| Index: cc/resources/prioritized_tile_set.cc | 
| diff --git a/cc/resources/prioritized_tile_set.cc b/cc/resources/prioritized_tile_set.cc | 
| deleted file mode 100644 | 
| index d0104cbe331f8351dea111d8bdc6deaef5321eba..0000000000000000000000000000000000000000 | 
| --- a/cc/resources/prioritized_tile_set.cc | 
| +++ /dev/null | 
| @@ -1,155 +0,0 @@ | 
| -// Copyright 2013 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#include "cc/resources/prioritized_tile_set.h" | 
| - | 
| -#include <algorithm> | 
| - | 
| -#include "cc/resources/managed_tile_state.h" | 
| -#include "cc/resources/tile.h" | 
| - | 
| -namespace cc { | 
| - | 
| -class BinComparator { | 
| - public: | 
| -  bool operator()(const Tile* a, | 
| -                  const Tile* b) const { | 
| -    const ManagedTileState& ams = a->managed_state(); | 
| -    const ManagedTileState& bms = b->managed_state(); | 
| - | 
| -    if (ams.priority_bin != bms.priority_bin) | 
| -      return ams.priority_bin < bms.priority_bin; | 
| - | 
| -    if (ams.required_for_activation != bms.required_for_activation) | 
| -      return ams.required_for_activation; | 
| - | 
| -    if (ams.resolution != bms.resolution) | 
| -      return ams.resolution < bms.resolution; | 
| - | 
| -    if (ams.distance_to_visible != bms.distance_to_visible) | 
| -      return ams.distance_to_visible < bms.distance_to_visible; | 
| - | 
| -    gfx::Rect a_rect = a->content_rect(); | 
| -    gfx::Rect b_rect = b->content_rect(); | 
| -    if (a_rect.y() != b_rect.y()) | 
| -      return a_rect.y() < b_rect.y(); | 
| -    return a_rect.x() < b_rect.x(); | 
| -  } | 
| -}; | 
| - | 
| -namespace { | 
| - | 
| -bool TilePriorityTieBreaker(const Tile* tile_i, const Tile* tile_j) { | 
| -  // When two tiles has same priority use Id as tie breaker. | 
| -  return tile_i->id() < tile_j->id(); | 
| -} | 
| - | 
| -typedef std::vector<Tile*> TileVector; | 
| - | 
| -void SortBinTiles(ManagedTileBin bin, TileVector* tiles) { | 
| -  switch (bin) { | 
| -    case NEVER_BIN: | 
| -      break; | 
| -    case NOW_AND_READY_TO_DRAW_BIN: | 
| -      std::sort(tiles->begin(), tiles->end(), TilePriorityTieBreaker); | 
| -      break; | 
| -    case NOW_BIN: | 
| -    case SOON_BIN: | 
| -    case EVENTUALLY_AND_ACTIVE_BIN: | 
| -    case EVENTUALLY_BIN: | 
| -    case AT_LAST_AND_ACTIVE_BIN: | 
| -    case AT_LAST_BIN: | 
| -      std::sort(tiles->begin(), tiles->end(), BinComparator()); | 
| -      break; | 
| -    default: | 
| -      NOTREACHED(); | 
| -  } | 
| -} | 
| - | 
| -}  // namespace | 
| - | 
| -PrioritizedTileSet::PrioritizedTileSet() { | 
| -  for (int bin = 0; bin < NUM_BINS; ++bin) | 
| -    bin_sorted_[bin] = true; | 
| -} | 
| - | 
| -PrioritizedTileSet::~PrioritizedTileSet() {} | 
| - | 
| -void PrioritizedTileSet::InsertTile(Tile* tile, ManagedTileBin bin) { | 
| -  tiles_[bin].push_back(tile); | 
| -  bin_sorted_[bin] = false; | 
| -} | 
| - | 
| -void PrioritizedTileSet::Clear() { | 
| -  for (int bin = 0; bin < NUM_BINS; ++bin) { | 
| -    tiles_[bin].clear(); | 
| -    bin_sorted_[bin] = true; | 
| -  } | 
| -} | 
| - | 
| -bool PrioritizedTileSet::IsEmpty() { | 
| -  for (int bin = 0; bin < NUM_BINS; ++bin) | 
| -    if (!tiles_[bin].empty()) | 
| -      return false; | 
| - | 
| -  return true; | 
| -} | 
| - | 
| -void PrioritizedTileSet::SortBinIfNeeded(ManagedTileBin bin) { | 
| -  if (!bin_sorted_[bin]) { | 
| -    SortBinTiles(bin, &tiles_[bin]); | 
| -    bin_sorted_[bin] = true; | 
| -  } | 
| -} | 
| - | 
| -PrioritizedTileSet::Iterator::Iterator( | 
| -    PrioritizedTileSet* tile_set, bool use_priority_ordering) | 
| -    : tile_set_(tile_set), | 
| -      current_bin_(NOW_AND_READY_TO_DRAW_BIN), | 
| -      use_priority_ordering_(use_priority_ordering) { | 
| -  if (use_priority_ordering_) | 
| -    tile_set_->SortBinIfNeeded(current_bin_); | 
| -  iterator_ = tile_set->tiles_[current_bin_].begin(); | 
| -  if (iterator_ == tile_set_->tiles_[current_bin_].end()) | 
| -    AdvanceList(); | 
| -} | 
| - | 
| -PrioritizedTileSet::Iterator::~Iterator() {} | 
| - | 
| -void PrioritizedTileSet::Iterator::DisablePriorityOrdering() { | 
| -  use_priority_ordering_ = false; | 
| -} | 
| - | 
| -PrioritizedTileSet::Iterator& | 
| -PrioritizedTileSet::Iterator::operator++() { | 
| -  // We can't increment past the end of the tiles. | 
| -  DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end()); | 
| - | 
| -  ++iterator_; | 
| -  if (iterator_ == tile_set_->tiles_[current_bin_].end()) | 
| -    AdvanceList(); | 
| -  return *this; | 
| -} | 
| - | 
| -Tile* PrioritizedTileSet::Iterator::operator*() { | 
| -  DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end()); | 
| -  return *iterator_; | 
| -} | 
| - | 
| -void PrioritizedTileSet::Iterator::AdvanceList() { | 
| -  DCHECK(iterator_ == tile_set_->tiles_[current_bin_].end()); | 
| - | 
| -  while (current_bin_ != NEVER_BIN) { | 
| -    current_bin_ = static_cast<ManagedTileBin>(current_bin_ + 1); | 
| - | 
| -    if (use_priority_ordering_) | 
| -      tile_set_->SortBinIfNeeded(current_bin_); | 
| - | 
| -    iterator_ = tile_set_->tiles_[current_bin_].begin(); | 
| -    if (iterator_ != tile_set_->tiles_[current_bin_].end()) | 
| -      break; | 
| -  } | 
| -} | 
| - | 
| -}  // namespace cc | 
|  |