| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 218 skia::RefPtr<SkPixelRef> pixel_ref_; | 218 skia::RefPtr<SkPixelRef> pixel_ref_; |
| 219 int layer_id_; | 219 int layer_id_; |
| 220 RenderingStatsInstrumentation* rendering_stats_; | 220 RenderingStatsInstrumentation* rendering_stats_; |
| 221 const base::Callback<void(bool was_canceled)> reply_; | 221 const base::Callback<void(bool was_canceled)> reply_; |
| 222 | 222 |
| 223 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); | 223 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| 224 }; | 224 }; |
| 225 | 225 |
| 226 const size_t kScheduledRasterTasksLimit = 32u; | 226 const size_t kScheduledRasterTasksLimit = 32u; |
| 227 | 227 |
| 228 // Memory limit policy works by mapping some bin states to the NEVER bin. | |
| 229 const ManagedTileBin kBinPolicyMap[NUM_TILE_MEMORY_LIMIT_POLICIES][NUM_BINS] = { | |
| 230 // [ALLOW_NOTHING] | |
| 231 {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 232 NEVER_BIN, // [NOW_BIN] | |
| 233 NEVER_BIN, // [SOON_BIN] | |
| 234 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 235 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 236 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 237 NEVER_BIN, // [AT_LAST_BIN] | |
| 238 NEVER_BIN // [NEVER_BIN] | |
| 239 }, | |
| 240 // [ALLOW_ABSOLUTE_MINIMUM] | |
| 241 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 242 NOW_BIN, // [NOW_BIN] | |
| 243 NEVER_BIN, // [SOON_BIN] | |
| 244 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 245 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 246 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 247 NEVER_BIN, // [AT_LAST_BIN] | |
| 248 NEVER_BIN // [NEVER_BIN] | |
| 249 }, | |
| 250 // [ALLOW_PREPAINT_ONLY] | |
| 251 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 252 NOW_BIN, // [NOW_BIN] | |
| 253 SOON_BIN, // [SOON_BIN] | |
| 254 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 255 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 256 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 257 NEVER_BIN, // [AT_LAST_BIN] | |
| 258 NEVER_BIN // [NEVER_BIN] | |
| 259 }, | |
| 260 // [ALLOW_ANYTHING] | |
| 261 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 262 NOW_BIN, // [NOW_BIN] | |
| 263 SOON_BIN, // [SOON_BIN] | |
| 264 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 265 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 266 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 267 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 268 NEVER_BIN // [NEVER_BIN] | |
| 269 }}; | |
| 270 | |
| 271 // Ready to draw works by mapping NOW_BIN to NOW_AND_READY_TO_DRAW_BIN. | |
| 272 const ManagedTileBin kBinReadyToDrawMap[2][NUM_BINS] = { | |
| 273 // Not ready | |
| 274 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 275 NOW_BIN, // [NOW_BIN] | |
| 276 SOON_BIN, // [SOON_BIN] | |
| 277 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 278 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 279 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 280 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 281 NEVER_BIN // [NEVER_BIN] | |
| 282 }, | |
| 283 // Ready | |
| 284 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 285 NOW_AND_READY_TO_DRAW_BIN, // [NOW_BIN] | |
| 286 SOON_BIN, // [SOON_BIN] | |
| 287 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 288 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 289 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 290 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 291 NEVER_BIN // [NEVER_BIN] | |
| 292 }}; | |
| 293 | |
| 294 // Active works by mapping some bin stats to equivalent _ACTIVE_BIN state. | |
| 295 const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = { | |
| 296 // Inactive | |
| 297 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 298 NOW_BIN, // [NOW_BIN] | |
| 299 SOON_BIN, // [SOON_BIN] | |
| 300 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 301 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 302 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 303 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 304 NEVER_BIN // [NEVER_BIN] | |
| 305 }, | |
| 306 // Active | |
| 307 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 308 NOW_BIN, // [NOW_BIN] | |
| 309 SOON_BIN, // [SOON_BIN] | |
| 310 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 311 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_BIN] | |
| 312 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 313 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_BIN] | |
| 314 NEVER_BIN // [NEVER_BIN] | |
| 315 }}; | |
| 316 | |
| 317 // Determine bin based on three categories of tiles: things we need now, | |
| 318 // things we need soon, and eventually. | |
| 319 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) { | |
| 320 if (prio.priority_bin == TilePriority::NOW) | |
| 321 return NOW_BIN; | |
| 322 | |
| 323 if (prio.priority_bin == TilePriority::SOON) | |
| 324 return SOON_BIN; | |
| 325 | |
| 326 if (prio.distance_to_visible == std::numeric_limits<float>::infinity()) | |
| 327 return NEVER_BIN; | |
| 328 | |
| 329 return EVENTUALLY_BIN; | |
| 330 } | |
| 331 | |
| 332 } // namespace | 228 } // namespace |
| 333 | 229 |
| 334 RasterTaskCompletionStats::RasterTaskCompletionStats() | 230 RasterTaskCompletionStats::RasterTaskCompletionStats() |
| 335 : completed_count(0u), canceled_count(0u) {} | 231 : completed_count(0u), canceled_count(0u) {} |
| 336 | 232 |
| 337 scoped_refptr<base::debug::ConvertableToTraceFormat> | 233 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 338 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { | 234 RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { |
| 339 scoped_refptr<base::debug::TracedValue> state = | 235 scoped_refptr<base::debug::TracedValue> state = |
| 340 new base::debug::TracedValue(); | 236 new base::debug::TracedValue(); |
| 341 state->SetInteger("completed_count", stats.completed_count); | 237 state->SetInteger("completed_count", stats.completed_count); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 360 TileManager::TileManager( | 256 TileManager::TileManager( |
