Index: cc/resources/picture_layer_tiling_unittest.cc |
diff --git a/cc/resources/picture_layer_tiling_unittest.cc b/cc/resources/picture_layer_tiling_unittest.cc |
index 032ffec15462ba9967eea16a5be71e958db7c3fd..f61112e77da0fd3ec42160a608c2f799fe737ca4 100644 |
--- a/cc/resources/picture_layer_tiling_unittest.cc |
+++ b/cc/resources/picture_layer_tiling_unittest.cc |
@@ -485,6 +485,7 @@ TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
tiling->UpdateTilePriorities( |
ACTIVE_TREE, viewport, 1.f, 1.0, NULL, NULL, gfx::Transform()); |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
gfx::Rect soon_rect = viewport; |
soon_rect.Inset(-312.f, -312.f, -312.f, -312.f); |
@@ -533,23 +534,23 @@ TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
EXPECT_TRUE(have_eventually); |
// Spot check some distances. |
- // Tile at 5, 1 should begin at 41x9 in content space (without borders), |
+ // Tile at 5, 1 should begin at 40x8 in content space (with borders), |
// so the distance to a viewport that ends at 25x25 in content space |
- // should be 17 (41 - 25 + 1). In layer space, then that should be |
- // 17 / 0.25 = 68 pixels. |
+ // should be 16 (40 - 25 + 1). In layer space, then that should be |
+ // 16 / 0.25 = 64 pixels. |
// We can verify that the content rect (with borders) is one pixel off |
// 41,9 8x8 on all sides. |
EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); |
TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(64.f, priority.distance_to_visible); |
priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(64.f, priority.distance_to_visible); |
priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(32.f, priority.distance_to_visible); |
// Move the viewport down 40 pixels. |
viewport = gfx::Rect(0, 40, 100, 100); |
@@ -569,6 +570,7 @@ TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
tiling->UpdateTilePriorities( |
ACTIVE_TREE, viewport, 1.f, 2.0, NULL, NULL, gfx::Transform()); |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
have_now = false; |
have_eventually = false; |
@@ -609,10 +611,10 @@ TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
EXPECT_TRUE(have_eventually); |
priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(64.f, priority.distance_to_visible); |
priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(24.f, priority.distance_to_visible); |
priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
@@ -620,12 +622,13 @@ TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
// Change the underlying layer scale. |
tiling->UpdateTilePriorities( |
ACTIVE_TREE, viewport, 2.0f, 3.0, NULL, NULL, gfx::Transform()); |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(34.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(32.f, priority.distance_to_visible); |
priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); |
- EXPECT_FLOAT_EQ(14.f, priority.distance_to_visible); |
+ EXPECT_FLOAT_EQ(12.f, priority.distance_to_visible); |
priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); |
EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
@@ -1347,6 +1350,7 @@ TEST(UpdateTilePrioritiesTest, VisibleTiles) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1404,6 +1408,7 @@ TEST(UpdateTilePrioritiesTest, OffscreenTiles) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1471,6 +1476,7 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenLayer) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1532,6 +1538,7 @@ TEST(UpdateTilePrioritiesTest, PartiallyOffscreenRotatedLayer) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1617,6 +1624,7 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayer) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1712,6 +1720,7 @@ TEST(UpdateTilePrioritiesTest, PerspectiveLayerClippedByW) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1787,6 +1796,7 @@ TEST(UpdateTilePrioritiesTest, BasicMotion) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1869,6 +1879,7 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
NULL, // occlusion tracker |
NULL, // render target |
gfx::Transform()); // draw transform |
+ tiling->UpdateAllTilePrioritiesForTesting(); |
ASSERT_TRUE(tiling->TileAt(0, 0)); |
ASSERT_TRUE(tiling->TileAt(0, 1)); |
@@ -1888,39 +1899,5 @@ TEST(UpdateTilePrioritiesTest, RotationMotion) { |
EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
} |
-TEST(PictureLayerTilingTest, ResetClearsPriorities) { |
- FakePictureLayerTilingClient client; |
- scoped_ptr<TestablePictureLayerTiling> tiling; |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- client.set_tree(ACTIVE_TREE); |
- tiling = TestablePictureLayerTiling::Create(1.0f, // contents_scale |
- gfx::Size(100, 100), |
- &client); |
- tiling->UpdateTilePriorities(ACTIVE_TREE, |
- gfx::Rect(0, 0, 100, 100), |
- 1.0f, |
- 1.0f, |
- NULL, // occlusion tracker |
- NULL, // render target |
- gfx::Transform()); // draw transform |
- |
- std::vector<scoped_refptr<Tile> > tiles = tiling->AllRefTilesForTesting(); |
- ASSERT_GT(tiles.size(), 0u); |
- for (std::vector<scoped_refptr<Tile> >::const_iterator it = tiles.begin(); |
- it != tiles.end(); |
- ++it) { |
- EXPECT_NE(TilePriority(), (*it)->priority(ACTIVE_TREE)); |
- } |
- |
- tiling->Reset(); |
- for (std::vector<scoped_refptr<Tile> >::const_iterator it = tiles.begin(); |
- it != tiles.end(); |
- ++it) { |
- EXPECT_EQ(TilePriority(), (*it)->priority(ACTIVE_TREE)); |
- } |
- tiles.clear(); |
-} |
- |
} // namespace |
} // namespace cc |