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Side by Side Diff: Source/core/dom/PendingScript.h

Issue 368283002: Stream scripts to V8 as they load - Blink side. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: renaming Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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31 #include "core/fetch/ResourceOwner.h" 31 #include "core/fetch/ResourceOwner.h"
32 #include "core/fetch/ScriptResource.h" 32 #include "core/fetch/ScriptResource.h"
33 #include "platform/heap/Handle.h" 33 #include "platform/heap/Handle.h"
34 #include "wtf/PassRefPtr.h" 34 #include "wtf/PassRefPtr.h"
35 #include "wtf/RefPtr.h" 35 #include "wtf/RefPtr.h"
36 #include "wtf/text/TextPosition.h" 36 #include "wtf/text/TextPosition.h"
37 37
38 namespace blink { 38 namespace blink {
39 39
40 class ScriptResource; 40 class ScriptResource;
41 class V8ScriptStreamer;
41 42
42 // A container for an external script which may be loaded and executed. 43 // A container for an external script which may be loaded and executed.
43 // 44 //
44 // A ResourcePtr alone does not prevent the underlying Resource 45 // A ResourcePtr alone does not prevent the underlying Resource
45 // from purging its data buffer. This class holds a dummy client open for its 46 // from purging its data buffer. This class holds a dummy client open for its
46 // lifetime in order to guarantee that the data buffer will not be purged. 47 // lifetime in order to guarantee that the data buffer will not be purged.
47 class PendingScript FINAL : public ResourceOwner<ScriptResource> { 48 class PendingScript FINAL : public ResourceOwner<ScriptResource> {
48 ALLOW_ONLY_INLINE_ALLOCATION(); 49 ALLOW_ONLY_INLINE_ALLOCATION();
49 public: 50 public:
50 PendingScript() 51 PendingScript()
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72 ~PendingScript(); 73 ~PendingScript();
73 74
74 PendingScript& operator=(const PendingScript& other) 75 PendingScript& operator=(const PendingScript& other)
75 { 76 {
76 if (this == &other) 77 if (this == &other)
77 return *this; 78 return *this;
78 79
79 m_watchingForLoad = other.m_watchingForLoad; 80 m_watchingForLoad = other.m_watchingForLoad;
80 m_element = other.m_element; 81 m_element = other.m_element;
81 m_startingPosition = other.m_startingPosition; 82 m_startingPosition = other.m_startingPosition;
82 this->ResourceOwner<ScriptResource, ResourceClient>::operator=(other); 83 m_streamer = other.m_streamer;
83 84 this->ResourceOwner<ScriptResource, ScriptResourceClient>::operator=(oth er);
84 return *this; 85 return *this;
85 } 86 }
86 87
87 TextPosition startingPosition() const { return m_startingPosition; } 88 TextPosition startingPosition() const { return m_startingPosition; }
88 void setStartingPosition(const TextPosition& position) { m_startingPosition = position; } 89 void setStartingPosition(const TextPosition& position) { m_startingPosition = position; }
89 90
90 bool watchingForLoad() const { return m_watchingForLoad; } 91 bool watchingForLoad() const { return m_watchingForLoad; }
91 void setWatchingForLoad(bool b) { m_watchingForLoad = b; } 92 void setWatchingForLoad(bool b) { m_watchingForLoad = b; }
92 93
93 Element* element() const { return m_element.get(); } 94 Element* element() const { return m_element.get(); }
94 void setElement(Element* element) { m_element = element; } 95 void setElement(Element* element) { m_element = element; }
95 PassRefPtrWillBeRawPtr<Element> releaseElementAndClear(); 96 PassRefPtrWillBeRawPtr<Element> releaseElementAndClear();
96 97
97 void setScriptResource(ScriptResource*); 98 void setScriptResource(ScriptResource*);
98 99
99 virtual void notifyFinished(Resource*); 100 virtual void notifyFinished(Resource*);
101 virtual void notifyAppendData(ScriptResource*);
100 102
101 void trace(Visitor*); 103 void trace(Visitor*);
102 104
105 void setStreamer(PassRefPtr<V8ScriptStreamer> streamer)
106 {
107 ASSERT(!m_streamer);
108 m_streamer = RefPtr<V8ScriptStreamer>(streamer);
haraken 2014/08/17 16:05:28 RefPtr<V8ScriptStreamer> wouldn't be needed.
marja 2014/08/20 11:45:56 Done.
109 }
110 V8ScriptStreamer* streamer() { return m_streamer.get(); }
111 PassRefPtr<V8ScriptStreamer> releaseStreamer() { return m_streamer.release() ; }
haraken 2014/08/17 16:05:28 Is it possible that releaseStreamer() is called be
marja 2014/08/20 11:45:56 I removed releaseStreamer, since the ownership dan
112
113 bool isStreaming() const;
114
103 private: 115 private:
104 bool m_watchingForLoad; 116 bool m_watchingForLoad;
105 RefPtrWillBeMember<Element> m_element; 117 RefPtrWillBeMember<Element> m_element;
106 TextPosition m_startingPosition; // Only used for inline script tags. 118 TextPosition m_startingPosition; // Only used for inline script tags.
119
120 RefPtr<V8ScriptStreamer> m_streamer;
107 }; 121 };
108 122
109 } 123 }
110 124
111 #endif 125 #endif
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