| 361 TileManagerClient* client, | 257 TileManagerClient* client, |
| 362 const scoped_refptr<base::SequencedTaskRunner>& task_runner, | 258 const scoped_refptr<base::SequencedTaskRunner>& task_runner, |
| 363 ResourcePool* resource_pool, | 259 ResourcePool* resource_pool, |
| 364 Rasterizer* rasterizer, | 260 Rasterizer* rasterizer, |
| 365 RenderingStatsInstrumentation* rendering_stats_instrumentation) | 261 RenderingStatsInstrumentation* rendering_stats_instrumentation) |
| 366 : client_(client), | 262 : client_(client), |
| 367 task_runner_(task_runner), | 263 task_runner_(task_runner), |
| 368 resource_pool_(resource_pool), | 264 resource_pool_(resource_pool), |
| 369 rasterizer_(rasterizer), | 265 rasterizer_(rasterizer), |
| 370 prioritized_tiles_dirty_(false), | 266 all_tiles_that_need_to_be_rasterized_are_scheduled_(true), |
| 371 all_tiles_that_need_to_be_rasterized_have_memory_(true), | |
| 372 all_tiles_required_for_activation_have_memory_(true), | |
| 373 bytes_releasable_(0), | |
| 374 resources_releasable_(0), | |
| 375 ever_exceeded_memory_budget_(false), | |
| 376 rendering_stats_instrumentation_(rendering_stats_instrumentation), | 267 rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| 377 did_initialize_visible_tile_(false), | 268 did_initialize_visible_tile_(false), |
| 378 did_check_for_completed_tasks_since_last_schedule_tasks_(true), | 269 did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| 379 did_oom_on_last_assign_(false), | 270 did_oom_on_last_assign_(false), |
| 380 ready_to_activate_check_notifier_( | 271 ready_to_activate_check_notifier_( |
| 381 task_runner_.get(), | 272 task_runner_.get(), |
| 382 base::Bind(&TileManager::CheckIfReadyToActivate, | 273 base::Bind(&TileManager::CheckIfReadyToActivate, |
| 383 base::Unretained(this))) { | 274 base::Unretained(this))) { |
| 384 rasterizer_->SetClient(this); | 275 rasterizer_->SetClient(this); |
| 385 } | 276 } |
| 386 | 277 |
| 387 TileManager::~TileManager() { | 278 TileManager::~TileManager() { |
| 388 // Reset global state and manage. This should cause | 279 // Reset global state and manage. This should cause |
| 389 // our memory usage to drop to zero. | 280 // our memory usage to drop to zero. |
| 390 global_state_ = GlobalStateThatImpactsTilePriority(); | 281 global_state_ = GlobalStateThatImpactsTilePriority(); |
| 391 | 282 |
| 392 RasterTaskQueue empty; | 283 RasterTaskQueue empty; |
| 393 rasterizer_->ScheduleTasks(&empty); | 284 rasterizer_->ScheduleTasks(&empty); |
| 394 orphan_raster_tasks_.clear(); | 285 orphan_raster_tasks_.clear(); |
| 395 | 286 |
| 396 // This should finish all pending tasks and release any uninitialized | 287 // This should finish all pending tasks and release any uninitialized |
| 397 // resources. | 288 // resources. |
| 398 rasterizer_->Shutdown(); | 289 rasterizer_->Shutdown(); |
| 399 rasterizer_->CheckForCompletedTasks(); | 290 rasterizer_->CheckForCompletedTasks(); |
| 400 | 291 |
| 401 prioritized_tiles_.Clear(); | |
| 402 | |
| 403 FreeResourcesForReleasedTiles(); | 292 FreeResourcesForReleasedTiles(); |
| 404 CleanUpReleasedTiles(); | 293 CleanUpReleasedTiles(); |
| 405 | |
| 406 DCHECK_EQ(0u, bytes_releasable_); | |
| 407 DCHECK_EQ(0u, resources_releasable_); | |
| 408 } | 294 } |
| 409 | 295 |
| 410 void TileManager::Release(Tile* tile) { | 296 void TileManager::Release(Tile* tile) { |
| 411 DCHECK(TilePriority() == tile->combined_priority()); | |
| 412 | |
| 413 prioritized_tiles_dirty_ = true; | |
| 414 released_tiles_.push_back(tile); | 297 released_tiles_.push_back(tile); |
| 415 } | 298 } |
| 416 | 299 |
| 417 void TileManager::DidChangeTilePriority(Tile* tile) { | |
| 418 prioritized_tiles_dirty_ = true; | |
| 419 } | |
| 420 | |
| 421 TaskSetCollection TileManager::TasksThatShouldBeForcedToComplete() const { | 300 TaskSetCollection TileManager::TasksThatShouldBeForcedToComplete() const { |
| 422 TaskSetCollection tasks_that_should_be_forced_to_complete; | 301 TaskSetCollection tasks_that_should_be_forced_to_complete; |
| 423 if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) | 302 if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) |
| 424 tasks_that_should_be_forced_to_complete[REQUIRED_FOR_ACTIVATION] = true; | 303 tasks_that_should_be_forced_to_complete[REQUIRED_FOR_ACTIVATION] = true; |
| 425 return tasks_that_should_be_forced_to_complete; | 304 return tasks_that_should_be_forced_to_complete; |
| 426 } | 305 } |
| 427 | 306 |
| 428 void TileManager::FreeResourcesForReleasedTiles() { | 307 void TileManager::FreeResourcesForReleasedTiles() { |
| 429 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); | 308 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 430 it != released_tiles_.end(); | 309 it != released_tiles_.end(); |
| 431 ++it) { | 310 ++it) { |
| 432 Tile* tile = *it; | 311 Tile* tile = *it; |
| 433 FreeResourcesForTile(tile); | 312 FreeResourcesForTile(tile); |
| 434 } | 313 } |
| 435 } | 314 } |
| 436 | 315 |
| 437 void TileManager::CleanUpReleasedTiles() { | 316 void TileManager::CleanUpReleasedTiles() { |
| 438 // Make sure |prioritized_tiles_| doesn't contain any of the tiles | |
| 439 // we're about to delete. | |
| 440 DCHECK(prioritized_tiles_.IsEmpty()); | |
| 441 | |
| 442 std::vector<Tile*>::iterator it = released_tiles_.begin(); | 317 std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 443 while (it != released_tiles_.end()) { | 318 while (it != released_tiles_.end()) { |
| 444 Tile* tile = *it; | 319 Tile* tile = *it; |
| 445 | 320 |
| 446 if (tile->HasRasterTask()) { | 321 if (tile->HasRasterTask()) { |
| 447 ++it; | 322 ++it; |
| 448 continue; | 323 continue; |
| 449 } | 324 } |
| 450 | 325 |
| 451 DCHECK(!tile->HasResources()); | 326 DCHECK(!tile->HasResources()); |
| 452 DCHECK(tiles_.find(tile->id()) != tiles_.end()); | 327 DCHECK(tiles_.find(tile->id()) != tiles_.end()); |
| 453 tiles_.erase(tile->id()); | 328 tiles_.erase(tile->id()); |
| 454 | 329 |
| 455 LayerCountMap::iterator layer_it = | 330 LayerCountMap::iterator layer_it = |
