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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/resources/prioritized_tile_set.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "cc/resources/managed_tile_state.h" | |
10 #include "cc/resources/tile.h" | |
11 | |
12 namespace cc { | |
13 | |
14 class BinComparator { | |
15 public: | |
16 bool operator()(const Tile* a, | |
17 const Tile* b) const { | |
18 const ManagedTileState& ams = a->managed_state(); | |
19 const ManagedTileState& bms = b->managed_state(); | |
20 | |
21 if (ams.priority_bin != bms.priority_bin) | |
22 return ams.priority_bin < bms.priority_bin; | |
23 | |
24 if (ams.required_for_activation != bms.required_for_activation) | |
25 return ams.required_for_activation; | |
26 | |
27 if (ams.resolution != bms.resolution) | |
28 return ams.resolution < bms.resolution; | |
29 | |
30 if (ams.distance_to_visible != bms.distance_to_visible) | |
31 return ams.distance_to_visible < bms.distance_to_visible; | |
32 | |
33 gfx::Rect a_rect = a->content_rect(); | |
34 gfx::Rect b_rect = b->content_rect(); | |
35 if (a_rect.y() != b_rect.y()) | |
36 return a_rect.y() < b_rect.y(); | |
37 return a_rect.x() < b_rect.x(); | |
38 } | |
39 }; | |
40 | |
41 namespace { | |
42 | |
43 bool TilePriorityTieBreaker(const Tile* tile_i, const Tile* tile_j) { | |
44 // When two tiles has same priority use Id as tie breaker. | |
45 return tile_i->id() < tile_j->id(); | |
46 } | |
47 | |
48 typedef std::vector<Tile*> TileVector; | |
49 | |
50 void SortBinTiles(ManagedTileBin bin, TileVector* tiles) { | |
51 switch (bin) { | |
52 case NEVER_BIN: | |
53 break; | |
54 case NOW_AND_READY_TO_DRAW_BIN: | |
55 std::sort(tiles->begin(), tiles->end(), TilePriorityTieBreaker); | |
56 break; | |
57 case NOW_BIN: | |
58 case SOON_BIN: | |
59 case EVENTUALLY_AND_ACTIVE_BIN: | |
60 case EVENTUALLY_BIN: | |
61 case AT_LAST_AND_ACTIVE_BIN: | |
62 case AT_LAST_BIN: | |
63 std::sort(tiles->begin(), tiles->end(), BinComparator()); | |
64 break; | |
65 default: | |
66 NOTREACHED(); | |
67 } | |
68 } | |
69 | |
70 } // namespace | |
71 | |
72 PrioritizedTileSet::PrioritizedTileSet() { | |
73 for (int bin = 0; bin < NUM_BINS; ++bin) | |
74 bin_sorted_[bin] = true; | |
75 } | |
76 | |
77 PrioritizedTileSet::~PrioritizedTileSet() {} | |
78 | |
79 void PrioritizedTileSet::InsertTile(Tile* tile, ManagedTileBin bin) { | |
80 tiles_[bin].push_back(tile); | |
81 bin_sorted_[bin] = false; | |
82 } | |
83 | |
84 void PrioritizedTileSet::Clear() { | |
85 for (int bin = 0; bin < NUM_BINS; ++bin) { | |
86 tiles_[bin].clear(); | |
87 bin_sorted_[bin] = true; | |
88 } | |
89 } | |
90 | |
91 bool PrioritizedTileSet::IsEmpty() { | |
92 for (int bin = 0; bin < NUM_BINS; ++bin) | |
93 if (!tiles_[bin].empty()) | |
94 return false; | |
95 | |
96 return true; | |
97 } | |
98 | |
99 void PrioritizedTileSet::SortBinIfNeeded(ManagedTileBin bin) { | |
100 if (!bin_sorted_[bin]) { | |
101 SortBinTiles(bin, &tiles_[bin]); | |
102 bin_sorted_[bin] = true; | |
103 } | |
104 } | |
105 | |
106 PrioritizedTileSet::Iterator::Iterator( | |
107 PrioritizedTileSet* tile_set, bool use_priority_ordering) | |
108 : tile_set_(tile_set), | |
109 current_bin_(NOW_AND_READY_TO_DRAW_BIN), | |
110 use_priority_ordering_(use_priority_ordering) { | |
111 if (use_priority_ordering_) | |
112 tile_set_->SortBinIfNeeded(current_bin_); | |
113 iterator_ = tile_set->tiles_[current_bin_].begin(); | |
114 if (iterator_ == tile_set_->tiles_[current_bin_].end()) | |
115 AdvanceList(); | |
116 } | |
117 | |
118 PrioritizedTileSet::Iterator::~Iterator() {} | |
119 | |
120 void PrioritizedTileSet::Iterator::DisablePriorityOrdering() { | |
121 use_priority_ordering_ = false; | |
122 } | |
123 | |
124 PrioritizedTileSet::Iterator& | |
125 PrioritizedTileSet::Iterator::operator++() { | |
126 // We can't increment past the end of the tiles. | |
127 DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end()); | |
128 | |
129 ++iterator_; | |
130 if (iterator_ == tile_set_->tiles_[current_bin_].end()) | |
131 AdvanceList(); | |
132 return *this; | |
133 } | |
134 | |
135 Tile* PrioritizedTileSet::Iterator::operator*() { | |
136 DCHECK(iterator_ != tile_set_->tiles_[current_bin_].end()); | |
137 return *iterator_; | |
138 } | |
139 | |
140 void PrioritizedTileSet::Iterator::AdvanceList() { | |
141 DCHECK(iterator_ == tile_set_->tiles_[current_bin_].end()); | |
142 | |
143 while (current_bin_ != NEVER_BIN) { | |
144 current_bin_ = static_cast<ManagedTileBin>(current_bin_ + 1); | |
145 | |
146 if (use_priority_ordering_) | |
147 tile_set_->SortBinIfNeeded(current_bin_); | |
148 | |
149 iterator_ = tile_set_->tiles_[current_bin_].begin(); | |
150 if (iterator_ != tile_set_->tiles_[current_bin_].end()) | |
151 break; | |
152 } | |
153 } | |
154 | |
155 } // namespace cc | |
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