Index: content/renderer/media/media_stream_audio_processor_unittest.cc |
diff --git a/content/renderer/media/media_stream_audio_processor_unittest.cc b/content/renderer/media/media_stream_audio_processor_unittest.cc |
index aede2ffb6668b39f5f03c9bf98bebe96e3adc955..267d1d2fc53567bf5d95c746b6f3710471b4bade 100644 |
--- a/content/renderer/media/media_stream_audio_processor_unittest.cc |
+++ b/content/renderer/media/media_stream_audio_processor_unittest.cc |
@@ -336,10 +336,7 @@ TEST_F(MediaStreamAudioProcessorTest, VerifyConstraints) { |
} |
EXPECT_FALSE(audio_constraints.NeedsAudioProcessing()); |
#if defined(OS_WIN) |
- // TODO(tommi): Turn this back to EXPECT_TRUE on Windows when ducking issues |
- // have been resolved. |
- // Bugs: crbug/391414, crbug/391247. |
- EXPECT_FALSE(audio_constraints.GetProperty(kMediaStreamAudioDucking)); |
+ EXPECT_TRUE(audio_constraints.GetProperty(kMediaStreamAudioDucking)); |
#else |
EXPECT_FALSE(audio_constraints.GetProperty(kMediaStreamAudioDucking)); |
#endif |