| 456 used_layer_counts_.find(tile->layer_id()); | 331 used_layer_counts_.find(tile->layer_id()); |
| 457 DCHECK_GT(layer_it->second, 0); | 332 DCHECK_GT(layer_it->second, 0); |
| 458 if (--layer_it->second == 0) { | 333 if (--layer_it->second == 0) { |
| 459 used_layer_counts_.erase(layer_it); | 334 used_layer_counts_.erase(layer_it); |
| 460 image_decode_tasks_.erase(tile->layer_id()); | 335 image_decode_tasks_.erase(tile->layer_id()); |
| 461 } | 336 } |
| 462 | 337 |
| 463 delete tile; | 338 delete tile; |
| 464 it = released_tiles_.erase(it); | 339 it = released_tiles_.erase(it); |
| 465 } | 340 } |
| 466 } | 341 } |
| 467 | 342 |
| 468 void TileManager::UpdatePrioritizedTileSetIfNeeded() { | |
| 469 if (!prioritized_tiles_dirty_) | |
| 470 return; | |
| 471 | |
| 472 prioritized_tiles_.Clear(); | |
| 473 | |
| 474 FreeResourcesForReleasedTiles(); | |
| 475 CleanUpReleasedTiles(); | |
| 476 | |
| 477 GetTilesWithAssignedBins(&prioritized_tiles_); | |
| 478 prioritized_tiles_dirty_ = false; | |
| 479 } | |
| 480 | |
| 481 void TileManager::DidFinishRunningTasks(TaskSet task_set) { | 343 void TileManager::DidFinishRunningTasks(TaskSet task_set) { |
| 482 if (task_set == ALL) { | 344 if (task_set == ALL) { |
| 483 TRACE_EVENT1("cc", "TileManager::DidFinishRunningTasks", "task_set", "ALL"); | 345 TRACE_EVENT1("cc", "TileManager::DidFinishRunningTasks", "task_set", "ALL"); |
| 484 | 346 |
| 485 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > | 347 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > |
| 486 global_state_.soft_memory_limit_in_bytes; | 348 global_state_.soft_memory_limit_in_bytes; |
| 487 | 349 |
| 488 // When OOM, keep re-assigning memory until we reach a steady state | 350 // When OOM, keep re-assigning memory until we reach a steady state |
| 489 // where top-priority tiles are initialized. | 351 // where top-priority tiles are initialized. |
| 490 if (all_tiles_that_need_to_be_rasterized_have_memory_ && | 352 if (all_tiles_that_need_to_be_rasterized_are_scheduled_ && |
| 491 !memory_usage_above_limit) | 353 !memory_usage_above_limit) |
| 492 return; | 354 return; |
| 493 | 355 |
| 494 rasterizer_->CheckForCompletedTasks(); | 356 rasterizer_->CheckForCompletedTasks(); |
| 495 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 357 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 496 | 358 |
| 497 TileVector tiles_that_need_to_be_rasterized; | 359 TileVector tiles_that_need_to_be_rasterized; |
| 498 AssignGpuMemoryToTiles(&prioritized_tiles_, | 360 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 499 &tiles_that_need_to_be_rasterized); | |
| 500 | 361 |
| 501 // |tiles_that_need_to_be_rasterized| will be empty when we reach a | 362 // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| 502 // steady memory state. Keep scheduling tasks until we reach this state. | 363 // steady memory state. Keep scheduling tasks until we reach this state. |
| 503 if (!tiles_that_need_to_be_rasterized.empty()) { | 364 if (!tiles_that_need_to_be_rasterized.empty()) { |
| 504 ScheduleTasks(tiles_that_need_to_be_rasterized); | 365 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 505 return; | 366 return; |
| 506 } | 367 } |
| 507 | 368 |
| 508 FreeResourcesForReleasedTiles(); | 369 FreeResourcesForReleasedTiles(); |
| 509 | 370 |
| 510 resource_pool_->ReduceResourceUsage(); | 371 resource_pool_->ReduceResourceUsage(); |
| 511 | 372 |
| 512 // We don't reserve memory for required-for-activation tiles during | 373 // We don't reserve memory for required-for-activation tiles during |
| 513 // accelerated gestures, so we just postpone activation when we don't | 374 // accelerated gestures, so we just postpone activation when we don't |
| 514 // have these tiles, and activate after the accelerated gesture. | 375 // have these tiles, and activate after the accelerated gesture. |
| 515 bool allow_rasterize_on_demand = | 376 bool allow_rasterize_on_demand = |
| 516 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 377 global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 517 | 378 |
| 518 // Use on-demand raster for any required-for-activation tiles that have not | 379 // Use on-demand raster for any required-for-activation tiles that have not |
| 519 // been been assigned memory after reaching a steady memory state. This | 380 // been been assigned memory after reaching a steady memory state. This |
| 520 // ensures that we activate even when OOM. | 381 // ensures that we activate even when OOM. Note that we have to rebuilt the |
| 521 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | 382 // queue in case the last AssignGpuMemoryToTiles evicted some tiles that |
| 522 Tile* tile = it->second; | 383 // would otherwise not be picked up by the old raster queue. |
| 384 raster_priority_queue_.Reset(); |
| 385 client_->BuildRasterQueue(&raster_priority_queue_, |
| 386 global_state_.tree_priority); |
| 387 while (!raster_priority_queue_.IsEmpty()) { |
| 388 Tile* tile = raster_priority_queue_.Top(); |
| 523 ManagedTileState& mts = tile->managed_state(); | 389 ManagedTileState& mts = tile->managed_state(); |
| 524 ManagedTileState::TileVersion& tile_version = | 390 ManagedTileState::TileVersion& tile_version = |
| 525 mts.tile_versions[mts.raster_mode]; | 391 mts.tile_versions[mts.raster_mode]; |
| 526 | 392 |
| 527 if (tile->required_for_activation() && !tile_version.IsReadyToDraw()) { | 393 if (tile->required_for_activation() && !tile_version.IsReadyToDraw()) { |
| 528 // If we can't raster on demand, give up early (and don't activate). | 394 // If we can't raster on demand, give up early (and don't activate). |
| 529 if (!allow_rasterize_on_demand) | 395 if (!allow_rasterize_on_demand) |
| 530 return; | 396 return; |
| 531 | 397 |
| 532 tile_version.set_rasterize_on_demand(); | 398 tile_version.set_rasterize_on_demand(); |
| 533 client_->NotifyTileStateChanged(tile); | 399 client_->NotifyTileStateChanged(tile); |
| 534 } | 400 } |
| 401 raster_priority_queue_.Pop(); |
| 535 } | 402 } |
| 536 | 403 |
| 537 DCHECK(IsReadyToActivate()); | 404 DCHECK(IsReadyToActivate()); |
