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Side by Side Diff: Source/bindings/core/v8/V8ScriptStreamer.h

Issue 368283002: Stream scripts to V8 as they load - Blink side. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: renaming Created 6 years, 4 months ago
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1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved.
haraken 2014/08/17 16:05:27 Nit: Use the 3-line copyright. // Copyright 2014
marja 2014/08/20 11:45:55 Done.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef V8ScriptStreamer_h
27 #define V8ScriptStreamer_h
28
29 #include "wtf/RefCounted.h"
30
31 #include <v8.h>
32
33 namespace blink {
34
35 class HTMLScriptRunner;
36 class PendingScript;
37 class ScriptResource;
38 class SourceStream;
39
40 // V8ScriptStreamer streams incomplete script data to V8 so that it can be
41 // parsed while it's loaded. PendingScript holds a reference to
42 // V8ScriptStreamer. At the moment, V8ScriptStreamer is only used for parser
43 // blocking scripts; this means that the Document stays stable and no other
44 // scripts are executing while we're streaming. It is possible, though, that
45 // Document and the PendingScript are destroyed while the streaming is in
46 // progress, and V8ScriptStreamer handles it gracefully.
47 class V8ScriptStreamer : public RefCounted<V8ScriptStreamer> {
haraken 2014/08/17 16:05:27 (We might want to move V8ScriptStreamer to oilpan'
haraken 2014/08/17 16:05:27 V8ScriptStreamer => ScriptStreamer We're planning
marja 2014/08/20 11:45:55 Acknowledged.
marja 2014/08/20 11:45:56 Done.
48 public:
49 static bool startStreaming(PendingScript*, HTMLScriptRunner*);
haraken 2014/08/17 16:05:27 Add a comment about what startStreaming() does.
marja 2014/08/20 11:45:55 Done.
50
51 bool streamingInProgress() const { return !m_loadingDone || !m_v8Done; }
52
53 v8::ScriptCompiler::StreamedSource* source() { return &m_source; }
54
55 // Called when data arrives from the network.
56 void notifyAppendData();
57 void notifyFinished();
58
59 // Called when we have streamed all data to V8 and it has processed it.
60 void streamingComplete();
61
62 // Cancel is called if the PendingScript is deleted and we don't need to
63 // stream the script any more. After calling cancel, PendingScript will drop
64 // its reference, and V8ScriptStreamer takes care of deleting itself.
65 void cancel();
66
67 unsigned cachedDataDataType() const { return m_cachedDataDataType; }
68
69 private:
70 V8ScriptStreamer(PendingScript*, HTMLScriptRunner*);
haraken 2014/08/17 16:05:27 Why do both V8ScriptStreamer's constructor and sta
marja 2014/08/20 11:45:55 startStreaming is a static function which construc
71
72 // This pointer is weak, and the PendingScript can be deleted before
73 // V8ScriptStreamer. However, it'll notify V8ScriptStreamer of its deletion
74 // by calling cancel().
75 PendingScript* m_script;
76 HTMLScriptRunner* m_runner;
77 SourceStream* m_stream;
78 v8::ScriptCompiler::StreamedSource m_source;
79 bool m_loadingDone; // Whether loading from the network is done.
80 bool m_v8Done; // Whether the V8 side processing is done.
81 unsigned m_cachedDataDataType;
82 };
83
84 } // namespace blink
85
86 #endif // V8ScriptStreamer_h
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