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1 /* | 1 /* |
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. | 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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31 #include "core/fetch/ResourceClient.h" | 31 #include "core/fetch/ResourceClient.h" |
32 #include "core/fetch/ResourceOwner.h" | 32 #include "core/fetch/ResourceOwner.h" |
33 #include "core/fetch/ScriptResource.h" | 33 #include "core/fetch/ScriptResource.h" |
34 #include "platform/heap/Handle.h" | 34 #include "platform/heap/Handle.h" |
35 #include "wtf/PassRefPtr.h" | 35 #include "wtf/PassRefPtr.h" |
36 #include "wtf/RefPtr.h" | 36 #include "wtf/RefPtr.h" |
37 #include "wtf/text/TextPosition.h" | 37 #include "wtf/text/TextPosition.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class ScriptResource; | 41 class ScriptStreamer; |
42 | 42 |
43 // A container for an external script which may be loaded and executed. | 43 // A container for an external script which may be loaded and executed. |
44 // | 44 // |
45 // A ResourcePtr alone does not prevent the underlying Resource | 45 // A ResourcePtr alone does not prevent the underlying Resource |
46 // from purging its data buffer. This class holds a dummy client open for its | 46 // from purging its data buffer. This class holds a dummy client open for its |
47 // lifetime in order to guarantee that the data buffer will not be purged. | 47 // lifetime in order to guarantee that the data buffer will not be purged. |
48 class PendingScript FINAL : public ResourceOwner<ScriptResource> { | 48 class PendingScript FINAL : public ResourceOwner<ScriptResource> { |
49 ALLOW_ONLY_INLINE_ALLOCATION(); | 49 ALLOW_ONLY_INLINE_ALLOCATION(); |
50 public: | 50 public: |
51 PendingScript() | 51 PendingScript() |
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73 ~PendingScript(); | 73 ~PendingScript(); |
74 | 74 |
75 PendingScript& operator=(const PendingScript& other) | 75 PendingScript& operator=(const PendingScript& other) |
76 { | 76 { |
77 if (this == &other) | 77 if (this == &other) |
78 return *this; | 78 return *this; |
79 | 79 |
80 m_watchingForLoad = other.m_watchingForLoad; | 80 m_watchingForLoad = other.m_watchingForLoad; |
81 m_element = other.m_element; | 81 m_element = other.m_element; |
82 m_startingPosition = other.m_startingPosition; | 82 m_startingPosition = other.m_startingPosition; |
83 this->ResourceOwner<ScriptResource, ResourceClient>::operator=(other); | 83 m_streamer = other.m_streamer; |
84 | 84 this->ResourceOwner<ScriptResource, ScriptResourceClient>::operator=(oth
er); |
85 return *this; | 85 return *this; |
86 } | 86 } |
87 | 87 |
88 TextPosition startingPosition() const { return m_startingPosition; } | 88 TextPosition startingPosition() const { return m_startingPosition; } |
89 void setStartingPosition(const TextPosition& position) { m_startingPosition
= position; } | 89 void setStartingPosition(const TextPosition& position) { m_startingPosition
= position; } |
90 | 90 |
91 void watchForLoad(ResourceClient*); | 91 void watchForLoad(ScriptResourceClient*); |
92 void stopWatchingForLoad(ResourceClient*); | 92 void stopWatchingForLoad(ScriptResourceClient*); |
93 | 93 |
94 Element* element() const { return m_element.get(); } | 94 Element* element() const { return m_element.get(); } |
95 void setElement(Element* element) { m_element = element; } | 95 void setElement(Element* element) { m_element = element; } |
96 PassRefPtrWillBeRawPtr<Element> releaseElementAndClear(); | 96 PassRefPtrWillBeRawPtr<Element> releaseElementAndClear(); |
97 | 97 |
98 void setScriptResource(ScriptResource*); | 98 void setScriptResource(ScriptResource*); |
99 | 99 |
100 virtual void notifyFinished(Resource*); | 100 virtual void notifyFinished(Resource*); |
| 101 virtual void notifyAppendData(ScriptResource*); |
101 | 102 |
102 void trace(Visitor*); | 103 void trace(Visitor*); |
103 | 104 |
104 ScriptSourceCode getSource(const KURL& documentURL, bool& errorOccurred) con
st; | 105 ScriptSourceCode getSource(const KURL& documentURL, bool& errorOccurred) con
st; |
105 | 106 |
| 107 void setStreamer(PassRefPtr<ScriptStreamer> streamer) |
| 108 { |
| 109 ASSERT(!m_streamer); |
| 110 ASSERT(!m_watchingForLoad); |
| 111 m_streamer = streamer; |
| 112 } |
| 113 |
| 114 bool isStreaming() const; |
| 115 |
106 private: | 116 private: |
107 bool m_watchingForLoad; | 117 bool m_watchingForLoad; |
108 RefPtrWillBeMember<Element> m_element; | 118 RefPtrWillBeMember<Element> m_element; |
109 TextPosition m_startingPosition; // Only used for inline script tags. | 119 TextPosition m_startingPosition; // Only used for inline script tags. |
| 120 |
| 121 RefPtr<ScriptStreamer> m_streamer; |
110 }; | 122 }; |
111 | 123 |
112 } | 124 } |
113 | 125 |
114 #endif | 126 #endif |
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