| 538 ready_to_activate_check_notifier_.Schedule(); | 405 ready_to_activate_check_notifier_.Schedule(); |
| 539 return; | 406 return; |
| 540 } | 407 } |
| 541 | 408 |
| 542 if (task_set == REQUIRED_FOR_ACTIVATION) { | 409 if (task_set == REQUIRED_FOR_ACTIVATION) { |
| 543 TRACE_EVENT2("cc", | 410 TRACE_EVENT1("cc", |
| 544 "TileManager::DidFinishRunningTasks", | 411 "TileManager::DidFinishRunningTasks", |
| 545 "task_set", | 412 "task_set", |
| 546 "REQUIRED_FOR_ACTIVATION", | 413 "REQUIRED_FOR_ACTIVATION"); |
| 547 "all_tiles_required_for_activation_have_memory", | |
| 548 all_tiles_required_for_activation_have_memory_); | |
| 549 // This is only a true indication that all tiles required for | |
| 550 // activation are initialized when no tiles are OOM. We need to | |
| 551 // wait for DidFinishRunningTasks() to be called, try to re-assign | |
| 552 // memory and in worst case use on-demand raster when tiles | |
| 553 // required for activation are OOM. | |
| 554 if (!all_tiles_required_for_activation_have_memory_) | |
| 555 return; | |
| 556 | |
| 557 ready_to_activate_check_notifier_.Schedule(); | 414 ready_to_activate_check_notifier_.Schedule(); |
| 558 } | 415 } |
| 559 } | 416 } |
| 560 | 417 |
| 561 void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) { | |
| 562 TRACE_EVENT0("cc", "TileManager::GetTilesWithAssignedBins"); | |
| 563 | |
| 564 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy; | |
| 565 const TreePriority tree_priority = global_state_.tree_priority; | |
| 566 | |
| 567 // For each tree, bin into different categories of tiles. | |
| 568 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | |
| 569 Tile* tile = it->second; | |
| 570 ManagedTileState& mts = tile->managed_state(); | |
| 571 | |
| 572 const ManagedTileState::TileVersion& tile_version = | |
| 573 tile->GetTileVersionForDrawing(); | |
| 574 bool tile_is_ready_to_draw = tile_version.IsReadyToDraw(); | |
| 575 bool tile_is_active = tile_is_ready_to_draw || | |
| 576 mts.tile_versions[mts.raster_mode].raster_task_.get(); | |
| 577 | |
| 578 // Get the active priority and bin. | |
| 579 TilePriority active_priority = tile->priority(ACTIVE_TREE); | |
| 580 ManagedTileBin active_bin = BinFromTilePriority(active_priority); | |
| 581 | |
| 582 // Get the pending priority and bin. | |
| 583 TilePriority pending_priority = tile->priority(PENDING_TREE); | |
| 584 ManagedTileBin pending_bin = BinFromTilePriority(pending_priority); | |
| 585 | |
| 586 bool pending_is_low_res = pending_priority.resolution == LOW_RESOLUTION; | |
| 587 bool pending_is_non_ideal = | |
| 588 pending_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 589 bool active_is_non_ideal = | |
| 590 active_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 591 | |
| 592 // Adjust bin state based on if ready to draw. | |
| 593 active_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][active_bin]; | |
| 594 pending_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][pending_bin]; | |
| 595 | |
| 596 // Adjust bin state based on if active. | |
| 597 active_bin = kBinIsActiveMap[tile_is_active][active_bin]; | |
| 598 pending_bin = kBinIsActiveMap[tile_is_active][pending_bin]; | |
| 599 | |
| 600 // We never want to paint new non-ideal tiles, as we always have | |
| 601 // a high-res tile covering that content (paint that instead). | |
| 602 if (!tile_is_ready_to_draw && active_is_non_ideal) | |
| 603 active_bin = NEVER_BIN; | |
| 604 if (!tile_is_ready_to_draw && pending_is_non_ideal) | |
| 605 pending_bin = NEVER_BIN; | |
| 606 | |
| 607 ManagedTileBin tree_bin[NUM_TREES]; | |
| 608 tree_bin[ACTIVE_TREE] = kBinPolicyMap[memory_policy][active_bin]; | |
| 609 tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin]; | |
| 610 | |
| 611 // Adjust pending bin state for low res tiles. This prevents pending tree | |
| 612 // low-res tiles from being initialized before high-res tiles. | |
| 613 if (pending_is_low_res) | |
| 614 tree_bin[PENDING_TREE] = std::max(tree_bin[PENDING_TREE], EVENTUALLY_BIN); | |
| 615 | |
| 616 TilePriority tile_priority; | |
| 617 switch (tree_priority) { | |
| 618 case SAME_PRIORITY_FOR_BOTH_TREES: | |
| 619 mts.bin = std::min(tree_bin[ACTIVE_TREE], tree_bin[PENDING_TREE]); | |
| 620 tile_priority = tile->combined_priority(); | |
| 621 break; | |
| 622 case SMOOTHNESS_TAKES_PRIORITY: | |
| 623 mts.bin = tree_bin[ACTIVE_TREE]; | |
| 624 tile_priority = active_priority; | |
| 625 break; | |
| 626 case NEW_CONTENT_TAKES_PRIORITY: | |
| 627 mts.bin = tree_bin[PENDING_TREE]; | |
| 628 tile_priority = pending_priority; | |
| 629 break; | |
| 630 default: | |
| 631 NOTREACHED(); | |
| 632 } | |
| 633 | |
| 634 // Bump up the priority if we determined it's NEVER_BIN on one tree, | |
| 635 // but is still required on the other tree. | |
| 636 bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN && | |
| 637 tree_bin[PENDING_TREE] == NEVER_BIN; | |
| 638 | |
| 639 if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees) | |
| 640 mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN; | |
| 641 | |
| 642 mts.resolution = tile_priority.resolution; | |
| 643 mts.priority_bin = tile_priority.priority_bin; | |
| 644 mts.distance_to_visible = tile_priority.distance_to_visible; | |
| 645 mts.required_for_activation = tile_priority.required_for_activation; | |
| 646 | |
| 647 mts.visible_and_ready_to_draw = | |
| 648 tree_bin[ACTIVE_TREE] == NOW_AND_READY_TO_DRAW_BIN; | |
| 649 | |
| 650 // Tiles that are required for activation shouldn't be in NEVER_BIN unless | |
| 651 // smoothness takes priority or memory policy allows nothing to be | |
| 652 // initialized. | |
| 653 DCHECK(!mts.required_for_activation || mts.bin != NEVER_BIN || | |
| 654 tree_priority == SMOOTHNESS_TAKES_PRIORITY || | |
| 655 memory_policy == ALLOW_NOTHING); | |
| 656 | |
| 657 // If the tile is in NEVER_BIN and it does not have an active task, then we | |
| 658 // can release the resources early. If it does have the task however, we | |
| 659 // should keep it in the prioritized tile set to ensure that AssignGpuMemory | |
| 660 // can visit it. | |
| 661 if (mts.bin == NEVER_BIN && | |
