 new_bounds);
269 int overlap = intersect.height(); 285 int overlap = intersect.height();
270 if (overlap > 0 && overlap < window_bounds.height()) 286 if (overlap > 0 && overlap < window_bounds.height())
271 view->SetInsets(gfx::Insets(0, 0, overlap, 0)); 287 view->SetInsets(gfx::Insets(0, 0, overlap, 0));
272 else 288 else
273 view->SetInsets(gfx::Insets(0, 0, 0, 0)); 289 view->SetInsets(gfx::Insets(0, 0, 0, 0));
274 // TODO(kevers): Add window observer to native window to update 290 AddBoundsChangedObserver(window);
275 // insets on a window move or resize.
276 } 291 }
277 } 292 }
278 } 293 }
279 } else { 294 } else {
280 ResetWindowInsets(); 295 ResetWindowInsets();
281 } 296 }
282 } 297 }
283 } 298 }
284 299
285 void KeyboardController::HideKeyboard(HideReason reason) { 300 void KeyboardController::HideKeyboard(HideReason reason) {
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
377 void KeyboardController::OnInputMethodDestroyed( 392 void KeyboardController::OnInputMethodDestroyed(
378 const ui::InputMethod* input_method) { 393 const ui::InputMethod* input_method) {
379 DCHECK_EQ(input_method_, input_method); 394 DCHECK_EQ(input_method_, input_method);
380 input_method_ = NULL; 395 input_method_ = NULL;
381 } 396 }
382 397
383 void KeyboardController::OnShowImeIfNeeded() { 398 void KeyboardController::OnShowImeIfNeeded() {
384 ShowKeyboardInternal(); 399 ShowKeyboardInternal();
385 } 400 }
386 401
402 void KeyboardController::UpdateWindowInsets(aura::Window* window) {
403 aura::Window *keyboard_window = proxy_->GetKeyboardWindow();
404 if (window == keyboard_window)
405 return;
406
407 bool enableInsets = (keyboard_window->GetRootWindow() ==
408 window->GetRootWindow()) && keyboard::IsKeyboardOverscrollEnabled() &&
409 proxy_->HasKeyboardWindow() && proxy_->GetKeyboardWindow()->IsVisible();
bshe 2014/07/04 13:03:57 nit: Do you need HasKeyboardWindow? It should alwa
kevers 2014/07/18 14:06:23 Done.
410
411 scoped_ptr<content::RenderWidgetHostIterator> widgets(
412 content::RenderWidgetHost::GetRenderWidgetHosts());
413 while (content::RenderWidgetHost* widget = widgets->GetNextHost()) {
414 content::RenderWidgetHostView* view = widget->GetView();
415 if (view && window->Contains(view->GetNativeView())) {
416 gfx::Rect window_bounds = view->GetNativeView()->GetBoundsInScreen();
417 gfx::Rect intersect = gfx::IntersectRects(window_bounds,
418 proxy_->GetKeyboardWindow()->bounds());
419 int overlap = enableInsets ? intersect.height() : 0;
420 if (overlap > 0 && overlap < window_bounds.height())
421 view->SetInsets(gfx::Insets(0, 0, overlap, 0));
422 else
423 view->SetInsets(gfx::Insets(0, 0, 0, 0));
bshe 2014/07/04 13:03:57 nit: probably gfx::Insets()?
kevers 2014/07/18 14:06:23 Done.
424 return;
425 }
426 }
427 }
428
387 void KeyboardController::ShowKeyboardInternal() { 429 void KeyboardController::ShowKeyboardInternal() {
388 if (!container_.get()) 430 if (!container_.get())
389 return; 431 return;
390 432
391 if (container_->children().empty()) { 433 if (container_->children().empty()) {
392 keyboard::MarkKeyboardLoadStarted(); 434 keyboard::MarkKeyboardLoadStarted();
393 aura::Window* keyboard = proxy_->GetKeyboardWindow(); 435 aura::Window* keyboard = proxy_->GetKeyboardWindow();
394 keyboard->Show(); 436 keyboard->Show();
395 container_->AddChild(keyboard); 437 container_->AddChild(keyboard);
396 keyboard->set_owned_by_parent(false); 438 keyboard->set_owned_by_parent(false);
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
453 container_->layer()->SetOpacity(1.0); 495 container_->layer()->SetOpacity(1.0);
454 } 496 }
455 } 497 }
456 498
457 void KeyboardController::ResetWindowInsets() { 499 void KeyboardController::ResetWindowInsets() {
458 const gfx::Insets insets; 500 const gfx::Insets insets;
459 scoped_ptr<content::RenderWidgetHostIterator> widgets( 501 scoped_ptr<content::RenderWidgetHostIterator> widgets(
460 content::RenderWidgetHost::GetRenderWidgetHosts()); 502 content::RenderWidgetHost::GetRenderWidgetHosts());
461 while (content::RenderWidgetHost* widget = widgets->GetNextHost()) { 503 while (content::RenderWidgetHost* widget = widgets->GetNextHost()) {
462 content::RenderWidgetHostView* view = widget->GetView(); 504 content::RenderWidgetHostView* view = widget->GetView();
463 if (view) 505 if (view) {
464 view->SetInsets(insets); 506 view->SetInsets(insets);
507 aura::Window *window = view->GetNativeView();
508 RemoveBoundsChangedObserver(window);
509 }
465 } 510 }
466 } 511 }
467 512
468 bool KeyboardController::WillHideKeyboard() const { 513 bool KeyboardController::WillHideKeyboard() const {
469 return weak_factory_.HasWeakPtrs(); 514 return weak_factory_.HasWeakPtrs();
470 } 515 }
471 516
472 void KeyboardController::ShowAnimationFinished() { 517 void KeyboardController::ShowAnimationFinished() {
473 // Notify observers after animation finished to prevent reveal desktop 518 // Notify observers after animation finished to prevent reveal desktop
474 // background during animation. 519 // background during animation.
475 NotifyKeyboardBoundsChanging(proxy_->GetKeyboardWindow()->bounds()); 520 NotifyKeyboardBoundsChanging(proxy_->GetKeyboardWindow()->bounds());
476 proxy_->EnsureCaretInWorkArea(); 521 proxy_->EnsureCaretInWorkArea();
477 } 522 }
478 523
479 void KeyboardController::HideAnimationFinished() { 524 void KeyboardController::HideAnimationFinished() {
480 proxy_->HideKeyboardContainer(container_.get()); 525 proxy_->HideKeyboardContainer(container_.get());
481 } 526 }
482 527
528 void KeyboardController::AddBoundsChangedObserver(aura::Window* window) {
529 while(window->parent() && window->parent()->id() < 0) {
bshe 2014/07/04 13:03:57 nit: do you mind to add a comment on why do we che
kevers 2014/07/18 14:06:23 Done.
530 window = window->parent();
531 }
532 if (!window->HasObserver(window_bounds_observer_.get()))
533 window->AddObserver(window_bounds_observer_.get());
534 }
535
536 void KeyboardController::RemoveBoundsChangedObserver(aura::Window* window) {
537 while(window->parent() && window->parent()->id() < 0) {
538 window = window->parent();
539 }
540 if (window && window->HasObserver(window_bounds_observer_.get()))
bshe 2014/07/04 13:03:57 nit: you probably dont need to check if window is
kevers 2014/07/18 14:06:23 Done.
541 window->RemoveObserver(window_bounds_observer_.get());
542 }
543
483 } // namespace keyboard 544 } // namespace keyboard
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