| 662 !mts.tile_versions[mts.raster_mode].raster_task_.get()) { | |
| 663 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 664 continue; | |
| 665 } | |
| 666 | |
| 667 // Insert the tile into a priority set. | |
| 668 tiles->InsertTile(tile, mts.bin); | |
| 669 } | |
| 670 } | |
| 671 | |
| 672 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { | 418 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { |
| 673 TRACE_EVENT0("cc", "TileManager::ManageTiles"); | 419 TRACE_EVENT0("cc", "TileManager::ManageTiles"); |
| 674 | 420 |
| 675 // Update internal state. | 421 global_state_ = state; |
| 676 if (state != global_state_) { | |
| 677 global_state_ = state; | |
| 678 prioritized_tiles_dirty_ = true; | |
| 679 } | |
| 680 | 422 |
| 681 // We need to call CheckForCompletedTasks() once in-between each call | 423 // We need to call CheckForCompletedTasks() once in-between each call |
| 682 // to ScheduleTasks() to prevent canceled tasks from being scheduled. | 424 // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| 683 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { | 425 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| 684 rasterizer_->CheckForCompletedTasks(); | 426 rasterizer_->CheckForCompletedTasks(); |
| 685 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 427 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 686 } | 428 } |
| 687 | 429 |
| 688 UpdatePrioritizedTileSetIfNeeded(); | 430 FreeResourcesForReleasedTiles(); |
| 431 CleanUpReleasedTiles(); |
| 689 | 432 |
| 690 TileVector tiles_that_need_to_be_rasterized; | 433 TileVector tiles_that_need_to_be_rasterized; |
| 691 AssignGpuMemoryToTiles(&prioritized_tiles_, | 434 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 692 &tiles_that_need_to_be_rasterized); | |
| 693 | 435 |
| 694 // Finally, schedule rasterizer tasks. | 436 // Finally, schedule rasterizer tasks. |
| 695 ScheduleTasks(tiles_that_need_to_be_rasterized); | 437 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 696 | 438 |
| 697 TRACE_EVENT_INSTANT1("cc", | 439 TRACE_EVENT_INSTANT1("cc", |
| 698 "DidManage", | 440 "DidManage", |
| 699 TRACE_EVENT_SCOPE_THREAD, | 441 TRACE_EVENT_SCOPE_THREAD, |
| 700 "state", | 442 "state", |
| 701 BasicStateAsValue()); | 443 BasicStateAsValue()); |
| 702 | 444 |
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| 735 } | 477 } |
| 736 | 478 |
| 737 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { | 479 void TileManager::BasicStateAsValueInto(base::debug::TracedValue* state) const { |
| 738 state->SetInteger("tile_count", tiles_.size()); | 480 state->SetInteger("tile_count", tiles_.size()); |
| 739 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); | 481 state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); |
| 740 state->BeginDictionary("global_state"); | 482 state->BeginDictionary("global_state"); |
| 741 global_state_.AsValueInto(state); | 483 global_state_.AsValueInto(state); |
| 742 state->EndDictionary(); | 484 state->EndDictionary(); |
| 743 } | 485 } |
| 744 | 486 |
| 487 void TileManager::RebuildEvictionQueueIfNeeded() { |
| 488 if (eviction_priority_queue_is_up_to_date_) |
| 489 return; |
| 490 |
| 491 eviction_priority_queue_.Reset(); |
| 492 client_->BuildEvictionQueue(&eviction_priority_queue_, |
| 493 global_state_.tree_priority); |
| 494 eviction_priority_queue_is_up_to_date_ = true; |
| 495 } |
| 496 |
| 497 bool TileManager::FreeTileResourcesUntilUsageIsWithinLimit( |
| 498 const MemoryUsage& limit, |
| 499 MemoryUsage* usage) { |
| 500 while (usage->Exceeds(limit)) { |
| 501 RebuildEvictionQueueIfNeeded(); |
| 502 if (eviction_priority_queue_.IsEmpty()) |
| 503 return false; |
| 504 |
| 505 Tile* tile = eviction_priority_queue_.Top(); |
| 506 *usage -= MemoryUsage::FromTile(tile); |
| 507 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| 508 eviction_priority_queue_.Pop(); |
| 509 } |
| 510 return true; |
| 511 } |
| 512 |
| 513 bool TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| 514 const MemoryUsage& limit, |
| 515 const TilePriority& other_priority, |
| 516 MemoryUsage* usage) { |
| 517 while (usage->Exceeds(limit)) { |
| 518 RebuildEvictionQueueIfNeeded(); |
| 519 if (eviction_priority_queue_.IsEmpty()) |
| 520 return false; |
| 521 |
| 522 Tile* tile = eviction_priority_queue_.Top(); |
| 523 if (!other_priority.IsHigherPriorityThan( |
| 524 tile->priority_for_tree_priority(global_state_.tree_priority))) { |
| 525 return false; |
| 526 } |
| 527 |
| 528 *usage -= MemoryUsage::FromTile(tile); |
| 529 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| 530 eviction_priority_queue_.Pop(); |
| 531 } |
| 532 return true; |
| 533 } |
| 534 |
| 535 bool TileManager::TilePriorityViolatesMemoryPolicy( |
| 536 const TilePriority& priority) { |
| 537 switch (global_state_.memory_limit_policy) { |
| 538 case ALLOW_NOTHING: |
| 539 return true; |
| 540 case ALLOW_ABSOLUTE_MINIMUM: |
| 541 return priority.priority_bin > TilePriority::NOW; |
| 542 case ALLOW_PREPAINT_ONLY: |
| 543 return priority.priority_bin > TilePriority::SOON; |
| 544 case ALLOW_ANYTHING: |
| 545 return priority.distance_to_visible == |
| 546 std::numeric_limits<float>::infinity(); |
| 547 } |
| 548 NOTREACHED(); |
| 549 return true; |
| 550 } |
| 551 |
| 745 void TileManager::AssignGpuMemoryToTiles( | 552 void TileManager::AssignGpuMemoryToTiles( |
| 746 PrioritizedTileSet* tiles, | |
| 747 TileVector* tiles_that_need_to_be_rasterized) { | 553 TileVector* tiles_that_need_to_be_rasterized) { |
| 748 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); | 554 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 749 | 555 |
| 750 // Maintain the list of released resources that can potentially be re-used | 556 // Maintain the list of released resources that can potentially be re-used |
| 751 // or deleted. | 557 // or deleted. |
| 752 // If this operation becomes expensive too, only do this after some | 558 // If this operation becomes expensive too, only do this after some |
| 753 // resource(s) was returned. Note that in that case, one also need to | 559 // resource(s) was returned. Note that in that case, one also need to |
| 754 // invalidate when releasing some resource from the pool. | 560 // invalidate when releasing some resource from the pool. |
| 755 resource_pool_->CheckBusyResources(); | 561 resource_pool_->CheckBusyResources(); |
| 756 | 562 |
| 757 // Now give memory out to the tiles until we're out, and build | 563 // Now give memory out to the tiles until we're out, and build |
| 758 // the needs-to-be-rasterized queue. | 564 // the needs-to-be-rasterized queue. |
| 759 all_tiles_that_need_to_be_rasterized_have_memory_ = true; | 565 unsigned schedule_priority = 1u; |
| 760 all_tiles_required_for_activation_have_memory_ = true; | 566 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| 567 bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| 761 | 568 |
| 762 // Cast to prevent overflow. | 569 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| 763 int64 soft_bytes_available = | 570 global_state_.num_resources_limit); |
| 764 static_cast<int64>(bytes_releasable_) + | 571 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
| 765 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - | 572 global_state_.num_resources_limit); |
| 766 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 573 MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| 767 int64 hard_bytes_available = | 574 resource_pool_->acquired_resource_count()); |
| 768 static_cast<int64>(bytes_releasable_) + | |
| 769 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - | |
| 770 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | |
| 771 int resources_available = resources_releasable_ + | |
| 772 global_state_.num_resources_limit - | |
| 773 resource_pool_->acquired_resource_count(); | |
| 774 size_t soft_bytes_allocatable = | |
| 775 std::max(static_cast<int64>(0), soft_bytes_available); | |
| 776 size_t hard_bytes_allocatable = | |
| 777 std::max(static_cast<int64>(0), hard_bytes_available); | |
| 778 size_t resources_allocatable = std::max(0, resources_available); | |
| 779 | 575 |
| 780 size_t bytes_that_exceeded_memory_budget = 0; | 576 eviction_priority_queue_is_up_to_date_ = false; |
| 781 size_t soft_bytes_left = soft_bytes_allocatable; | 577 raster_priority_queue_.Reset(); |
| 782 size_t hard_bytes_left = hard_bytes_allocatable; | 578 client_->BuildRasterQueue(&raster_priority_queue_, |
| 579 global_state_.tree_priority); |
| 783 | 580 |
| 784 size_t resources_left = resources_allocatable; | 581 while (!raster_priority_queue_.IsEmpty()) { |
| 785 bool oomed_soft = false; | 582 Tile* tile = raster_priority_queue_.Top(); |
| 786 bool oomed_hard = false; | 583 TilePriority priority = |
| 787 bool have_hit_soft_memory = false; // Soft memory comes after hard. | 584 tile->priority_for_tree_priority(global_state_.tree_priority); |
| 788 | 585 |
| 789 unsigned schedule_priority = 1u; | 586 if (TilePriorityViolatesMemoryPolicy(priority)) |
| 790 for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) { | 587 break; |
| 791 Tile* tile = *it; | 588 |
| 589 // We won't be able to schedule this tile, so break out early. |
| 590 if (tiles_that_need_to_be_rasterized->size() >= |
| 591 kScheduledRasterTasksLimit) { |
| 592 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| 593 break; |
| 594 } |
| 595 |
| 792 ManagedTileState& mts = tile->managed_state(); | 596 ManagedTileState& mts = tile->managed_state(); |
| 793 | |
| 794 mts.scheduled_priority = schedule_priority++; | 597 mts.scheduled_priority = schedule_priority++; |
| 795 | |
| 796 mts.raster_mode = tile->DetermineOverallRasterMode(); | 598 mts.raster_mode = tile->DetermineOverallRasterMode(); |
| 797 | |
| 798 ManagedTileState::TileVersion& tile_version = | 599 ManagedTileState::TileVersion& tile_version = |
| 799 mts.tile_versions[mts.raster_mode]; | 600 mts.tile_versions[mts.raster_mode]; |
| 800 | 601 |
| 801 // If this tile doesn't need a resource, then nothing to do. | 602 DCHECK(tile_version.mode() == |
| 802 if (!tile_version.requires_resource()) | 603 ManagedTileState::TileVersion::PICTURE_PILE_MODE || |
| 803 continue; | 604 !tile_version.IsReadyToDraw()); |
| 804 | 605 |
| 805 // If the tile is not needed, free it up. | 606 // If the tile already has a raster_task, then the memory used by it is |
| 806 if (mts.bin == NEVER_BIN) { | 607 // already accounted for in memory_usage. Otherwise, we'll have to acquire |
| 807 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | 608 // more memory to create a raster task. |
| 808 continue; | 609 MemoryUsage memory_required_by_tile_to_be_scheduled; |
| 610 if (!tile_version.raster_task_.get()) { |
| 611 memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( |
| 612 tile->size(), resource_pool_->resource_format()); |
| 809 } | 613 } |
| 810 | 614 |
| 811 const bool tile_uses_hard_limit = mts.bin <= NOW_BIN; | 615 bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; |
| 812 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); | |
| 813 const size_t tile_bytes_left = | |
| 814 (tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left; | |
| 815 | 616 |
| 816 // Hard-limit is reserved for tiles that would cause a calamity | 617 // This is the memory limit that will be used by this tile. Depending on |
| 817 // if they were to go away, so by definition they are the highest | 618 // the tile priority, it will be one of hard_memory_limit or |
| 818 // priority memory, and must be at the front of the list. | 619 // soft_memory_limit. |
| 819 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); | 620 MemoryUsage& tile_memory_limit = |
| 820 have_hit_soft_memory |= !tile_uses_hard_limit; | 621 tile_is_needed_now ? hard_memory_limit : soft_memory_limit; |
| 821 | 622 |
| 822 size_t tile_bytes = 0; | 623 bool memory_usage_is_within_limit = |
| 823 size_t tile_resources = 0; | 624 FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| 625 tile_memory_limit - memory_required_by_tile_to_be_scheduled, |
| 626 priority, |
| 627 &memory_usage); |
| 824 | 628 |
| 825 // It costs to maintain a resource. | 629 // If we couldn't fit the tile into our current memory limit, then we're |
| 826 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 630 // done. |
| 827 if (mts.tile_versions[mode].resource_) { | 631 if (!memory_usage_is_within_limit) { |
| 828 tile_bytes += bytes_if_allocated; | 632 if (tile_is_needed_now) |
| 829 tile_resources++; | 633 had_enough_memory_to_schedule_tiles_needed_now = false; |
| 830 } | 634 all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| 635 break; |
| 831 } | 636 } |
| 832 | 637 |
| 833 // Allow lower priority tiles with initialized resources to keep | 638 memory_usage += memory_required_by_tile_to_be_scheduled; |
| 834 // their memory by only assigning memory to new raster tasks if | |
| 835 // they can be scheduled. | |
| 836 bool reached_scheduled_raster_tasks_limit = | |
| 837 tiles_that_need_to_be_rasterized->size() >= kScheduledRasterTasksLimit; | |
| 838 if (!reached_scheduled_raster_tasks_limit) { | |
| 839 // If we don't have the required version, and it's not in flight | |
| 840 // then we'll have to pay to create a new task. | |
| 841 if (!tile_version.resource_ && !tile_version.raster_task_.get()) { | |
| 842 tile_bytes += bytes_if_allocated; | |
| 843 tile_resources++; | |
| 844 } | |
| 845 } | |
| 846 | |
| 847 // Tile is OOM. | |
| 848 if (tile_bytes > tile_bytes_left || tile_resources > resources_left) { | |
| 849 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 850 | |
| 851 // This tile was already on screen and now its resources have been | |
| 852 // released. In order to prevent checkerboarding, set this tile as | |
| 853 // rasterize on demand immediately. | |
| 854 if (mts.visible_and_ready_to_draw) | |
| 855 tile_version.set_rasterize_on_demand(); | |
| 856 | |
| 857 oomed_soft = true; | |
| 858 if (tile_uses_hard_limit) { | |
| 859 oomed_hard = true; | |
| 860 bytes_that_exceeded_memory_budget += tile_bytes; | |
| 861 } | |
| 862 } else { | |
| 863 resources_left -= tile_resources; | |
| 864 hard_bytes_left -= tile_bytes; | |
| 865 soft_bytes_left = | |
| 866 (soft_bytes_left > tile_bytes) ? soft_bytes_left - tile_bytes : 0; | |
| 867 if (tile_version.resource_) | |
| 868 continue; | |
| 869 } | |
| 870 | |
| 871 DCHECK(!tile_version.resource_); | |
| 872 | |
| 873 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| | |
| 874 // has reached it's limit or we've failed to assign gpu memory to this | |
| 875 // or any higher priority tile. Preventing tiles that fit into memory | |
| 876 // budget to be rasterized when higher priority tile is oom is | |
| 877 // important for two reasons: | |
| 878 // 1. Tile size should not impact raster priority. | |
| 879 // 2. Tiles with existing raster task could otherwise incorrectly | |
| 880 // be added as they are not affected by |bytes_allocatable|. | |
| 881 bool can_schedule_tile = | |
| 882 !oomed_soft && !reached_scheduled_raster_tasks_limit; | |
| 883 | |
| 884 if (!can_schedule_tile) { | |
| 885 all_tiles_that_need_to_be_rasterized_have_memory_ = false; | |
| 886 if (tile->required_for_activation()) | |
| 887 all_tiles_required_for_activation_have_memory_ = false; | |
| 888 it.DisablePriorityOrdering(); | |
| 889 continue; | |
| 890 } | |
| 891 | |
| 892 tiles_that_need_to_be_rasterized->push_back(tile); | 639 tiles_that_need_to_be_rasterized->push_back(tile); |
| 640 raster_priority_queue_.Pop(); |
| 893 } | 641 } |
| 894 | 642 |
| 895 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. | 643 // Note that we should try and further reduce memory in case the above loop |
| 896 ever_exceeded_memory_budget_ |= oomed_hard; | 644 // didn't reduce memory. This ensures that we always release as many resources |
| 897 if (ever_exceeded_memory_budget_) { | 645 // as possible to stay within the memory limit. |
| 898 TRACE_COUNTER_ID2("cc", | 646 FreeTileResourcesUntilUsageIsWithinLimit(hard_memory_limit, &memory_usage); |
| 899 "over_memory_budget", | 647 |
| 900 this, | 648 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| 901 "budget", | 649 !had_enough_memory_to_schedule_tiles_needed_now); |
| 902 global_state_.hard_memory_limit_in_bytes, | 650 did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| 903 "over", | 651 |
| 904 bytes_that_exceeded_memory_budget); | |
| 905 } | |
| 906 did_oom_on_last_assign_ = oomed_hard; | |
| 907 UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", oomed_hard); | |
| 908 memory_stats_from_last_assign_.total_budget_in_bytes = | 652 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 909 global_state_.hard_memory_limit_in_bytes; | 653 global_state_.hard_memory_limit_in_bytes; |
| 910 memory_stats_from_last_assign_.bytes_allocated = | 654 memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); |
| 911 hard_bytes_allocatable - hard_bytes_left; | 655 memory_stats_from_last_assign_.had_enough_memory = |
| 912 memory_stats_from_last_assign_.bytes_unreleasable = | 656 had_enough_memory_to_schedule_tiles_needed_now; |
| 913 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; | |
| 914 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; | |
| 915 } | 657 } |
| 916 | 658 |
| 917 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { | 659 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { |
| 918 ManagedTileState& mts = tile->managed_state(); | 660 ManagedTileState& mts = tile->managed_state(); |
| 919 if (mts.tile_versions[mode].resource_) { | 661 if (mts.tile_versions[mode].resource_) |
| 920 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); | 662 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); |
| 921 | |
| 922 DCHECK_GE(bytes_releasable_, BytesConsumedIfAllocated(tile)); | |
| 923 DCHECK_GE(resources_releasable_, 1u); | |
| 924 | |
| 925 bytes_releasable_ -= BytesConsumedIfAllocated(tile); | |
| 926 --resources_releasable_; | |
| 927 } | |
| 928 } | 663 } |
| 929 | 664 |
| 930 void TileManager::FreeResourcesForTile(Tile* tile) { | 665 void TileManager::FreeResourcesForTile(Tile* tile) { |
| 931 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 666 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
| 932 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); | 667 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); |
| 933 } | 668 } |
| 934 } | 669 } |
| 935 | 670 |
| 936 void TileManager::FreeUnusedResourcesForTile(Tile* tile) { | 671 void TileManager::FreeUnusedResourcesForTile(Tile* tile) { |
| 937 DCHECK(tile->IsReadyToDraw()); | 672 DCHECK(tile->IsReadyToDraw()); |
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| 1116 } | 851 } |
| 1117 | 852 |
| 1118 ++update_visible_tiles_stats_.completed_count; | 853 ++update_visible_tiles_stats_.completed_count; |
| 1119 | 854 |
| 1120 if (analysis.is_solid_color) { | 855 if (analysis.is_solid_color) { |
| 1121 tile_version.set_solid_color(analysis.solid_color); | 856 tile_version.set_solid_color(analysis.solid_color); |
| 1122 resource_pool_->ReleaseResource(resource.Pass()); | 857 resource_pool_->ReleaseResource(resource.Pass()); |
| 1123 } else { | 858 } else { |
| 1124 tile_version.set_use_resource(); | 859 tile_version.set_use_resource(); |
| 1125 tile_version.resource_ = resource.Pass(); | 860 tile_version.resource_ = resource.Pass(); |
| 1126 | |
| 1127 bytes_releasable_ += BytesConsumedIfAllocated(tile); | |
| 1128 ++resources_releasable_; | |
| 1129 } | 861 } |
| 1130 | 862 |
| 1131 FreeUnusedResourcesForTile(tile); | 863 FreeUnusedResourcesForTile(tile); |
| 1132 if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f) | 864 if (tile->priority(ACTIVE_TREE).distance_to_visible == 0.f) |
| 1133 did_initialize_visible_tile_ = true; | 865 did_initialize_visible_tile_ = true; |
| 1134 | 866 |
| 1135 client_->NotifyTileStateChanged(tile); | 867 client_->NotifyTileStateChanged(tile); |
| 1136 } | 868 } |
| 1137 | 869 |
| 1138 scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, | 870 scoped_refptr<Tile> TileManager::CreateTile(PicturePileImpl* picture_pile, |
| 1139 const gfx::Size& tile_size, | 871 const gfx::Size& tile_size, |
| 1140 const gfx::Rect& content_rect, | 872 const gfx::Rect& content_rect, |
| 1141 float contents_scale, | 873 float contents_scale, |
| 1142 int layer_id, | 874 int layer_id, |
| 1143 int source_frame_number, | 875 int source_frame_number, |
| 1144 int flags) { | 876 int flags) { |
| 1145 scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this, | 877 scoped_refptr<Tile> tile = make_scoped_refptr(new Tile(this, |
| 1146 picture_pile, | 878 picture_pile, |
| 1147 tile_size, | 879 tile_size, |
| 1148 content_rect, | 880 content_rect, |
| 1149 contents_scale, | 881 contents_scale, |
| 1150 layer_id, | 882 layer_id, |
| 1151 source_frame_number, | 883 source_frame_number, |
| 1152 flags)); | 884 flags)); |
| 1153 DCHECK(tiles_.find(tile->id()) == tiles_.end()); | 885 DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| 1154 | 886 |
| 1155 tiles_[tile->id()] = tile.get(); | 887 tiles_[tile->id()] = tile.get(); |
| 1156 used_layer_counts_[tile->layer_id()]++; | 888 used_layer_counts_[tile->layer_id()]++; |
| 1157 prioritized_tiles_dirty_ = true; | |
| 1158 return tile; | 889 return tile; |
| 1159 } | 890 } |
| 1160 | 891 |
| 1161 void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { | 892 void TileManager::SetRasterizerForTesting(Rasterizer* rasterizer) { |
| 1162 rasterizer_ = rasterizer; | 893 rasterizer_ = rasterizer; |
| 1163 rasterizer_->SetClient(this); | 894 rasterizer_->SetClient(this); |
| 1164 } | 895 } |
| 1165 | 896 |
| 1166 bool TileManager::IsReadyToActivate() const { | 897 bool TileManager::IsReadyToActivate() const { |
| 1167 const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); | 898 const std::vector<PictureLayerImpl*>& layers = client_->GetPictureLayers(); |
| (...skipping 11 matching lines...) Expand all Loading... |
| 1179 void TileManager::CheckIfReadyToActivate() { | 910 void TileManager::CheckIfReadyToActivate() { |
| 1180 TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); | 911 TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); |
| 1181 | 912 |
| 1182 rasterizer_->CheckForCompletedTasks(); | 913 rasterizer_->CheckForCompletedTasks(); |
| 1183 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 914 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 1184 | 915 |
| 1185 if (IsReadyToActivate()) | 916 if (IsReadyToActivate()) |
| 1186 client_->NotifyReadyToActivate(); | 917 client_->NotifyReadyToActivate(); |
| 1187 } | 918 } |
| 1188 | 919 |
| 920 TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { |
| 921 } |
| 922 |
| 923 TileManager::MemoryUsage::MemoryUsage(int64 memory_bytes, int resource_count) |
| 924 : memory_bytes_(memory_bytes), resource_count_(resource_count) { |
| 925 } |
| 926 |
| 927 // static |
| 928 TileManager::MemoryUsage TileManager::MemoryUsage::FromConfig( |
| 929 const gfx::Size& size, |
| 930 ResourceFormat format) { |
| 931 return MemoryUsage(Resource::MemorySizeBytes(size, format), 1); |
| 932 } |
| 933 |
| 934 // static |
| 935 TileManager::MemoryUsage TileManager::MemoryUsage::FromTile(const Tile* tile) { |
| 936 const ManagedTileState& mts = tile->managed_state(); |
| 937 MemoryUsage total_usage; |
| 938 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
| 939 if (mts.tile_versions[mode].resource_) { |
| 940 total_usage += MemoryUsage::FromConfig( |
| 941 tile->size(), mts.tile_versions[mode].resource_->format()); |
| 942 } |
| 943 } |
| 944 return total_usage; |
| 945 } |
| 946 |
| 947 TileManager::MemoryUsage& TileManager::MemoryUsage::operator+=( |
| 948 const MemoryUsage& other) { |
| 949 memory_bytes_ += other.memory_bytes_; |
| 950 resource_count_ += other.resource_count_; |
| 951 return *this; |
| 952 } |
| 953 |
| 954 TileManager::MemoryUsage& TileManager::MemoryUsage::operator-=( |
| 955 const MemoryUsage& other) { |
| 956 memory_bytes_ -= other.memory_bytes_; |
| 957 resource_count_ -= other.resource_count_; |
| 958 return *this; |
| 959 } |
| 960 |
| 961 TileManager::MemoryUsage TileManager::MemoryUsage::operator-( |
| 962 const MemoryUsage& other) { |
| 963 MemoryUsage result = *this; |
| 964 result -= other; |
| 965 return result; |
| 966 } |
| 967 |
| 968 bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
| 969 return memory_bytes_ > limit.memory_bytes_ || |
| 970 resource_count_ > limit.resource_count_; |
| 971 } |
| 972 |
| 1189 } // namespace cc | 973 } // namespace cc |
| OLD | NEW |